From d9c124a82090aeed1bc11888ffb664d98b10394f Mon Sep 17 00:00:00 2001 From: Thomas Widyantoko <40286070+DaGamerFiles@users.noreply.github.com> Date: Tue, 25 Aug 2020 23:06:51 +0700 Subject: [PATCH 01/51] New lines from main bundle and fixes Still hasn't done yet --- core/assets/bundles/bundle_in_ID.properties | 157 ++++++++++++-------- 1 file changed, 94 insertions(+), 63 deletions(-) diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 5868526b85..6e22b6673c 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -63,8 +63,7 @@ stat.delivered = Sumber Daya yang Diluncurkan: stat.playtime = Waktu Bermain:[accent] {0} stat.rank = Nilai Akhir: [accent]{0} -launcheditems = [accent]Sumber Daya -launchinfo = [unlaunched][[LAUNCH] intimu untuk mendapatkan sumber daya yang ditandakan dengan warna biru +globalitems = [accent]Item Global map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"? level.highscore = Nilai Tertinggi: [accent]{0} level.select = Pilih Level @@ -105,13 +104,13 @@ mods.none = [lightgray]Tidak ada mod yang ditemukan! mods.guide = Panduan Modding mods.report = Lapor Kesalahan mods.openfolder = Buka Folder Mod -mods.reload = mengulangi -mods.reloadexit = game akan keluar, untuk mengulang mod. +mods.reload = Muat Ulang +mods.reloadexit = Game akan keluar, untuk mengulang mod. mod.display = [gray]Mod:[orange] {0} mod.enabled = [lightgray]Aktif mod.disabled = [scarlet]Nonaktif mod.disable = Aktif -mod.content = konten: +mod.content = Konten: mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan. mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0} mod.missingdependencies = [scarlet]Ketergantungan hilang: {0} @@ -125,14 +124,14 @@ mod.reloadrequired = [scarlet]Dibutuhkan untuk memuat ulang mod.import = Impor Mod mod.import.file = Import File mod.import.github = Impor Mod GitHub -mod.jarwarn = [scarlet]mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya! +mod.jarwarn = [scarlet]Mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya! mod.item.remove = Item ini merupakan bagian dari mod[accent] '{0}'[] mod. Untuk dihilangkan, hapus mod ini. mod.remove.confirm = Mod ini akan dihapus. mod.author = [lightgray]Pencipta:[] {0} mod.missing = Simpanan ini mengandung mod yang telah diperbarui atau sudah lama tidak dipasang. Kemungkinan akan terjadi perubahan. Apakah Anda yakin untuk memuatnya?\n[lightgray]Mods:\n{0} mod.preview.missing = Sebelum memposting mod di workshop, kamu harus memberi foto pratinjau.\nBeri sebuah foto berformat[accent] preview.png[] ke dalam folder mod dan ulang kembali. mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda.. -mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!. +mod.scripts.disable = Perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!. about.button = Tentang name = Nama: @@ -144,6 +143,7 @@ techtree = Cabang Teknologi research.list = [lightgray]Penelitian: research = Penelitian researched = [lightgray]{0} telah diteliti. +research.progress = {0}% diteliti players = {0} pemain aktif players.single = {0} pemain aktif players.search = cari @@ -153,7 +153,7 @@ server.kicked.kick = Anda telah dikeluarkan dari server! server.kicked.whitelist = Anda tidak ada di dalam whitelist. server.kicked.serverClose = Server ditutup. server.kicked.vote = Anda dipilih untuk dikeluarkan. Sampai jumpa! -server.kicked.clientOutdated = Client kadaluarsa! Perbarui mindustry Anda! +server.kicked.clientOutdated = Client kadaluarsa! Perbarui game Anda! server.kicked.serverOutdated = Server kadaluarsa! Tanya pemilik untuk memperbarui! server.kicked.banned = Anda telah dilarang untuk memasuki server ini. server.kicked.typeMismatch = Server ini tidak cocok dengan versi build Anda. @@ -192,7 +192,7 @@ trace.mobile = Client Mobile: [accent]{0} trace.modclient = Client Modifikasi: [accent]{0} invalidid = Client ID tidak valid! Laporkan masalah. server.bans = Pemain Dilarang Masuk -server.bans.none = Tidak ada pemain yang diberiizin masuk! +server.bans.none = Tidak ada pemain yang tidak diberi izin masuk! server.admins = Admin server.admins.none = Tidak ada admin! server.add = Tambahkan Server @@ -257,7 +257,7 @@ view.workshop = Lihat di Workshop workshop.listing = Sunting Daftar Workshop ok = OK open = Buka -customize = edit +customize = Sunting cancel = Batal openlink = Buka Tautan copylink = Salin Tautan @@ -330,7 +330,7 @@ waves.never = waves.every = setiap waves.waves = gelombang waves.perspawn = per muncul -waves.shields = shields/wave +waves.shields = shields/gelombang waves.to = sampai waves.guardian = Guardian waves.preview = Pratinjau @@ -340,6 +340,12 @@ waves.load = Tempel dari Papan klip waves.invalid = Gelombang tidak valid di papan klip. waves.copied = Gelombang tersalin. waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis. + +#these are intentionally in lower case +wavemode.counts = counts +wavemode.totals = totals +wavemode.health = health + editor.default = [lightgray] details = Detail... edit = Sunting... @@ -347,8 +353,8 @@ editor.name = Nama: editor.spawn = Munculkan Unit editor.removeunit = Hapus Unit editor.teams = Tim -editor.errorload = Terjadi kesalahan saat memuat file:\n[accent]{0} -editor.errorsave = Terjadi kesalahan saat menyimpan file:\n[accent]{0} +editor.errorload = Terjadi kesalahan saat memuat file. +editor.errorsave = Terjadi kesalahan saat menyimpan file. editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting. editor.errorlegacy = Peta ini terlalu tua, dan memakai format peta "legacy" yang tidak didukung lagi. editor.errornot = Ini bukan merupakan file peta. @@ -441,7 +447,7 @@ width = Lebar: height = Tinggi: menu = Menu play = Bermain -campaign = kampanye +campaign = Kampanye load = Memuat save = Simpan fps = FPS: {0} @@ -459,9 +465,11 @@ locked = Terkunci complete = [lightgray]Mencapai: requirement.wave = Capai gelombang {0} dalam {1} requirement.core = Hancurkan inti musuh dalam {0} +requirement.research = Research {0} requirement.unlock = Buka {0} resume = Lanjutkan Zona:\n[lightgray]{0} bestwave = [lightgray]Gelombang Terbaik: {0} +#TODO fix/remove this launch = < MELUNCUR > launch.text = Launch launch.title = Berhasil Meluncur @@ -471,6 +479,7 @@ launch.confirm = Ini akan meluncurkan semua sumber daya di inti.\nAnda tidak bis launch.skip.confirm = Jika Anda lewati sekarang, Anda tidak akan dapat meluncur hingga gelombang berikutnya. uncover = Buka configure = Konfigurasi Muatan +#TODO loadout = Loadout resources = Resources bannedblocks = Balok yang dilarang @@ -496,6 +505,7 @@ error.io = Terjadi kesalahan jaringan I/O. error.any = Terjadi kesalahan Jaringan tidak diketahui. error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini. +#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway sector.groundZero.name = Ground Zero sector.craters.name = The Craters sector.frozenForest.name = Frozen Forest @@ -508,8 +518,12 @@ sector.tarFields.name = Tar Fields sector.saltFlats.name = Salt Flats sector.fungalPass.name = Fungal Pass -sector.groundZero.description = lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya.\nKumpulkan timah dan tembaga sebanyak yang anda bisa.\nPindah. -sector.frozenForest.description = disini, dekat dengan gunung, spora spora sudah menyebar. Temperatur yang sangat rendah tidak dapat mempertahankan selamanya.\n\nBerusaha untuk kekuatan. Bangun generator pembakaran. Pelajari cara menggunakan mender. +#unused +#sector.impact0078.name = Impact 0078 +#sector.crags.name = Crags + +sector.groundZero.description = Lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya.\nKumpulkan timah dan tembaga sebanyak yang anda bisa.\nPindah. +sector.frozenForest.description = Disini, dekat dengan gunung, spora spora sudah menyebar. Temperatur yang sangat rendah tidak dapat mempertahankan selamanya.\n\nBerusaha untuk kekuatan. Bangun generator pembakaran. Pelajari cara menggunakan mender. sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing. sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills. sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology. @@ -532,6 +546,8 @@ settings.graphics = Grafik settings.cleardata = Menghapus Data Permainan... settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali! settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis. +settings.clearsaves.confirm = Anda yakin ingin menghapus semua simpanan? +settings.clearsaves = Bersihkan Simpanan paused = [accent]< Jeda > clear = Bersih banned = [scarlet]Dilarang @@ -559,6 +575,8 @@ blocks.shootrange = Jarak blocks.size = Ukuran blocks.liquidcapacity = Kapasitas Zat Cair blocks.powerrange = Jarak Tenaga +blocks.linkrange = Link Range +blocks.instructions = Instructions blocks.powerconnections = Koneksi Maksimal blocks.poweruse = Penggunaan Tenaga blocks.powerdamage = Tenaga/Pukulan @@ -574,6 +592,7 @@ blocks.boosteffect = Efek Pendorong blocks.maxunits = Maks Unit Aktif blocks.health = Darah blocks.buildtime = Waktu Pembuatan +blocks.maxconsecutive = Max Consecutive blocks.buildcost = Biaya Bangunan blocks.inaccuracy = Jarak Melenceng blocks.shots = Tembakan @@ -625,8 +644,9 @@ unit.persecond = /detik unit.timesspeed = x kecepatan unit.percent = % unit.items = item -unit.thousands = ribu -unit.millions = juta +unit.thousands = k +unit.millions = jt +unit.billions = m category.general = Umum category.power = Tenaga category.liquids = Zat Cair @@ -639,13 +659,13 @@ setting.shadows.name = Bayangan setting.blockreplace.name = Usulan Blok Otomatis setting.linear.name = Filter Bergaris setting.hints.name = Petunjuk -setting.flow.name = Display Resource Flow Rate[scarlet] (experimental) +setting.flow.name = Display Resource Flow Rate setting.buildautopause.name = Jeda Otomatis saat Membangun setting.mapcenter.name = Auto Center Map To Player setting.animatedwater.name = Animasi Perairan setting.animatedshields.name = Animasi Pelindung setting.antialias.name = Antialiasi[lightgray] (membutuhkan restart)[] -setting.playerindicators.name = Player Indicators +setting.playerindicators.name = Indikasi Pemain setting.indicators.name = Indikasi Musuh/Teman Lain setting.autotarget.name = Target Secara Otomatis setting.keyboard.name = Kontrol Mouse+Papan Ketik @@ -664,7 +684,7 @@ setting.difficulty.name = Tingkat Kesulitan: setting.screenshake.name = Layar Getar setting.effects.name = Munculkan Efek setting.destroyedblocks.name = Tunjukkan Blok yang Telah Hancur -setting.blockstatus.name = Display Block Status +setting.blockstatus.name = Tunjukan Status Blok setting.conveyorpathfinding.name = Navigasi Pengantar Otomatis setting.sensitivity.name = Sensitivitas Kontroler setting.saveinterval.name = Jarak Menyimpan @@ -674,15 +694,15 @@ setting.milliseconds = {0} milisekon setting.fullscreen.name = Layar Penuh setting.borderlesswindow.name = Jendela tak Berbatas[lightgray] (mungkin memerlukan mengulang kembali) setting.fps.name = Tunjukkan FPS -setting.smoothcamera.name = Smooth Camera +setting.smoothcamera.name = Kamera Halus setting.blockselectkeys.name = Tunjukkan Kunci Pilih Blok setting.vsync.name = VSync -setting.pixelate.name = Mode Pixel[lightgray] (menonaktifkan animasi) +setting.pixelate.name = Mode Pixel setting.minimap.name = Tunjukkan Peta Kecil -setting.coreitems.name = Display Core Items (WIP) +setting.coreitems.name = Tunjukkan Item Inti (WIP) setting.position.name = Tunjukkan Posisi Pemain setting.musicvol.name = Volume Musik -setting.atmosphere.name = Show Planet Atmosphere +setting.atmosphere.name = Tunjukkan Atmosfer Planet setting.ambientvol.name = Volume Sekeliling setting.mutemusic.name = Diamkan Musik setting.sfxvol.name = Volume Efek Suara @@ -700,27 +720,29 @@ public.beta = Ingat bahwa game versi beta tidak dapat membuat lobi publik. uiscale.reset = Skala UI telah diubah.\nTekan "OK" untuk mengonfirmasi.\n[scarlet]Kembali dan keluar di[accent] {0}[] pengaturan... uiscale.cancel = Batal & Keluar setting.bloom.name = Bloom -keybind.title = Ganti Kunci -keybinds.mobile = [scarlet]Mayoritas kunci tidak mendukung mobile. Hanya gerakan dasar yang didukung. +keybind.title = Ganti Tombol +keybinds.mobile = [scarlet]Mayoritas tombol tidak didukung oleh perangkat HP. Hanya gerakan dasar yang didukung. category.general.name = Umum -category.view.name = Melihat +category.view.name = Lihat category.multiplayer.name = Bermain Bersama -category.blocks.name = Block Select +category.blocks.name = Pilih Blok command.attack = Serang command.rally = Kumpul/Patroli command.retreat = Mundur -placement.blockselectkeys = \n[lightgray]Kunci: [{0}, +command.idle = Diam di Tempat +placement.blockselectkeys = \n[lightgray]Tombol: [{0}, keybind.respawn.name = Respawn -keybind.control.name = Control Unit +keybind.control.name = Kontrol Unit keybind.clear_building.name = Hapus Bangunan -keybind.press = Tekan kunci... -keybind.press.axis = Tekan sumbu atau kunci... +keybind.press = Tekan tombol... +keybind.press.axis = Tekan sumbu atau tombol... keybind.screenshot.name = Tangkapan Layar Peta keybind.toggle_power_lines.name = Aktifkan Tenaga Laser -keybind.toggle_block_status.name = Toggle Block Statuses -keybind.move_x.name = Pindah x -keybind.move_y.name = Pindah y -keybind.mouse_move.name = Ikut Mouse +keybind.toggle_block_status.name = Aktifkan Status Blok +keybind.move_x.name = Pindah X +keybind.move_y.name = Pindah Y +keybind.mouse_move.name = Ikuti Mouse +keybind.pan.name = Pan View keybind.boost.name = Boost keybind.schematic_select.name = Pilih Daerah keybind.schematic_menu.name = Menu Skema @@ -758,7 +780,7 @@ keybind.chat.name = Pesan keybind.player_list.name = Daftar pemain keybind.console.name = Papan Konsol keybind.rotate.name = Putar -keybind.rotateplaced.name = Putar yang ada (Tekan) +keybind.rotateplaced.name = Putar yang ada (Tekan dan Tahan) keybind.toggle_menus.name = Muncul Tidaknya Menu keybind.chat_history_prev.name = Sejarah Pesan Sebelumnya keybind.chat_history_next.name = Sejarah Pesan Setelahnya @@ -784,7 +806,7 @@ rules.waves = Gelombang rules.attack = Mode Penyerangan rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas rules.blockhealthmultiplier = Multiplikasi Darah Blok -rules.blockdamagemultiplier = Block Damage Multiplier +rules.blockdamagemultiplier = Multiplikasi Kekuatan Blok rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit rules.unithealthmultiplier = Multiplikasi Darah Unit rules.unitdamagemultiplier = Multiplikasi Kekuatan Unit @@ -795,13 +817,13 @@ rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstraksi Blok rules.waitForWaveToEnd = Gelombang menunggu musuh rules.dropzoneradius = Radius Titik Muncul:[lightgray] (Blok) -rules.unitammo = Units Require Ammo +rules.unitammo = Unit Membutuhkan Amunisi rules.title.waves = Gelombang rules.title.resourcesbuilding = Sumber Daya & Bangunan rules.title.enemy = Musuh rules.title.unit = Unit rules.title.experimental = Eksperimental -rules.title.environment = Environment +rules.title.environment = Lingkungan rules.lighting = Penerangan rules.ambientlight = Sinar Disekeliling rules.solarpowermultiplier = Kekuatan Panel Surya (kali) @@ -835,12 +857,12 @@ item.flammability = [lightgray]Tingkat Kebakaran: {0}% item.radioactivity = [lightgray]Tingkat Radioaktif: {0}% unit.health = [lightgray]Darah: {0} unit.speed = [lightgray]Kecepatan: {0} -unit.weapon = [lightgray]Weapon: {0} -unit.itemcapacity = [lightgray]Item Capacity: {0} -unit.minespeed = [lightgray]Mining Speed: {0}% -unit.minepower = [lightgray]Mining Power: {0} -unit.ability = [lightgray]Ability: {0} -unit.buildspeed = [lightgray]Building Speed: {0}% +unit.weapon = [lightgray]Senjata: {0} +unit.itemcapacity = [lightgray]Kapasitas Item: {0} +unit.minespeed = [lightgray]Kecepatan Menambang: {0}% +unit.minepower = [lightgray]Kekuatang Menambang: {0} +unit.ability = [lightgray]Abilitas: {0} +unit.buildspeed = [lightgray]Kecepatan Membangun: {0}% liquid.heatcapacity = [lightgray]Kapasitas Panas: {0} liquid.viscosity = [lightgray]Kelekatan: {0} @@ -964,7 +986,7 @@ block.hail.name = Penghujan block.lancer.name = Lancer block.conveyor.name = Pengantar block.titanium-conveyor.name = Pengantar Berbahan Titanium -block.plastanium-conveyor.name = Plastanium Conveyor +block.plastanium-conveyor.name = Pengantar Berbahan Plastanium block.armored-conveyor.name = Pengantar Berlapis Pelindung block.armored-conveyor.description = Memindahkan barang sama cepatnya dengan pengantar titanium, namun memiliki lebih banyak armor. Tidak dapat menerima masukan dari samping dari apapun kecuali dari pengantar. block.junction.name = Simpangan @@ -1055,25 +1077,34 @@ block.container.name = Kontainer block.launch-pad.name = Alas Peluncur block.launch-pad-large.name = Alas Peluncur Besar block.segment.name = Segment -block.ground-factory.name = Ground Factory -block.air-factory.name = Air Factory -block.naval-factory.name = Naval Factory -block.additive-reconstructor.name = Additive Reconstructor -block.multiplicative-reconstructor.name = Multiplicative Reconstructor -block.exponential-reconstructor.name = Exponential Reconstructor -block.tetrative-reconstructor.name = Tetrative Reconstructor -block.payload-conveyor.name = Mass Conveyor +block.command-center.name = Pusat Perintah +block.ground-factory.name = Pabrik Darat +block.air-factory.name = Pabrik Pesawat +block.naval-factory.name = Pabrik Kapal +block.additive-reconstructor.name = Rekonstruktor Aditif +block.multiplicative-reconstructor.name = Rekonstruktor Multiplikatif +block.exponential-reconstructor.name = Rekonstruktor Eksponential +block.tetrative-reconstructor.name = Rekonstruktor Tetratif +block.payload-conveyor.name = Payload Conveyor block.payload-router.name = Payload Router block.disassembler.name = Disassembler block.silicon-crucible.name = Silicon Crucible -block.large-overdrive-projector.name = Large Overdrive Projector -team.blue.name = biru -team.crux.name = merah -team.sharded.name = oranye -team.orange.name = jingga +block.overdrive-dome.name = Overdrive Dome + +block.switch.name = Switch +block.micro-processor.name = Micro Processor +block.logic-processor.name = Logic Processor +block.hyper-processor.name = Hyper Processor +block.logic-display.name = Logic Display +block.memory-cell.name = Memory Cell + +team.blue.name = blue +team.crux.name = red +team.sharded.name = orange +team.orange.name = orange team.derelict.name = derelict -team.green.name = hijau -team.purple.name = ungu +team.green.name = green +team.purple.name = purple tutorial.next = [lightgray] tutorial.intro = Kamu telah memasuki[scarlet] Tutorial Mindustry.[]\nMulai dengan[accent] menambang tembaga[]. Tekan bijih tembaga dekat intimu.\n\n[accent]{0}/{1} tembaga From 6509a6cd7ab4445cb6df14d0360a482cf24ddcf4 Mon Sep 17 00:00:00 2001 From: Pietro303HD <47507131+Pietro303HD@users.noreply.github.com> Date: Thu, 3 Sep 2020 08:29:46 -0300 Subject: [PATCH 02/51] some small changes, and also removed a typo --- core/assets/bundles/bundle_pt_BR.properties | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 64d54a3d5d..fca12a70ce 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1014,7 +1014,7 @@ block.vault.name = Cofre block.wave.name = Onda block.swarmer.name = Enxame block.salvo.name = Salvo -block.ripple.name = Ondulação +block.ripple.name = Morteiro block.phase-conveyor.name = Transportador de Fase block.bridge-conveyor.name = Esteira-Ponte block.plastanium-compressor.name = Compressor de Plastânio @@ -1024,8 +1024,8 @@ block.solar-panel.name = Painel Solar block.solar-panel-large.name = Painel Solar Grande block.oil-extractor.name = Bomba de Petróleo block.repair-point.name = Ponto de Reparo -block.pulse-conduit.name = Cano de Tinânio -block.plated-conduit.name = Cano blindado +block.pulse-conduit.name = Cano de Pulso +block.plated-conduit.name = Cano Blindado block.phase-conduit.name = Cano de Fase block.liquid-router.name = Roteador de Líquido block.liquid-tank.name = Tanque de Líquido @@ -1047,7 +1047,7 @@ block.fuse.name = Fusivel block.shock-mine.name = Mina de choque block.overdrive-projector.name = Projetor de sobrecarga block.force-projector.name = Projetor de campo de força -block.arc.name = Bobina de Tesla +block.arc.name = Tesla block.rtg-generator.name = Gerador GTR block.spectre.name = Espectro block.meltdown.name = Fusão From acb849b536f73d8d8dccfcce6ee16405abf9a590 Mon Sep 17 00:00:00 2001 From: Pietro303HD <47507131+Pietro303HD@users.noreply.github.com> Date: Thu, 3 Sep 2020 09:35:04 -0300 Subject: [PATCH 03/51] Update bundle_pt_BR.properties --- core/assets/bundles/bundle_pt_BR.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index fca12a70ce..80daa905fa 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -975,8 +975,8 @@ block.inverted-sorter.name = Ordenador invertido block.message.name = Mensagem block.illuminator.name = Iluminador block.illuminator.description = Uma pequena, compacta e configurável fonte de luz. Precisa de energia para funcionar. -block.overflow-gate.name = Comporta -block.underflow-gate.name = Comporta invertida +block.overflow-gate.name = Portão Sobrecarregado +block.underflow-gate.name = Portão Sobrecarregado invertida block.silicon-smelter.name = Fundidora de silicio block.phase-weaver.name = Palheta de fase block.pulverizer.name = Pulverizador From eafbe3d02df11739d618b1594de8c06d124620ba Mon Sep 17 00:00:00 2001 From: Thomas Widyantoko <40286070+DaGamerFiles@users.noreply.github.com> Date: Wed, 16 Sep 2020 12:46:10 +0700 Subject: [PATCH 04/51] in_ID Google Play Store translation --- fastlane/metadata/android/in_ID/.gitignore | 1 + 1 file changed, 1 insertion(+) create mode 100644 fastlane/metadata/android/in_ID/.gitignore diff --git a/fastlane/metadata/android/in_ID/.gitignore b/fastlane/metadata/android/in_ID/.gitignore new file mode 100644 index 0000000000..8b13789179 --- /dev/null +++ b/fastlane/metadata/android/in_ID/.gitignore @@ -0,0 +1 @@ + From 22c2d8b010fc3e5625414175be78e132efc0367d Mon Sep 17 00:00:00 2001 From: Thomas Widyantoko <40286070+DaGamerFiles@users.noreply.github.com> Date: Wed, 16 Sep 2020 13:14:11 +0700 Subject: [PATCH 05/51] Update bundle_in_ID.properties to match with v6 with fixes from PR #2513, completed(?) --- core/assets/bundles/bundle_in_ID.properties | 186 ++++++++++++-------- 1 file changed, 109 insertions(+), 77 deletions(-) diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 6e22b6673c..7d101e0476 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -20,20 +20,21 @@ gameover = Permainan Habis gameover.pvp = Tim[accent] {0}[] menang! highscore = [accent]Rekor Baru! copied = Tersalin. +indevpopup = [accent]v6[] saat ini dalam versi [accent]alpha[].\n[lightgray]Artinya:[]\n[scarlet]- Kampanye belum sepenuhnya selesai[]\n- Beberapa konten tidak tersedia\n - Beberapa [scarlet]Unit AI[] tidak sepenuhnya bekerja\n- Beberapa unit belum sepenuhnya selesai\n- Semua yang kamu lihat dapat berubah atau dihapus sewaktu-waktu.\n\nLaporkan bug atau crash di [accent]Github[]. load.sound = Suara load.map = Peta load.image = Gambar load.content = Konten load.system = Sistem -load.mod = Mods +load.mod = Mod load.scripts = Skrip be.update = Versi Bleeding Edge terbaru tersedia: be.update.confirm = Unduh dan ulang kembali sekarang? be.updating = Memperbarui... -be.ignore = Biarkan -be.noupdates = Tidak ada hal baru yang ditemukan. +be.ignore = Abaikan +be.noupdates = Tidak ada pembaharuan yang ditemukan. be.check = Cek versi baru schematic = Skema @@ -83,7 +84,7 @@ close = Tutup website = Situs Jaringan quit = Keluar save.quit = Simpan & Keluar -maps = Maps +maps = Peta maps.browse = Cari Peta continue = Lanjutkan maps.none = [lightgray]Peta tidak ditemukan! @@ -113,6 +114,7 @@ mod.disable = Aktif mod.content = Konten: mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan. mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0} +mod.outdated = [scarlet]Tidak cocok dengan V6 (minGameVersion: 105) mod.missingdependencies = [scarlet]Ketergantungan hilang: {0} mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan mod.errors = Kesalahan terjadi disaat memuat konten. @@ -122,7 +124,7 @@ mod.enable = Aktif mod.requiresrestart = Game akan keluar untuk mengaktifkan mod. mod.reloadrequired = [scarlet]Dibutuhkan untuk memuat ulang mod.import = Impor Mod -mod.import.file = Import File +mod.import.file = Impor File mod.import.github = Impor Mod GitHub mod.jarwarn = [scarlet]Mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya! mod.item.remove = Item ini merupakan bagian dari mod[accent] '{0}'[] mod. Untuk dihilangkan, hapus mod ini. @@ -130,12 +132,14 @@ mod.remove.confirm = Mod ini akan dihapus. mod.author = [lightgray]Pencipta:[] {0} mod.missing = Simpanan ini mengandung mod yang telah diperbarui atau sudah lama tidak dipasang. Kemungkinan akan terjadi perubahan. Apakah Anda yakin untuk memuatnya?\n[lightgray]Mods:\n{0} mod.preview.missing = Sebelum memposting mod di workshop, kamu harus memberi foto pratinjau.\nBeri sebuah foto berformat[accent] preview.png[] ke dalam folder mod dan ulang kembali. -mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda.. -mod.scripts.disable = Perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!. +mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda. +mod.scripts.disable = Perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain! about.button = Tentang name = Nama: noname = Pilih[accent] nama pemain[] dahulu. +planetmap = Peta Planet +launchcore = Luncurkan Inti filename = Nama File: unlocked = Konten baru terbuka! completed = [accent]Terselesaikan @@ -146,8 +150,8 @@ researched = [lightgray]{0} telah diteliti. research.progress = {0}% diteliti players = {0} pemain aktif players.single = {0} pemain aktif -players.search = cari -players.notfound = [gray]tidak ada pemain ditemukan +players.search = Cari +players.notfound = [gray]Tidak ada pemain ditemukan server.closing = [accent]Menutup server... server.kicked.kick = Anda telah dikeluarkan dari server! server.kicked.whitelist = Anda tidak ada di dalam whitelist. @@ -257,7 +261,7 @@ view.workshop = Lihat di Workshop workshop.listing = Sunting Daftar Workshop ok = OK open = Buka -customize = Sunting +customize = Sunting Peraturan cancel = Batal openlink = Buka Tautan copylink = Salin Tautan @@ -330,7 +334,7 @@ waves.never = waves.every = setiap waves.waves = gelombang waves.perspawn = per muncul -waves.shields = shields/gelombang +waves.shields = periasi/gelombang waves.to = sampai waves.guardian = Guardian waves.preview = Pratinjau @@ -341,10 +345,10 @@ waves.invalid = Gelombang tidak valid di papan klip. waves.copied = Gelombang tersalin. waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis. -#these are intentionally in lower case -wavemode.counts = counts -wavemode.totals = totals -wavemode.health = health +#memang sengaja diberi huruf kecil +wavemode.counts = jumlah +wavemode.totals = total +wavemode.health = darah editor.default = [lightgray] details = Detail... @@ -355,7 +359,7 @@ editor.removeunit = Hapus Unit editor.teams = Tim editor.errorload = Terjadi kesalahan saat memuat file. editor.errorsave = Terjadi kesalahan saat menyimpan file. -editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting. +editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'Impor Peta Legacy ' di penyunting. editor.errorlegacy = Peta ini terlalu tua, dan memakai format peta "legacy" yang tidak didukung lagi. editor.errornot = Ini bukan merupakan file peta. editor.errorheader = File peta ini bisa jadi tidak sah atau rusak. @@ -411,8 +415,8 @@ toolmode.drawteams.description = Menggambar tim bukannya blok. filters.empty = [lightgray]Tidak ada filter! Tambahkan dengan tombol dibawah. filter.distort = Kerusakkan filter.noise = Kebisingan -filter.enemyspawn = Enemy Spawn Select -filter.corespawn = Core Select +filter.enemyspawn = Pilih Munculnya Musuh +filter.corespawn = Pilih Inti filter.median = Median filter.oremedian = Median Bijih filter.blend = Campur @@ -432,7 +436,7 @@ filter.option.circle-scale = Ukuran Lingkaran filter.option.octaves = Oktaf filter.option.falloff = Kemerosotan filter.option.angle = Sudut -filter.option.amount = Amount +filter.option.amount = Jumlah filter.option.block = Blok filter.option.floor = Lantai filter.option.flooronto = Target Lantai @@ -465,13 +469,13 @@ locked = Terkunci complete = [lightgray]Mencapai: requirement.wave = Capai gelombang {0} dalam {1} requirement.core = Hancurkan inti musuh dalam {0} -requirement.research = Research {0} requirement.unlock = Buka {0} +requirement.capture = Kuasai {0} resume = Lanjutkan Zona:\n[lightgray]{0} bestwave = [lightgray]Gelombang Terbaik: {0} #TODO fix/remove this launch = < MELUNCUR > -launch.text = Launch +launch.text = Luncurkan launch.title = Berhasil Meluncur launch.next = [lightgray]kesempatan berikutnya di gelombang {0} launch.unable2 = [scarlet]Tidak dapat MELUNCUR.[] @@ -480,10 +484,10 @@ launch.skip.confirm = Jika Anda lewati sekarang, Anda tidak akan dapat meluncur uncover = Buka configure = Konfigurasi Muatan #TODO -loadout = Loadout -resources = Resources +loadout = Muatan +resources = Sumber Daya bannedblocks = Balok yang dilarang -addall = Tambah Semu +addall = Tambah Semua configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}. zone.unlocked = [lightgray]{0} terbuka. zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai. @@ -505,6 +509,18 @@ error.io = Terjadi kesalahan jaringan I/O. error.any = Terjadi kesalahan Jaringan tidak diketahui. error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini. +weather.rain.name = Hujan +weather.snow.name = Salju +weather.sandstorm.name = Badai Pasir +weather.sporestorm.name = Badai Spora + +sectors.unexplored = [lightgray]Belum Ditelusuri +sectors.resources = Sumber Daya: +sectors.production = Produksi: +sectors.stored = Terisi: +sectors.resume = Lanjutkan +sectors.launch = Luncurkan + #NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway sector.groundZero.name = Ground Zero sector.craters.name = The Craters @@ -535,7 +551,7 @@ sector.nuclearComplex.description = A former facility for the production and pro sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. settings.language = Bahasa -settings.data = Game Data +settings.data = Data Game settings.reset = Atur ulang ke Default (standar) settings.rebind = Ganti tombol settings.resetKey = Atur ulang @@ -551,13 +567,13 @@ settings.clearsaves = Bersihkan Simpanan paused = [accent]< Jeda > clear = Bersih banned = [scarlet]Dilarang -unplaceable.sectorcaptured = [scarlet]Requires captured sector +unplaceable.sectorcaptured = [scarlet]Membutuhkan sektor yang dikuasai yes = Ya no = Tidak info.title = Info error.title = [crimson]Sebuah kesalahan telah terjadi error.crashtitle = Sebuah kesalahan telah terjadi -unit.nobuild = [scarlet]Unit can't build +unit.nobuild = [scarlet]Unit tidak dapat membangun blocks.input = Masukan blocks.output = Pengeluaran blocks.booster = Pendorong @@ -573,10 +589,11 @@ blocks.itemsmoved = Kecepatan Gerak blocks.launchtime = Waktu Diantara Peluncuran blocks.shootrange = Jarak blocks.size = Ukuran +blocks.displaysize = Ukuran Tampilan blocks.liquidcapacity = Kapasitas Zat Cair blocks.powerrange = Jarak Tenaga -blocks.linkrange = Link Range -blocks.instructions = Instructions +blocks.linkrange = Jarak Tautan +blocks.instructions = Instruksi blocks.powerconnections = Koneksi Maksimal blocks.poweruse = Penggunaan Tenaga blocks.powerdamage = Tenaga/Pukulan @@ -600,8 +617,8 @@ blocks.reload = Tembakan/Detik blocks.ammo = Amunisi bar.drilltierreq = Membutuhkan Bor yang Lebih Baik -bar.noresources = Missing Resources -bar.corereq = Core Base Required +bar.noresources = Sumber Daya Tidak Ditemukan +bar.corereq = Memerlukan Inti Dasar bar.drillspeed = Kecepatan Bor: {0}/s bar.pumpspeed = Kecepatan Pompa: {0}/s bar.efficiency = Daya Guna: {0}% @@ -640,11 +657,13 @@ unit.liquidunits = unit zat cair unit.powerunits = unit tenaga unit.degrees = derajat unit.seconds = detik +unit.minutes = menit unit.persecond = /detik +unit.perminute = /menit unit.timesspeed = x kecepatan unit.percent = % unit.items = item -unit.thousands = k +unit.thousands = rb unit.millions = jt unit.billions = m category.general = Umum @@ -659,9 +678,9 @@ setting.shadows.name = Bayangan setting.blockreplace.name = Usulan Blok Otomatis setting.linear.name = Filter Bergaris setting.hints.name = Petunjuk -setting.flow.name = Display Resource Flow Rate +setting.flow.name = Tampilan Laju Aliran Sumber Daya setting.buildautopause.name = Jeda Otomatis saat Membangun -setting.mapcenter.name = Auto Center Map To Player +setting.mapcenter.name = Pusatkan Peta Otomatis Ke Pemain setting.animatedwater.name = Animasi Perairan setting.animatedshields.name = Animasi Pelindung setting.antialias.name = Antialiasi[lightgray] (membutuhkan restart)[] @@ -697,7 +716,7 @@ setting.fps.name = Tunjukkan FPS setting.smoothcamera.name = Kamera Halus setting.blockselectkeys.name = Tunjukkan Kunci Pilih Blok setting.vsync.name = VSync -setting.pixelate.name = Mode Pixel +setting.pixelate.name = Mode Pixel[lightgray] (menonaktifkan animasi) setting.minimap.name = Tunjukkan Peta Kecil setting.coreitems.name = Tunjukkan Item Inti (WIP) setting.position.name = Tunjukkan Posisi Pemain @@ -721,9 +740,9 @@ uiscale.reset = Skala UI telah diubah.\nTekan "OK" untuk mengonfirmasi.\n[scarle uiscale.cancel = Batal & Keluar setting.bloom.name = Bloom keybind.title = Ganti Tombol -keybinds.mobile = [scarlet]Mayoritas tombol tidak didukung oleh perangkat HP. Hanya gerakan dasar yang didukung. +keybinds.mobile = [scarlet]Mayoritas tombol tidak didukung oleh perangkat ponsel Hanya gerakan dasar yang didukung. category.general.name = Umum -category.view.name = Lihat +category.view.name = Melihat category.multiplayer.name = Bermain Bersama category.blocks.name = Pilih Blok command.attack = Serang @@ -731,19 +750,19 @@ command.rally = Kumpul/Patroli command.retreat = Mundur command.idle = Diam di Tempat placement.blockselectkeys = \n[lightgray]Tombol: [{0}, -keybind.respawn.name = Respawn +keybind.respawn.name = Muncul Kembali keybind.control.name = Kontrol Unit keybind.clear_building.name = Hapus Bangunan keybind.press = Tekan tombol... keybind.press.axis = Tekan sumbu atau tombol... keybind.screenshot.name = Tangkapan Layar Peta keybind.toggle_power_lines.name = Aktifkan Tenaga Laser -keybind.toggle_block_status.name = Aktifkan Status Blok +keybind.toggle_block_status.name = Status Blok keybind.move_x.name = Pindah X keybind.move_y.name = Pindah Y keybind.mouse_move.name = Ikuti Mouse -keybind.pan.name = Pan View -keybind.boost.name = Boost +keybind.pan.name = Tampilan Geser +keybind.boost.name = Dorongan keybind.schematic_select.name = Pilih Daerah keybind.schematic_menu.name = Menu Skema keybind.schematic_flip_x.name = Balik Skema X @@ -804,6 +823,7 @@ rules.reactorexplosions = Ledakan Reaktor rules.wavetimer = Pengaturan Waktu Gelombang rules.waves = Gelombang rules.attack = Mode Penyerangan +rules.buildai = Bangunan A.I. rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas rules.blockhealthmultiplier = Multiplikasi Darah Blok rules.blockdamagemultiplier = Multiplikasi Kekuatan Blok @@ -817,7 +837,7 @@ rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstraksi Blok rules.waitForWaveToEnd = Gelombang menunggu musuh rules.dropzoneradius = Radius Titik Muncul:[lightgray] (Blok) -rules.unitammo = Unit Membutuhkan Amunisi +rules.unitammo = Unit Membutuhkan AMunisi rules.title.waves = Gelombang rules.title.resourcesbuilding = Sumber Daya & Bangunan rules.title.enemy = Musuh @@ -825,8 +845,12 @@ rules.title.unit = Unit rules.title.experimental = Eksperimental rules.title.environment = Lingkungan rules.lighting = Penerangan +rules.fire = Api +rules.explosions = Kekuatan Ledakan Blok/Unit rules.ambientlight = Sinar Disekeliling -rules.solarpowermultiplier = Kekuatan Panel Surya (kali) +rules.weather = Cuaca +rules.weather.frequency = Frekuensi: +rules.weather.duration = Durasi: content.item.name = Item content.liquid.name = Zat Cair @@ -858,9 +882,9 @@ item.radioactivity = [lightgray]Tingkat Radioaktif: {0}% unit.health = [lightgray]Darah: {0} unit.speed = [lightgray]Kecepatan: {0} unit.weapon = [lightgray]Senjata: {0} -unit.itemcapacity = [lightgray]Kapasitas Item: {0} +unit.itemcapacity = [lightgray]Kpaasitan Item: {0} unit.minespeed = [lightgray]Kecepatan Menambang: {0}% -unit.minepower = [lightgray]Kekuatang Menambang: {0} +unit.minepower = [lightgray]Kekuatan Menambang: {0} unit.ability = [lightgray]Abilitas: {0} unit.buildspeed = [lightgray]Kecepatan Membangun: {0}% @@ -878,6 +902,7 @@ unit.crawler.name = Crawler unit.atrax.name = Atrax unit.spiroct.name = Spiroct unit.arkyid.name = Arkyid +unit.toxopid.name = Toxopid unit.flare.name = Flare unit.horizon.name = Horizon unit.zenith.name = Zenith @@ -892,7 +917,10 @@ unit.bryde.name = Bryde unit.alpha.name = Alpha unit.beta.name = Beta unit.gamma.name = Gamma +unit.scepter.name = Scepter +unit.reign.name = Reign +block.resupply-point.name = Titik Pemasok Ulang block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Batu Pasir @@ -941,13 +969,16 @@ block.craters.name = Kawah block.sand-water.name = Air Pasir block.darksand-water.name = Air Pasir Hitam block.char.name = Bara -block.holostone.name = Batu Holo +block.dacite.name = Dasit +block.dacite-wall.name = Dinding Dasit block.ice-snow.name = Salju Es -block.rocks.name = Batu -block.icerocks.name = Batu Es -block.snowrocks.name = Batu Salju -block.dunerocks.name = Bukit Pasir +block.stone-wall.name = Dinding Batu +block.ice-wall.name = Dinding Es +block.snow-wall.name = Dinding Salju +block.dune-wall.name = Dinding Pasir block.pine.name = Cemara +block.dirt.name = Tanah +block.dirt-wall.name = Dinding Tanah block.white-tree-dead.name = Pohon Putih Mati block.white-tree.name = Pohon Putih block.spore-cluster.name = Kumpulan Spora @@ -963,7 +994,7 @@ block.dark-panel-4.name = Panel Gelap 4 block.dark-panel-5.name = Panel Gelap 5 block.dark-panel-6.name = Panel Gelap 6 block.dark-metal.name = Besi Gelap -block.ignarock.name = Batu Igna +block.basalt.name = Basal block.hotrock.name = Batu Panas block.magmarock.name = Batu Lahar block.cliffs.name = Tebing @@ -1015,7 +1046,7 @@ block.diode.name = Dioda Baterai block.battery.name = Baterai block.battery-large.name = Baterai Besar block.combustion-generator.name = Generator Pembakar -block.turbine-generator.name = Generator Turbin +block.steam-generator.name = Generator Turbin block.differential-generator.name = Generator Majemuk block.impact-reactor.name = Reaktor Tumbukan block.mechanical-drill.name = Bor Mekanik @@ -1076,35 +1107,36 @@ block.meltdown.name = Pelebur block.container.name = Kontainer block.launch-pad.name = Alas Peluncur block.launch-pad-large.name = Alas Peluncur Besar -block.segment.name = Segment +block.segment.name = Segmen block.command-center.name = Pusat Perintah block.ground-factory.name = Pabrik Darat -block.air-factory.name = Pabrik Pesawat -block.naval-factory.name = Pabrik Kapal +block.air-factory.name = Pabrik Udara +block.naval-factory.name = Pabrik Laut block.additive-reconstructor.name = Rekonstruktor Aditif block.multiplicative-reconstructor.name = Rekonstruktor Multiplikatif -block.exponential-reconstructor.name = Rekonstruktor Eksponential +block.exponential-reconstructor.name = Rekonstruktor Eksponensial block.tetrative-reconstructor.name = Rekonstruktor Tetratif -block.payload-conveyor.name = Payload Conveyor -block.payload-router.name = Payload Router -block.disassembler.name = Disassembler -block.silicon-crucible.name = Silicon Crucible -block.overdrive-dome.name = Overdrive Dome +block.payload-conveyor.name = Pengantar Massa +block.payload-router.name = Pengarah Massa +block.disassembler.name = Pembongkar +block.silicon-crucible.name = Multi-Lebur +block.overdrive-dome.name = Kubah Proyeksi Percepat -block.switch.name = Switch -block.micro-processor.name = Micro Processor -block.logic-processor.name = Logic Processor -block.hyper-processor.name = Hyper Processor -block.logic-display.name = Logic Display -block.memory-cell.name = Memory Cell +block.switch.name = Saklar +block.micro-processor.name = Prosesor Mikro +block.logic-processor.name = Prosesor Logika +block.hyper-processor.name = Prosesor Cepat +block.logic-display.name = Tampilan Logika +block.large-logic-display.name = Tampilan Logika Besar +block.memory-cell.name = Sel Memori -team.blue.name = blue -team.crux.name = red -team.sharded.name = orange -team.orange.name = orange -team.derelict.name = derelict -team.green.name = green -team.purple.name = purple +team.blue.name = biru +team.crux.name = merah +team.sharded.name = oranye +team.orange.name = jingga +team.derelict.name = abu-abu +team.green.name = hijau +team.purple.name = ungu tutorial.next = [lightgray] tutorial.intro = Kamu telah memasuki[scarlet] Tutorial Mindustry.[]\nMulai dengan[accent] menambang tembaga[]. Tekan bijih tembaga dekat intimu.\n\n[accent]{0}/{1} tembaga @@ -1193,7 +1225,7 @@ block.force-projector.description = Membentuk medan gaya berbentuk heksagon dise block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh. block.conveyor.description = Blok transportasi dasar. Memindahkan item ke kubah ataupun pabrik. Bisa diputar. block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa. -block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front. +block.plastanium-conveyor.description = Memindahkan barang secara bertumpuk.\nMenerima barang dari belakang, dan membaginya ke tiga arah di depan.\nMembutuhkan beberapa titik pemuat dan pembongkar untuk hasil yang maksimal. block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda. block.bridge-conveyor.description = Blok transportasi item canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan. block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok. @@ -1223,7 +1255,7 @@ block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa. block.combustion-generator.description = Menghasilkan tenaga dengan membakar minyak atau bahan bakar. block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas. -block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air. +block.steam-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air. block.differential-generator.description = Menghasilkan banyak sekali tenaga. Memanfaatkan perbedaan suhu dingin cairan pendingin dan suhu panas pyratite. block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium. block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari. @@ -1260,4 +1292,4 @@ block.cyclone.description = Menara penembak beruntun besar. block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus. block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat. block.repair-point.description = Terus menerus memulihkan unit terluka disekitar. -block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. +block.segment.description = Merusakkan dan menghancurkan proyektil yang datang. Proyektil laser tidak akan ditargetkan. From 71dae6fa788c1c9209625bff82b7f5f80b933c79 Mon Sep 17 00:00:00 2001 From: Thomas Widyantoko <40286070+DaGamerFiles@users.noreply.github.com> Date: Wed, 16 Sep 2020 13:42:49 +0700 Subject: [PATCH 06/51] in_ID Google Play Store translations files added --- .../metadata/android/in_ID/changelogs/29659.txt | 10 ++++++++++ .../metadata/android/in_ID/full_description.txt | 14 ++++++++++++++ .../metadata/android/in_ID/short_description.txt | 1 + fastlane/metadata/android/in_ID/summary.txt | 1 + fastlane/metadata/android/in_ID/title.txt | 1 + 5 files changed, 27 insertions(+) create mode 100644 fastlane/metadata/android/in_ID/changelogs/29659.txt create mode 100644 fastlane/metadata/android/in_ID/full_description.txt create mode 100644 fastlane/metadata/android/in_ID/short_description.txt create mode 100644 fastlane/metadata/android/in_ID/summary.txt create mode 100644 fastlane/metadata/android/in_ID/title.txt diff --git a/fastlane/metadata/android/in_ID/changelogs/29659.txt b/fastlane/metadata/android/in_ID/changelogs/29659.txt new file mode 100644 index 0000000000..1999d52935 --- /dev/null +++ b/fastlane/metadata/android/in_ID/changelogs/29659.txt @@ -0,0 +1,10 @@ +Ini adalah rilis alpha v6.0 pertama, kampanye besar-besaran dan pembaruan konten. +Meskipun versi ini telah diuji dalam multipemain, mungkin masih ada banyak masalah. Seperti biasa, laporkan masalah di Github. + +Ada terlalu banyak perubahan untuk dicantumkan di sini, tetapi bagian pentingnya meliputi: + +- Sistem produksi unit baru, dengan peningkatan bertahap +- Unit langsung dan kontrol menara +- Unit diganti namanya dan diperbarui +- Blok dan unit baru +- Satuan angkatan laut dan unit berbentuk serangga lainnya \ No newline at end of file diff --git a/fastlane/metadata/android/in_ID/full_description.txt b/fastlane/metadata/android/in_ID/full_description.txt new file mode 100644 index 0000000000..b8e2e86092 --- /dev/null +++ b/fastlane/metadata/android/in_ID/full_description.txt @@ -0,0 +1,14 @@ +Buat rantai pasokan pengantar berjalan yang rumit untuk memasukkan amunisi ke menara Anda, menghasilkan bahan yang akan digunakan untuk membangun, dan mempertahankan bangunan Anda dari gelombang musuh. Bermain dengan teman-teman Anda dalam game co-op multipemain lintas platform, atau tantang mereka dalam pertandingan PvP berbasis tim. + +Fitur: +- 24 peta bawaan +- Kampanye, lengkap dengan pohon teknologi dan area yang dapat dibuka +- 4 bos gelombang yang kuat untuk dikalahkan +- Sistem transportasi energi, cairan dan barang +- 19 jenis drone, mech, dan kapal +- 120+ blok teknologi untuk dikuasai +- 75+ blok lingkungan yang berbeda +- Multipemain lintas platform melalui jaringan lokal atau server khusus +- Aturan permainan khusus: Ubah biaya blok, statistik musuh, item awal, waktu gelombang, dan lainnya +- Editor yang andal, dengan alat untuk menghasilkan sumber daya, medan, dekorasi, dan menerapkan simetri ke peta secara acak +- Tata letak gelombang peta yang dapat disesuaikan \ No newline at end of file diff --git a/fastlane/metadata/android/in_ID/short_description.txt b/fastlane/metadata/android/in_ID/short_description.txt new file mode 100644 index 0000000000..2d6a63c557 --- /dev/null +++ b/fastlane/metadata/android/in_ID/short_description.txt @@ -0,0 +1 @@ +Sebuah game pertahanan menara sandbox berbasis pabrik. \ No newline at end of file diff --git a/fastlane/metadata/android/in_ID/summary.txt b/fastlane/metadata/android/in_ID/summary.txt new file mode 100644 index 0000000000..2d6a63c557 --- /dev/null +++ b/fastlane/metadata/android/in_ID/summary.txt @@ -0,0 +1 @@ +Sebuah game pertahanan menara sandbox berbasis pabrik. \ No newline at end of file diff --git a/fastlane/metadata/android/in_ID/title.txt b/fastlane/metadata/android/in_ID/title.txt new file mode 100644 index 0000000000..2beb939017 --- /dev/null +++ b/fastlane/metadata/android/in_ID/title.txt @@ -0,0 +1 @@ +Mindustry \ No newline at end of file From ef65f4e8d438785b78df2fdf6e1c9f51238abc99 Mon Sep 17 00:00:00 2001 From: Thomas Widyantoko <40286070+DaGamerFiles@users.noreply.github.com> Date: Wed, 16 Sep 2020 13:43:24 +0700 Subject: [PATCH 07/51] Delete .gitignore --- fastlane/metadata/android/in_ID/.gitignore | 1 - 1 file changed, 1 deletion(-) delete mode 100644 fastlane/metadata/android/in_ID/.gitignore diff --git a/fastlane/metadata/android/in_ID/.gitignore b/fastlane/metadata/android/in_ID/.gitignore deleted file mode 100644 index 8b13789179..0000000000 --- a/fastlane/metadata/android/in_ID/.gitignore +++ /dev/null @@ -1 +0,0 @@ - From c2348f9019dc12160c34d03156e14031b405cbe3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Thu, 24 Sep 2020 13:10:06 +0800 Subject: [PATCH 08/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 90 ++++++++++----------- 1 file changed, 45 insertions(+), 45 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 069bc2ed8e..c63f000704 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -20,8 +20,8 @@ gameover = 游戏结束 gameover.pvp = [accent] {0}[]队获胜! highscore = [accent]新纪录! copied = 已复制。 -indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[]. -indev.notready = This part of the game isn't ready yet +indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 目前内容一切皆流,一切皆变。\n\n向[accent]主群(QQ681962751)[]提交错误报告。 +indev.notready = 还没做好看NM load.sound = 音乐加载中 load.map = 地图加载中 @@ -99,15 +99,15 @@ committingchanges = 正在提交更改 done = 已完成 feature.unsupported = 您的设备不支持此功能。 -mods.alphainfo = 请注意,测试版本(alpha)中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。 -mods.alpha = [accent](Alpha) +mods.alphainfo = 请注意,测试版本中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。 +mods.alpha = [accent](测试) mods = 模组 mods.none = [lightgray]没有找到模组! mods.guide = 模组制作教程 mods.report = 报告 Bug mods.openfolder = 打开模组文件夹 mods.reload = 重载 -mods.reloadexit = The game will now exit, to reload mods. +mods.reloadexit = 游戏将退出以重载模组 mod.display = [gray]模组:[orange] {0} mod.enabled = [lightgray]已启用 mod.disabled = [scarlet]已禁用 @@ -115,7 +115,7 @@ mod.disable = 禁用 mod.content = 内容: mod.delete.error = 无法删除模组。可能文件被占用。 mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0} -mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105) +mod.outdated = [scarlet]模组不兼容6.0(缺失 minGameVersion: 105) mod.missingdependencies = [scarlet]缺少前置模组:{0} mod.erroredcontent = [scarlet]内容错误 mod.errors = 读取内容时发生错误. @@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]需要重启 mod.import = 导入模组 mod.import.file = 导入文件 mod.import.github = 从 GitHub 导入模组 -mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source! +mod.jarwarn = [scarlet]JAR模组存在危险性。[]\n请确保此模组来源安全可靠! mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组. mod.remove.confirm = 此模组将被删除。 mod.author = [lightgray]作者:[] {0} @@ -139,8 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用 about.button = 关于 name = 名字: noname = 先取一个[accent]玩家名[]。 -planetmap = Planet Map -launchcore = Launch Core +planetmap = 行星地图 +launchcore = 发射核心 filename = 文件名: unlocked = 解锁了新内容! completed = [accent]己研究 @@ -148,14 +148,14 @@ techtree = 科技树 research.list = [lightgray]研究: research = 研究 researched = [lightgray]{0}己研究。 -research.progress = {0}% complete +research.progress = {0}% 完成度 players = {0} 位玩家在线 players.single = {0} 位玩家在线 players.search = search players.notfound = [gray]没有找到玩家。 server.closing = [accent]服务器关闭… server.kicked.kick = 你被踢出了服务器。 -server.kicked.whitelist = 你并没有受邀请在此服务器上游玩。(不在白名单中) +server.kicked.whitelist = 你不在服务器白名单中。 server.kicked.serverClose = 服务器已关闭。 server.kicked.vote = 你被投票踢出了服务器。 server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。 @@ -278,7 +278,7 @@ quit.confirm.tutorial = 确定要跳过教程?\n您可以通过[accent]设置- loading = [accent]加载中… reloading = [accent]重载模组中… saving = [accent]保存中… -respawn = [accent][[{0}][] to respawn in core +respawn = [accent][[{0}][]来重生 cancelbuilding = [accent][[{0}][]来清除规划 selectschematic = [accent][[{0}][]来选择复制 pausebuilding = [accent][[{0}][]来暂停建造 @@ -335,9 +335,9 @@ waves.never = < 无限 > waves.every = 每 waves.waves = 波 waves.perspawn = 每次生成 -waves.shields = shields/wave +waves.shields = 护盾/波次 waves.to = 至 -waves.guardian = Guardian +waves.guardian = 首领 waves.preview = 预览 waves.edit = 编辑… waves.copy = 复制到剪贴板 @@ -346,9 +346,9 @@ waves.invalid = 剪贴板中的波次信息无效。 waves.copied = 波次信息已复制。 waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。 -wavemode.counts = counts -wavemode.totals = totals -wavemode.health = health +wavemode.counts = 数目 +wavemode.totals = 总和 +wavemode.health = 生命值 editor.default = [lightgray]<默认> details = 详情… @@ -415,8 +415,8 @@ toolmode.drawteams.description = 绘制团队而不是方块。 filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。 filter.distort = 扭曲程度 filter.noise = 波动程度 -filter.enemyspawn = Enemy Spawn Select -filter.corespawn = Core Select +filter.enemyspawn = 敌人生成点选择 +filter.corespawn = 核心降落点选择 filter.median = 平均数 filter.oremedian = 矿石平均数 filter.blend = 混合程度 @@ -469,12 +469,12 @@ locked = 已锁定 complete = [lightgray]完成: requirement.wave = {1}中的第{0}波次 requirement.core = 在{0}中摧毁敌方核心 -requirement.research = Research {0} -requirement.capture = Capture {0} +requirement.research = 研究 {0} +requirement.capture = 占领 {0} resume = 暂停:\n[lightgray]{0} bestwave = [lightgray]最高波次:{0} launch = < 发射 > -launch.text = Launch +launch.text = 发射 launch.title = 发射成功 launch.next = [lightgray]下个发射窗口在第{0}波 launch.unable2 = [scarlet]无法发射[] @@ -482,11 +482,11 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将 launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。 uncover = 解锁 configure = 设定装运的数量 -loadout = Loadout -resources = Resources +loadout = 装运 +resources = 资源 bannedblocks = 禁用建筑 addall = 添加所有 -launch.destination = Destination: {0} +launch.destination = 目的地: {0} configure.invalid = 数量必须是0到{0}之间的数字。 zone.unlocked = [lightgray]{0} 已解锁。 zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。 @@ -508,19 +508,19 @@ error.io = 网络 I/O 错误。 error.any = 未知网络错误。 error.bloom = 未能初始化特效。\n您的设备可能不支持。 -weather.rain.name = Rain -weather.snow.name = Snow -weather.sandstorm.name = Sandstorm -weather.sporestorm.name = Sporestorm +weather.rain.name = 降雨 +weather.snow.name = 降雪 +weather.sandstorm.name = 沙尘暴 +weather.sporestorm.name = 孢子雾 -sectors.unexplored = [lightgray]Unexplored -sectors.resources = Resources: -sectors.production = Production: -sectors.stored = Stored: -sectors.resume = Resume -sectors.launch = Launch -sectors.select = Select -sectors.nonelaunch = [lightgray]none (sun) +sectors.unexplored = [lightgray]未探索 +sectors.resources = 资源: +sectors.production = 产出: +sectors.stored = 贮存: +sectors.resume = 继续 +sectors.launch = 发射 +sectors.select = 选择 +sectors.nonelaunch = [lightgray]无 (太阳) sector.groundZero.name = Ground Zero sector.craters.name = The Craters @@ -558,12 +558,12 @@ settings.graphics = 图像 settings.cleardata = 清除游戏数据… settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销! settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。 -settings.clearsaves.confirm = Are you sure you want to clear all your saves? -settings.clearsaves = Clear Saves +settings.clearsaves.confirm = 您确定要清除存档? +settings.clearsaves = 清除存档 paused = [accent]< 暂停 > clear = 清除 banned = [scarlet]已禁止 -unplaceable.sectorcaptured = [scarlet]Requires captured sector +unplaceable.sectorcaptured = [scarlet]需要占领区块 yes = 是 no = 否 info.title = [accent]详情 @@ -585,10 +585,10 @@ blocks.itemsmoved = 移动速度 blocks.launchtime = 发射间隔时间 blocks.shootrange = 范围 blocks.size = 尺寸 -blocks.displaysize = Display Size +blocks.displaysize = 显示尺寸 blocks.liquidcapacity = 液体容量 blocks.powerrange = 能量范围 -blocks.linkrange = Link Range +blocks.linkrange = 连接范围 blocks.instructions = Instructions blocks.powerconnections = 最多连接 blocks.poweruse = 使用能量 @@ -611,11 +611,11 @@ blocks.inaccuracy = 误差 blocks.shots = 发射数 blocks.reload = 每秒发射数 blocks.ammo = 弹药 -blocks.shieldhealth = Shield Health -blocks.cooldowntime = Cooldown Time +blocks.shieldhealth = 盾容 +blocks.cooldowntime = 冷却时间 bar.drilltierreq = 需要更好的钻头 -bar.noresources = Missing Resources +bar.noresources = 缺失资源 bar.corereq = Core Base Required bar.drillspeed = 挖掘速度:{0}/秒 bar.pumpspeed = 泵压速度:{0}/秒 From c08875498fd8d3c419f8c309caa1147c8b736d7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Thu, 24 Sep 2020 07:38:26 +0200 Subject: [PATCH 09/51] Czech update upto commit 35460f0 --- core/assets/bundles/bundle_cs.properties | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index a946de85ed..ece19396e9 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -55,6 +55,7 @@ schematic.saved = Šablona byla uložena. schematic.delete.confirm = Šablona bude kompletně vyhlazena. schematic.rename = Přejmenovat šablonu schematic.info = {0}x{1}, {2} bloků +schematic.disabled = [scarlet]Šablony jsou zakázány[]\nNa této [accent]mapě[] nebo [accent]serveru[] nemůžeš používat šablony. stat.wave = Vln poraženo: [accent]{0} stat.enemiesDestroyed = Nepřátel zničeno: [accent]{0}[] @@ -486,7 +487,7 @@ loadout = Načtení resources = Zdroje bannedblocks = Zakázané bloky addall = Přidat vše -launch.destination = Destination: {0} +launch.destination = Cíl: {0} configure.invalid = Hodnota musí být číslo mezi 0 a {0}. zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[] zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}. @@ -519,8 +520,8 @@ sectors.production = Výroba: sectors.stored = Uskladněno: sectors.resume = Pokračovat sectors.launch = Vyslat -sectors.select = Select -sectors.nonelaunch = [lightgray]none (sun) +sectors.select = Vybrat +sectors.nonelaunch = [lightgray]žádné (slunce)[] sector.groundZero.name = Základní tábor sector.craters.name = Krátery @@ -594,6 +595,7 @@ blocks.powerconnections = Nejvyšší počet spojení blocks.poweruse = Spotřeba energie blocks.powerdamage = Energie na jednotku poškození blocks.itemcapacity = Kapacita předmětů +blocks.memorycapacity = Kapacita paměti blocks.basepowergeneration = Základní generování energie blocks.productiontime = Čas produkce blocks.repairtime = Čas do úplné opravy @@ -822,6 +824,7 @@ mode.custom = Vlastní pravidla rules.infiniteresources = Neomezeně surovin rules.reactorexplosions = Výbuch reaktoru +rules.schematic = Šablony povoleny rules.wavetimer = Časovač vln rules.waves = Vlny rules.attack = Režim útoku @@ -915,8 +918,8 @@ unit.eclipse.name = Zatmění unit.mono.name = Mono unit.poly.name = Poly unit.mega.name = Mega -unit.quad.name = Quad -unit.oct.name = Oct +unit.quad.name = Tetra +unit.oct.name = Hexo unit.risso.name = Risso unit.minke.name = Minke unit.bryde.name = Bryde @@ -928,7 +931,7 @@ unit.gamma.name = Gama unit.scepter.name = Žezlo unit.reign.name = Panovník unit.vela.name = Vela -unit.corvus.name = Corvus +unit.corvus.name = Havran block.resupply-point.name = Zásobovací místo block.parallax.name = Paralaxa @@ -1139,6 +1142,7 @@ block.hyper-processor.name = Hyperprocesor block.logic-display.name = Zobrazovač logiky block.large-logic-display.name = Velký zobrazovač logiky block.memory-cell.name = Paměťová buňka +block.memory-bank.name = Paměťová banka team.blue.name = modrý team.crux.name = červený From 0b4caec004998079e9d961b25656677326c28973 Mon Sep 17 00:00:00 2001 From: YellOw139 <70975516+YellOw139@users.noreply.github.com> Date: Thu, 24 Sep 2020 11:43:16 +0300 Subject: [PATCH 10/51] [Bundle][RO] Translation Update This PR was tested in-game and is ready to merge at any time (unless marked as draft). Changelog: - Changes up until commit 35460f0b5f2ae97bc3ef16183eb3ec22fc9a5b1e - Typo fixes & various other improvements --- core/assets/bundles/bundle_ro.properties | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 0a3e005854..05c8a8b890 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -55,6 +55,7 @@ schematic.saved = Schemă salvată. schematic.delete.confirm = Schema această va fi ștearsă permanent. schematic.rename = Redenumește Schema schematic.info = {0}x{1}, {2} blocuri +schematic.disabled = [scarlet]Schemele sunt dezactivate[]\nNu ai voie să folosești scheme pe această [accent]hartă[] sau [accent]server. stat.wave = Valuri Învinse:[accent] {0} stat.enemiesDestroyed = Inamici Distruși:[accent] {0} @@ -486,7 +487,7 @@ loadout = Încărcare resources = Resurse bannedblocks = Blocuri Interzise addall = Adaugă-le pe toate -launch.destination = Destination: {0} +launch.destination = Destinație: {0} configure.invalid = Cantitatea trebuie să fie un număr între 0 și {0}. zone.unlocked = [lightgray]{0} deblocat(ă). zone.requirement.complete = Cerințele pt {0} finalizate:[lightgray]\n{1} @@ -519,8 +520,8 @@ sectors.production = Producție: sectors.stored = Stocat: sectors.resume = Revino sectors.launch = Lansare -sectors.select = Select -sectors.nonelaunch = [lightgray]none (sun) +sectors.select = Selectează +sectors.nonelaunch = [lightgray]nimic (soarele) sector.groundZero.name = Ground Zero sector.craters.name = The Craters @@ -594,6 +595,7 @@ blocks.powerconnections = Maxim Conexiuni blocks.poweruse = Consum Electricitate blocks.powerdamage = Electricitate/Forța Glonțului blocks.itemcapacity = Capacitate Materiale +blocks.memorycapacity = Capacitate Memorie blocks.basepowergeneration = Generare Electricitate (Bază) blocks.productiontime = Timp Producție blocks.repairtime = Durata Reparării Blocului @@ -821,7 +823,8 @@ mode.attack.description = Distruge baza inamicului. \n[gray]E nevoie de un nucle mode.custom = Reguli Personalizate rules.infiniteresources = Resurse Infinite -rules.reactorexplosions = Explozia Reactoarelor +rules.reactorexplosions = Reactoarele Explodează +rules.schematic = Se Pot Folosi Scheme rules.wavetimer = Valuri pe Timp rules.waves = Valuri rules.attack = Modul Atac @@ -1139,12 +1142,13 @@ block.hyper-processor.name = Hyperprocesor block.logic-display.name = Monitor Logic block.large-logic-display.name = Monitor Logic Mare block.memory-cell.name = Celulă de Memorie +block.memory-bank.name = Bancă de Memorie team.blue.name = albastră team.crux.name = roșie team.sharded.name = portocalie team.orange.name = portocalie -team.derelict.name = abandon +team.derelict.name = abandonat team.green.name = verde team.purple.name = mov From db558672cbc03c075417b1ed8822e4dcc9662305 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Thu, 24 Sep 2020 23:54:52 +0800 Subject: [PATCH 11/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 154 ++++++++++---------- 1 file changed, 77 insertions(+), 77 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index c63f000704..055ff3939f 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -589,7 +589,7 @@ blocks.displaysize = 显示尺寸 blocks.liquidcapacity = 液体容量 blocks.powerrange = 能量范围 blocks.linkrange = 连接范围 -blocks.instructions = Instructions +blocks.instructions = 指令 blocks.powerconnections = 最多连接 blocks.poweruse = 使用能量 blocks.powerdamage = 功率/损伤 @@ -605,7 +605,7 @@ blocks.boosteffect = 增强效果 blocks.maxunits = 最大单位数量 blocks.health = 生命值 blocks.buildtime = 建造时间 -blocks.maxconsecutive = Max Consecutive +blocks.maxconsecutive = 最大连续 blocks.buildcost = 建造花费 blocks.inaccuracy = 误差 blocks.shots = 发射数 @@ -616,7 +616,7 @@ blocks.cooldowntime = 冷却时间 bar.drilltierreq = 需要更好的钻头 bar.noresources = 缺失资源 -bar.corereq = Core Base Required +bar.corereq = 缺失核心基座 bar.drillspeed = 挖掘速度:{0}/秒 bar.pumpspeed = 泵压速度:{0}/秒 bar.efficiency = 效率:{0}% @@ -627,7 +627,7 @@ bar.poweroutput = 能量输出:{0} bar.items = 物品:{0} bar.capacity = 容量:{0} bar.unitcap = {0} {1}/{2} -bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled] +bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[单位上限] bar.liquid = 液体 bar.heat = 热量 bar.power = 电力 @@ -655,16 +655,16 @@ unit.liquidunits = 液体 unit.powerunits = 能量 unit.degrees = 度 unit.seconds = 秒 -unit.minutes = mins +unit.minutes = 分 unit.persecond = /秒 -unit.perminute = /min +unit.perminute = /分 unit.timesspeed = 倍 速度 unit.percent = % -unit.shieldhealth = shield health +unit.shieldhealth = 盾容 unit.items = 物品 -unit.thousands = k +unit.thousands = kil unit.millions = mil -unit.billions = b +unit.billions = bil category.general = 普通 category.power = 能量 category.liquids = 液体 @@ -720,7 +720,7 @@ setting.minimap.name = 显示小地图 setting.coreitems.name = 显示核心 (开发中) setting.position.name = 显示玩家坐标 setting.musicvol.name = 音乐音量 -setting.atmosphere.name = Show Planet Atmosphere +setting.atmosphere.name = 显示行星大气层 setting.ambientvol.name = 环境音量 setting.mutemusic.name = 无音乐 setting.sfxvol.name = 音效音量 @@ -743,14 +743,14 @@ keybinds.mobile = [scarlet]这里的大多数按键绑定在移动设备上都 category.general.name = 常规 category.view.name = 视图 category.multiplayer.name = 多人 -category.blocks.name = Block Select +category.blocks.name = 选择方块 command.attack = 攻击 command.rally = 集合 command.retreat = 撤退 -command.idle = Idle +command.idle = 闲置 placement.blockselectkeys = \n[lightgray]按键:[{0}, keybind.respawn.name = 重生 -keybind.control.name = Control Unit +keybind.control.name = 控制单位 keybind.clear_building.name = 清除建筑 keybind.press = 请按一个键… keybind.press.axis = 请按一个轴或键… @@ -760,8 +760,8 @@ keybind.toggle_block_status.name = 显隐方块状态 keybind.move_x.name = 水平移动 keybind.move_y.name = 竖直移动 keybind.mouse_move.name = 跟随鼠标 -keybind.pan.name = Pan View -keybind.boost.name = 推送 +keybind.pan.name = 平移视图 +keybind.boost.name = 推进 keybind.schematic_select.name = 选择区域 keybind.schematic_menu.name = 蓝图目录 keybind.schematic_flip_x.name = 水平翻转 @@ -788,9 +788,9 @@ keybind.diagonal_placement.name = 斜线建造 keybind.pick.name = 选择建筑 keybind.break_block.name = 破坏建筑 keybind.deselect.name = 取消选择 -keybind.pickupCargo.name = Pickup Cargo -keybind.dropCargo.name = Drop Cargo -keybind.command.name = Command +keybind.pickupCargo.name = 拾取货物 +keybind.dropCargo.name = 释放货物 +keybind.command.name = 指挥 keybind.shoot.name = 射击 keybind.zoom.name = 缩放 keybind.menu.name = 菜单 @@ -825,10 +825,10 @@ rules.reactorexplosions = 反应堆爆炸 rules.wavetimer = 波次计时器 rules.waves = 波次 rules.attack = 攻击模式 -rules.buildai = AI Building +rules.buildai = AI建造 rules.enemyCheat = 敌人(红队)无限资源 rules.blockhealthmultiplier = 建筑生命倍数 -rules.blockdamagemultiplier = Block Damage Multiplier +rules.blockdamagemultiplier = 建筑伤害倍数 rules.unitbuildspeedmultiplier = 单位生产速度倍数 rules.unithealthmultiplier = 单位生命倍数 rules.unitdamagemultiplier = 单位伤害倍数 @@ -839,20 +839,20 @@ rules.buildspeedmultiplier = 建设时间倍数 rules.deconstructrefundmultiplier = 拆除返还倍数 rules.waitForWaveToEnd = 等待敌人时间 rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格) -rules.unitammo = Units Require Ammo +rules.unitammo = 单位消耗子弹 rules.title.waves = 波次 rules.title.resourcesbuilding = 资源和建造 rules.title.enemy = 敌人 rules.title.unit = 单位 rules.title.experimental = 实验性 -rules.title.environment = Environment +rules.title.environment = 环境性 rules.lighting = 光照 rules.fire = Fire -rules.explosions = Block/Unit Explosion Damage +rules.explosions = 建筑/单位爆炸伤害 rules.ambientlight = 环境光 -rules.weather = Weather -rules.weather.frequency = Frequency: -rules.weather.duration = Duration: +rules.weather = 气候 +rules.weather.frequency = 频率: +rules.weather.duration = 时长: content.item.name = 物品 content.liquid.name = 液体 @@ -897,61 +897,61 @@ liquid.viscosity = [lightgray]粘度:{0} liquid.temperature = [lightgray]温度:{0} unit.dagger.name = 尖刀 -unit.mace.name = Mace +unit.mace.name = 牙狼 unit.fortress.name = 堡垒 -unit.nova.name = Nova -unit.pulsar.name = Pulsar -unit.quasar.name = Quasar -unit.crawler.name = 爬行者 -unit.atrax.name = Atrax -unit.spiroct.name = Spiroct -unit.arkyid.name = Arkyid -unit.toxopid.name = Toxopid -unit.flare.name = Flare -unit.horizon.name = Horizon -unit.zenith.name = Zenith -unit.antumbra.name = Antumbra -unit.eclipse.name = Eclipse -unit.mono.name = Mono -unit.poly.name = Poly -unit.mega.name = Mega -unit.quad.name = Quad -unit.oct.name = Oct -unit.risso.name = Risso -unit.minke.name = Minke -unit.bryde.name = Bryde -unit.sei.name = Sei -unit.omura.name = Omura -unit.alpha.name = Alpha -unit.beta.name = Beta -unit.gamma.name = Gamma -unit.scepter.name = Scepter -unit.reign.name = Reign +unit.nova.name = 新星 +unit.pulsar.name = 脉冲星 +unit.quasar.name = 超星 +unit.crawler.name = 爬虫 +unit.atrax.name = 火萤 +unit.spiroct.name = 毒蝎 +unit.arkyid.name = 血蛭 +unit.toxopid.name = 狼蛛 +unit.flare.name = 星耀 +unit.horizon.name = 天垠 +unit.zenith.name = 苍穹 +unit.antumbra.name = 半影 +unit.eclipse.name = 日蚀 +unit.mono.name = 血奴 +unit.poly.name = 圣魂 +unit.mega.name = 巨像 +unit.quad.name = 影魔 +unit.oct.name = 梦魇 +unit.risso.name = 梭鱼 +unit.minke.name = 刺鲸 +unit.bryde.name = 虎鲨 +unit.sei.name = 湖妖 +unit.omura.name = 海神 +unit.alpha.name = 氦核 +unit.beta.name = 衰辐 +unit.gamma.name = 日耀 +unit.scepter.name = 权杖 +unit.reign.name = 君王 unit.vela.name = Vela unit.corvus.name = Corvus -block.resupply-point.name = Resupply Point -block.parallax.name = Parallax +block.resupply-point.name = 补给点 +block.parallax.name = 阻滞光束 block.cliff.name = 悬崖 block.sand-boulder.name = 沙砂巨石 block.grass.name = 草地 block.slag.name = 矿渣 block.salt.name = 盐碱地 -block.salt-wall.name = Salt Wall +block.salt-wall.name = 盐墙 block.pebbles.name = 鹅卵石 block.tendrils.name = 卷须 -block.sand-wall.name = Sand Wall +block.sand-wall.name = 沙墙 block.spore-pine.name = 孢子树 -block.spore-wall.name = Spore Wall -block.boulder.name = Boulder -block.snow-boulder.name = Snow Boulder +block.spore-wall.name = 孢子墙 +block.boulder.name = 巨石 +block.snow-boulder.name = 雪石 block.snow-pine.name = 雪树 block.shale.name = 页岩地 block.shale-boulder.name = 页岩巨石 block.moss.name = 苔藓地 block.shrubs.name = 灌木丛 block.spore-moss.name = 孢子苔藓地 -block.shale-wall.name = Shale Wall +block.shale-wall.name = 页岩墙 block.scrap-wall.name = 废墙 block.scrap-wall-large.name = 大型废墙 block.scrap-wall-huge.name = 巨型废墙 @@ -979,17 +979,17 @@ block.craters.name = 陨石坑 block.sand-water.name = 沙 水 block.darksand-water.name = 暗沙 水 block.char.name = 焦土 -block.dacite.name = Dacite -block.dacite-wall.name = Dacite Wall +block.dacite.name = 英安岩 +block.dacite-wall.name = 英安岩墙 block.ice-snow.name = 冰雪地 -block.stone-wall.name = Stone Wall -block.ice-wall.name = Ice Wall -block.snow-wall.name = Snow Wall -block.dune-wall.name = Dune Wall +block.stone-wall.name = 石墙 +block.ice-wall.name = 冰墙 +block.snow-wall.name = 雪墙 +block.dune-wall.name = 沙丘岩 block.pine.name = 松树 -block.dirt.name = Dirt -block.dirt-wall.name = Dirt Wall -block.mud.name = Mud +block.dirt.name = 泥土 +block.dirt-wall.name = 泥土墙 +block.mud.name = 泥巴 block.white-tree-dead.name = 枯萎的白树 block.white-tree.name = 白树 block.spore-cluster.name = 孢子簇 @@ -1005,7 +1005,7 @@ block.dark-panel-4.name = 暗面板4 block.dark-panel-5.name = 暗面板5 block.dark-panel-6.name = 暗面板6 block.dark-metal.name = 暗金属 -block.basalt.name = Basalt +block.basalt.name = 玄武岩 block.hotrock.name = 热石头 block.magmarock.name = 岩浆石头 block.copper-wall.name = 铜墙 @@ -1118,10 +1118,10 @@ block.container.name = 容器 block.launch-pad.name = 发射台 block.launch-pad-large.name = 大型发射台 block.segment.name = 分割机 -block.command-center.name = Command Center -block.ground-factory.name = 地面工厂 -block.air-factory.name = Air Factory -block.naval-factory.name = Naval Factory +block.command-center.name = 指挥中心 +block.ground-factory.name = 陆战单位工厂 +block.air-factory.name = 空战单位工厂 +block.naval-factory.name = 海战单位工厂 block.additive-reconstructor.name = Additive Reconstructor block.multiplicative-reconstructor.name = Multiplicative Reconstructor block.exponential-reconstructor.name = Exponential Reconstructor From f95f6d8c7b166ad6e5e168308e270f854e2ce282 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Fri, 25 Sep 2020 00:07:24 +0800 Subject: [PATCH 12/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 36 ++++++++++----------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 055ff3939f..2eaab7cf9c 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1117,28 +1117,28 @@ block.meltdown.name = 熔毁 block.container.name = 容器 block.launch-pad.name = 发射台 block.launch-pad-large.name = 大型发射台 -block.segment.name = 分割机 +block.segment.name = 裂解光束 block.command-center.name = 指挥中心 block.ground-factory.name = 陆战单位工厂 block.air-factory.name = 空战单位工厂 block.naval-factory.name = 海战单位工厂 -block.additive-reconstructor.name = Additive Reconstructor -block.multiplicative-reconstructor.name = Multiplicative Reconstructor -block.exponential-reconstructor.name = Exponential Reconstructor -block.tetrative-reconstructor.name = Tetrative Reconstructor -block.payload-conveyor.name = Mass Conveyor -block.payload-router.name = Payload Router -block.disassembler.name = Disassembler -block.silicon-crucible.name = Silicon Crucible -block.overdrive-dome.name = Overdrive Dome +block.additive-reconstructor.name = 数增级单位重构工厂 +block.multiplicative-reconstructor.name = 倍增级单位重构工厂 +block.exponential-reconstructor.name = 幂乘级单位重构工厂 +block.tetrative-reconstructor.name = 无量级单位重构工厂 +block.payload-conveyor.name = 载荷传送带 +block.payload-router.name = 载荷路由器 +block.disassembler.name = 分离机 +block.silicon-crucible.name = 热能坩埚 +block.overdrive-dome.name = 超速场投射器 -block.switch.name = Switch -block.micro-processor.name = Micro Processor -block.logic-processor.name = Logic Processor -block.hyper-processor.name = Hyper Processor -block.logic-display.name = Logic Display -block.large-logic-display.name = Large Logic Display -block.memory-cell.name = Memory Cell +block.switch.name = 开关 +block.micro-processor.name = 微型处理器 +block.logic-processor.name = 逻辑处理器 +block.hyper-processor.name = 超频处理器 +block.logic-display.name = 逻辑显示屏 +block.large-logic-display.name = 大型逻辑显示屏 +block.memory-cell.name = 存储单元 team.blue.name = 蓝 team.crux.name = 红 @@ -1302,4 +1302,4 @@ block.cyclone.description = 大型炮塔,对空对地,发射在敌人周围 block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的穿甲弹药。 block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。 block.repair-point.description = 持续治疗其附近伤势最重的单位。 -block.segment.description = 对行进中的导弹进行破坏和摧毁, 除激光以外. +block.segment.description = 摧毁袭来的除激光以外的子弹或导弹. From f5c8d0bf521c325ae31c63e5c8d9e3cc9677ee57 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Fri, 25 Sep 2020 00:12:45 +0800 Subject: [PATCH 13/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 2eaab7cf9c..5c21074c54 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1,4 +1,4 @@ -credits.text = 作者[royal]Anuken[] - [sky]anukendev@gmail.com[] +credits.text = 作者[royal]Anuken[] - [sky]anukendev@gmail.com[] 译者[orange]老滑稽[] - [cyan]QQ:1290419934[] credits = 致谢 contributors = 翻译者和贡献者 discord = 加入 Mindustry 的 Discord! From 1607a96a6afaad95d606a38daea7160a33fc4e13 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Fri, 25 Sep 2020 00:17:43 +0800 Subject: [PATCH 14/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 44 ++++++++++----------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 5c21074c54..3f3528102b 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -522,29 +522,29 @@ sectors.launch = 发射 sectors.select = 选择 sectors.nonelaunch = [lightgray]无 (太阳) -sector.groundZero.name = Ground Zero -sector.craters.name = The Craters -sector.frozenForest.name = Frozen Forest -sector.ruinousShores.name = Ruinous Shores -sector.stainedMountains.name = Stained Mountains -sector.desolateRift.name = Desolate Rift -sector.nuclearComplex.name = Nuclear Production Complex -sector.overgrowth.name = Overgrowth -sector.tarFields.name = Tar Fields -sector.saltFlats.name = Salt Flats -sector.fungalPass.name = Fungal Pass +zone.groundZero.name = 零号地区 +zone.craters.name = 陨石带 +zone.frozenForest.name = 冰冻森林 +zone.ruinousShores.name = 遗迹海岸 +zone.stainedMountains.name = 绵延群山 +zone.desolateRift.name = 荒芜裂谷 +zone.nuclearComplex.name = 核裂阵 +zone.overgrowth.name = 增生区 +zone.tarFields.name = 油田 +zone.saltFlats.name = 盐碱荒滩 +zone.crags.name = 悬崖 -sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. -sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. -sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing. -sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills. -sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology. -sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units. -sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost. -sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible. -sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks. -sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers. -sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. +zone.groundZero.description = 踏上旅程的最佳位置。这儿的敌人威胁很小,但资源也少。\n收集尽可能多的铅和铜。\n出发吧! +zone.frozenForest.description = 即使是靠近山脉的这里,孢子也已经扩散。他们不能长期停留在寒冷的温度中。\n\n开始运用电力。建造火力发电机并学会使用修理者。 +zone.saltFlats.description = 在沙漠的郊区有盐滩。在这个地方几乎找不到资源。\n\n敌人在这里建立了一个资源存储区。摧毁他们的核心。不要留下任何东西。 +zone.craters.description = 水在这个火山口积聚,这是旧战争的遗迹。夺下该区域。收集沙子来冶炼玻璃。用水泵抽水来加速炮塔和钻头。 +zone.ruinousShores.description = 穿过荒地,就是海岸线。这个地方曾经建造了一个海岸防御线。但现在所剩无几,只有最基本的防御结构仍然毫发无损,其他一切都被摧毁了。\n继续向外扩展。继续研究科技。 +zone.stainedMountains.description = 在更远的内陆地区是山脉,但这里没有被孢子污染。\n这一地区分布着丰富的钛,学习如何使用它。\n\n这里的敌人势力更大,不要给他们时间派出最强的部队。 +zone.overgrowth.description = 这个地区靠近孢子的来源,因此生长过度。\n敌人在这里建立了一个前哨站。建造尖刀单位来摧毁它并找回丢失的东西。 +zone.tarFields.description = 产油区边缘,位于山脉和沙漠之间。它少数几个有石油储量的地区之一。\n尽管被废弃,这附近仍有一些危险的敌方单位。不要低估他们。\n\n[lightgray]如果可能,研究石油加工技术。 +zone.desolateRift.description = 非常危险的区域。这儿的资源丰富但空间很小。敌人十分危险。尽快离开,不要被敌人的攻击间隔太长所愚弄。 +zone.nuclearComplex.description = 以前生产和加工钍的设施已变成废墟。\n[lightgray]研究钍及其多种用途。\n\n敌人在这里大量存在,不断消灭入侵者。 +zone.fungalPass.description = 介于高山和低矮孢子丛生的土地之间的过渡地带。这里有一个小型的敌方侦察基地。\n侦察它。\n使用尖刀和爬行者单位来摧毁两个核心。 settings.language = 语言 settings.data = 游戏数据 From 38718ddc1d5aae378fae6f55f2864bfa0ead942a Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Fri, 25 Sep 2020 03:12:59 +0300 Subject: [PATCH 15/51] Update bundle_ru.properties --- core/assets/bundles/bundle_ru.properties | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 79979b5c18..fd8eb9e71d 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -473,19 +473,12 @@ requirement.wave = Достигните {0} волны в зоне {1} requirement.core = Уничтожьте вражеское ядро в зоне {0} requirement.research = Исследуйте {0} requirement.capture = Захватите {0} -resume = Возобновить зону:\n[lightgray]{0} bestwave = [lightgray]Лучшая волна: {0} - -launch = < ЗАПУСК > launch.text = Высадка -launch.title = Запуск успешен -launch.next = [lightgray]следующая возможность на {0}-той волне -launch.unable2 = [scarlet]ЗАПУСК невозможен.[] -launch.confirm = Это [accent]запустит[] все ресурсы в вашем ядре.\nВы не сможете вернуться на эту базу. -launch.skip.confirm = Если вы пропустите сейчас, то вы не сможете произвести [accent]запуск[] до более поздних волн. +campaign.multiplayer = В исследованиях, при игре в кампании по сети, вы можете использовать только [accent]свои[] предметы, а [scarlet]не[] предметы сектора, в котором находитесь.\n\nДля отправки предметов на [accent]свои[] сектора воспользуйтесь [accent]стартовой площадкой[]. uncover = Раскрыть configure = Конфигурация выгрузки - +#TODO loadout = Груз resources = Ресурсы bannedblocks = Запрещённые блоки From 54ce446a7f888ebc5de29ba95593f7de89b2c3b4 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Fri, 25 Sep 2020 03:17:32 +0300 Subject: [PATCH 16/51] nothing --- core/assets/bundles/bundle_ru.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index fd8eb9e71d..d7f8740ad6 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1308,3 +1308,4 @@ block.spectre.description = Массивная двуствольная пушк block.meltdown.description = Массивная лазерная пушка. Заряжает и стреляет постоянным лазерным лучом в ближайших врагов. Требуется охлаждающая жидкость для работы. block.repair-point.description = Непрерывно лечит ближайшую поврежденную боевую единицу или мех в своём радиусе. block.segment.description = Повреждает и разрушает приближающиеся снаряды. Не взаимодействует с лазерными лучами. + From 8132cd9ba70da17c477b6874b759edb1967ba0db Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Fri, 25 Sep 2020 12:29:37 +0800 Subject: [PATCH 17/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 3f3528102b..9b5336dfbe 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -20,7 +20,7 @@ gameover = 游戏结束 gameover.pvp = [accent] {0}[]队获胜! highscore = [accent]新纪录! copied = 已复制。 -indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 目前内容一切皆流,一切皆变。\n\n向[accent]主群(QQ681962751)[]提交错误报告。 +indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 一切内容都可能发生变动或调整。\n\n向[accent]主群(QQ681962751)[]提交错误报告。 indev.notready = 还没做好看NM load.sound = 音乐加载中 @@ -639,7 +639,7 @@ bullet.damage = [stat]{0}[lightgray] 伤害 bullet.splashdamage = [stat]{0}[lightgray] 范围伤害 ~[stat] {1}[lightgray] 格 bullet.incendiary = [stat] 燃烧 bullet.homing = [stat] 追踪 -bullet.shock = [stat] 击晕 +bullet.shock = [stat] 电击 bullet.frag = [stat] 分裂 bullet.knockback = [stat]{0}[lightgray] 击退 bullet.freezing = [stat] 冰冻 @@ -922,13 +922,13 @@ unit.minke.name = 刺鲸 unit.bryde.name = 虎鲨 unit.sei.name = 湖妖 unit.omura.name = 海神 -unit.alpha.name = 氦核 -unit.beta.name = 衰辐 -unit.gamma.name = 日耀 +unit.alpha.name = 阿尔法 +unit.beta.name = 贝塔 +unit.gamma.name = 伽玛 unit.scepter.name = 权杖 unit.reign.name = 君王 -unit.vela.name = Vela -unit.corvus.name = Corvus +unit.vela.name = 树妖 +unit.corvus.name = 武神 block.resupply-point.name = 补给点 block.parallax.name = 阻滞光束 From 08e6b4f2d71dda59c986a42dbed8802a312306cd Mon Sep 17 00:00:00 2001 From: YellOw139 <70975516+YellOw139@users.noreply.github.com> Date: Fri, 25 Sep 2020 10:48:52 +0300 Subject: [PATCH 18/51] Multiplayer note and the latest cleanup --- core/assets/bundles/bundle_ro.properties | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 05c8a8b890..9c640b307b 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -472,15 +472,9 @@ requirement.wave = Ajungi la valul {0} în {1} requirement.core = Distruge Nucleu Inamic în{0} requirement.research = Cercetează {0} requirement.capture = Capturează {0} -resume = Revin la Zonă:\n[lightgray]{0} bestwave = [lightgray]Cel Mai Bun Val: {0} -launch = < LANSARE > launch.text = Lansează -launch.title = Lansare Finalizată -launch.next = [lightgray]următoarea ocazie la valul {0} -launch.unable2 = [scarlet]Imposibil de LANSAT.[] -launch.confirm = Asta va lansa toate resursele din nucleu.\nNu te vei mai putea întoarce la această bază. -launch.skip.confirm = Dacă sari acum, Nu vei mai putea lansa decât valurile viitoare. +campaign.multiplayer = Când joci muliplayer în campanie, nu poți cerceta noi tehnologii decât folosind materiale din sectoarele [accent]tale[], [scarlet]nu[] din sectorul gazdei jocului, unde te afli acum.\n\nPt a transfera materialele către sectoarele [accent]tale[] în multiplayer, folosește o [accent]platformă de lansare[]. uncover = Descoperă configure = Configurează Încărcarea loadout = Încărcare From 13ff69cbca97058c4ff79481c435d3f1f34703df Mon Sep 17 00:00:00 2001 From: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com> Date: Fri, 25 Sep 2020 14:10:55 +0300 Subject: [PATCH 19/51] Update bundle_uk_UA.properties --- core/assets/bundles/bundle_uk_UA.properties | 56 ++++++++++----------- 1 file changed, 27 insertions(+), 29 deletions(-) diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 631e56dac5..5a218b2ff0 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1,4 +1,4 @@ -credits.text = Створив [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nЄ ігрові питання або помилки в перекладі?\nЗавітайте до офіційного Discord-сервера Mindustry\nв канал #український.\nПереклав українською: [blue]Prosta4ok_ua[green]#[yellow]6336 +credits.text = Створив [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nМаєте питання по грі або знайшли помилки в перекладі?\nДолучайтеся до офіційного сервера Mindustry у Discord\nв канал #українська.\nУкраїнський перекладач — Prosta4ok_ua#6336. credits = Творці contributors = Перекладачі та помічники discord = Офіційний сервер Mindustry в Discord @@ -21,7 +21,7 @@ gameover.pvp = [accent]{0}[] команда перемогла! highscore = [accent]Новий рекорд! copied = Скопійовано. indev.popup = Наразі [accent]6.0[] знаходиться у стадії [accent]альфа[].\n[lightgray]Це означає наступне:[]\n- Не вистачає наповнення гри;\n- Більшість [scarlet]ШІ бойових одиниць[] не працює належним чином;\n- Багато одиниць [scarlet]відсутні[] або незавершені;\n- Кампанія повністю не є завершеною;\n- Усе, що ви бачите, може змінитися або видалитися.\n\nПовідомляйте про вади або збої на [accent]Github[], а про помилки в перекладі в Discord. -indev.notready = Ця частина гри ще не готова +indev.notready = Ця частина гри ще не готова. load.sound = Звуки load.map = Мапи @@ -54,7 +54,8 @@ schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Обернути схему schematic.saved = Схема збережена. schematic.delete.confirm = Ви справді хочете видалити цю схему? schematic.rename = Перейменувати схему -schematic.info = {0}x{1}, {2} блоків +schematic.info = {0}x{1}, блоків: {2} +schematic.disabled = [scarlet]Схеми вимкнені[]\nВам не дозволяється використовувати схеми на цій [accent]мапі[] чи [accent]сервері. stat.wave = Хвиль відбито:[accent] {0} stat.enemiesDestroyed = Противників знищено:[accent] {0} @@ -471,22 +472,16 @@ requirement.wave = Досягніть хвилі {0} у зоні «{1}» requirement.core = Знищте вороже ядро в зоні «{0}» requirement.research = Research {0} requirement.capture = Capture {0} -resume = Відновити зону:\n[lightgray]{0} bestwave = [lightgray]Найкраща хвиля: {0} -launch = < ЗАПУСК > launch.text = Запуск -launch.title = Запуск вдалий -launch.next = [lightgray]наступна можливість буде на {0}-тій хвилі -launch.unable2 = [scarlet]ЗАПУСК неможливий.[] -launch.confirm = Це видалить усі ресурси у вашому ядрі.\nВи не зможете повернутися до цієї бази. -launch.skip.confirm = Якщо ви пропустите зараз, ви не зможете не запускати до більш пізніх хвиль. +campaign.multiplayer = Коли ви граєте з кимось в кампанії, то ви можете дослідити лише використовуючи предмети з [accent]ваших[] секторів, [scarlet]гн[] з сектора власника, на якому ви перебуваєте прямо зараз.\n\nЗадля отримання предметів у [accent]своїх[] секторах в багатокористувацькій грі використайте [accent]Стартовий майданчик[]. uncover = Розкрити configure = Налаштувати вивантаження loadout = Вивантаження resources = Ресурси bannedblocks = Заборонені блоки addall = Додати все -launch.destination = Destination: {0} +launch.destination = Пункт призначення: {0} configure.invalid = Кількість має бути числом між 0 та {0}. zone.unlocked = Зона «[lightgray]{0}» тепер розблокована. zone.requirement.complete = Вимоги до зони «{0}» виконані:[lightgray]\n{1} @@ -519,8 +514,8 @@ sectors.production = Виробництво: sectors.stored = Зберігає: sectors.resume = Продовжити sectors.launch = Запуск -sectors.select = Select -sectors.nonelaunch = [lightgray]none (sun) +sectors.select = Вибрати +sectors.nonelaunch = [lightgray]нічого (сонце) sector.groundZero.name = Відправний пункт sector.craters.name = Кратери @@ -594,6 +589,7 @@ blocks.powerconnections = Максимальна кількість з’єдн blocks.poweruse = Енергії використовує blocks.powerdamage = Енергії за од. шкоди blocks.itemcapacity = Місткість предметів +blocks.memorycapacity = Ємність пам’яті blocks.basepowergeneration = Базова генерація енергії blocks.productiontime = Час виробництва blocks.repairtime = Час повного відновлення блоку @@ -611,8 +607,8 @@ blocks.inaccuracy = Розкид blocks.shots = Постріли blocks.reload = Постріли/секунду blocks.ammo = Боєприпаси -blocks.shieldhealth = Shield Health -blocks.cooldowntime = Cooldown Time +blocks.shieldhealth = Міцність щита +blocks.cooldowntime = Тривалість охолодження bar.drilltierreq = Потребується кращий бур bar.noresources = Бракує ресурсів @@ -660,7 +656,7 @@ unit.persecond = за секунду unit.perminute = за хвилину unit.timesspeed = x швидкість unit.percent = % -unit.shieldhealth = shield health +unit.shieldhealth = міцність щита unit.items = предм. unit.thousands = тис unit.millions = млн @@ -788,14 +784,14 @@ keybind.diagonal_placement.name = Діагональне розміщення keybind.pick.name = Вибрати блок keybind.break_block.name = Зламати блок keybind.deselect.name = Скасувати -keybind.pickupCargo.name = Pickup Cargo -keybind.dropCargo.name = Drop Cargo -keybind.command.name = Command +keybind.pickupCargo.name = Взяти вантаж +keybind.dropCargo.name = Скинути вантаж +keybind.command.name = Взяти командування над keybind.shoot.name = Постріл keybind.zoom.name = Наблизити keybind.menu.name = Меню keybind.pause.name = Пауза -keybind.pause_building.name = Призупинити/Продовжити будування +keybind.pause_building.name = Призупинити/продовжити будування keybind.minimap.name = Мінімапа keybind.chat.name = Чат keybind.player_list.name = Список гравців @@ -822,6 +818,7 @@ mode.custom = Користувацькі правила rules.infiniteresources = Нескінченні ресурси rules.reactorexplosions = Вибухи реактора +rules.schematic = Використання схем дозволено rules.wavetimer = Таймер для хвиль rules.waves = Хвилі rules.attack = Режим атаки @@ -912,11 +909,11 @@ unit.horizon.name = Горизонт unit.zenith.name = Зеніт unit.antumbra.name = Тіньовик unit.eclipse.name = Затьмарник -unit.mono.name = Єдинак -unit.poly.name = Багацько +unit.mono.name = Моно +unit.poly.name = Полі unit.mega.name = Мега -unit.quad.name = Quad -unit.oct.name = Oct +unit.quad.name = Квал +unit.oct.name = Окт unit.risso.name = Грампус unit.minke.name = Смугач малий unit.bryde.name = Смугач Брайда @@ -927,8 +924,8 @@ unit.beta.name = Бета unit.gamma.name = Гамма unit.scepter.name = Верховна влада unit.reign.name = Верховний Порядок -unit.vela.name = Vela -unit.corvus.name = Corvus +unit.vela.name = Пульсар Вітрил +unit.corvus.name = Ворон block.resupply-point.name = Пункт постачання block.parallax.name = Паралакс @@ -989,7 +986,7 @@ block.dune-wall.name = Дюнова стіна block.pine.name = Сосна block.dirt.name = Ґрунт block.dirt-wall.name = Ґрунтова стіна -block.mud.name = Mud +block.mud.name = Багно block.white-tree-dead.name = Мертве біле дерево block.white-tree.name = Біле дерево block.spore-cluster.name = Скупчення спор @@ -1130,7 +1127,7 @@ block.payload-conveyor.name = Вантажний конвеєр block.payload-router.name = Розвантажувальний маршрутизатор block.disassembler.name = Розбирач block.silicon-crucible.name = Кремнієвий тигель -block.overdrive-dome.name = Overdrive Dome +block.overdrive-dome.name = Величний Прискорювач block.switch.name = Перемикач block.micro-processor.name = Мікропроцесор @@ -1139,12 +1136,13 @@ block.hyper-processor.name = Гіперпроцесор block.logic-display.name = Логічний дисплей block.large-logic-display.name = Великий логічний дисплей block.memory-cell.name = Комірка пам’яті +block.memory-bank.name = Блок пам’яті team.blue.name = Синя team.crux.name = Червона team.sharded.name = Помаранчева team.orange.name = Помаранчева -team.derelict.name = Залишена +team.derelict.name = Знедолена team.green.name = Зелена team.purple.name = Фіолетова From 52a610a95740b11aa2d82040152a5afbb474ab2f Mon Sep 17 00:00:00 2001 From: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com> Date: Fri, 25 Sep 2020 14:13:06 +0300 Subject: [PATCH 20/51] Update bundle_uk_UA.properties --- core/assets/bundles/bundle_uk_UA.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 5a218b2ff0..9fbbef2ab3 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -786,7 +786,7 @@ keybind.break_block.name = Зламати блок keybind.deselect.name = Скасувати keybind.pickupCargo.name = Взяти вантаж keybind.dropCargo.name = Скинути вантаж -keybind.command.name = Взяти командування над +keybind.command.name = Взяти командування над одиницями keybind.shoot.name = Постріл keybind.zoom.name = Наблизити keybind.menu.name = Меню From 8ce6520fca41e6337563473482b25b7b5018620d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Mon, 28 Sep 2020 00:03:51 +0200 Subject: [PATCH 21/51] Czech translation . update up to commit 9e0b29b --- core/assets/bundles/bundle_cs.properties | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index ece19396e9..3369dc1357 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -347,6 +347,7 @@ waves.invalid = Neplatné vlny ve schránce. waves.copied = Vlny byly zkopírovány. waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení. +#these are intentionally in lower case wavemode.counts = počty wavemode.totals = součty wavemode.health = zdraví @@ -472,17 +473,12 @@ requirement.wave = Dosáhni vlny {0} na mapě {1} requirement.core = Znič nepřátelské jádro na mapě {0} requirement.research = Vynalezeno {0} requirement.capture = Polapeno {0} -resume = Zpět do mapy:\n[lightgray]{0}[] bestwave = [lightgray]Nejvyšší vlna: {0} launch = < VYSLAT > -launch.text = Vyslat -launch.title = Vyslání bylo úspěšné -launch.next = [lightgray]další možnost bude až ve vlně {0}[] -launch.unable2 = [scarlet]Není možno se vyslat.[] -launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se na tuto základnu nebudeš moci vrátit. -launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách. +campaign.multiplayer = Když hraješ kampaň ve hře více hráčů, můžeš vynalézat pouze pomocí věcí ze [accent]svých[] sektorů, [scarlet]ne[] ze sektoru hostitele, kde jsi prívě teď.\n\nAbys získal věci do [accent]svých[] sektorů ve hře více hráčů, použij [accent]vysílací plošinu[]. uncover = Odkrýt mapu configure = Přizpůsobit vybavení +#TODO loadout = Načtení resources = Zdroje bannedblocks = Zakázané bloky @@ -523,6 +519,7 @@ sectors.launch = Vyslat sectors.select = Vybrat sectors.nonelaunch = [lightgray]žádné (slunce)[] +#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway sector.groundZero.name = Základní tábor sector.craters.name = Krátery sector.frozenForest.name = Zamrzlý les @@ -535,6 +532,10 @@ sector.tarFields.name = Dehtová pole sector.saltFlats.name = Solné nížiny sector.fungalPass.name = Plísňový průsmyk +#unused +#sector.impact0078.name = Impact 0078 +#sector.crags.name = Crags + sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál. sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže. sector.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni. @@ -1307,3 +1308,4 @@ block.spectre.description = Velká střílna s kanónem s dvěma hlavněmi. Stř block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení. block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti. block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. + From 250150a30c658b4d03c94166ca37429ef2dd9ccc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Mon, 28 Sep 2020 10:24:50 +0200 Subject: [PATCH 22/51] Czech cleanup --- core/assets/bundles/bundle_cs.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 3369dc1357..c4a3a6c4e7 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -474,7 +474,7 @@ requirement.core = Znič nepřátelské jádro na mapě {0} requirement.research = Vynalezeno {0} requirement.capture = Polapeno {0} bestwave = [lightgray]Nejvyšší vlna: {0} -launch = < VYSLAT > +launch.text = Vyslat campaign.multiplayer = Když hraješ kampaň ve hře více hráčů, můžeš vynalézat pouze pomocí věcí ze [accent]svých[] sektorů, [scarlet]ne[] ze sektoru hostitele, kde jsi prívě teď.\n\nAbys získal věci do [accent]svých[] sektorů ve hře více hráčů, použij [accent]vysílací plošinu[]. uncover = Odkrýt mapu configure = Přizpůsobit vybavení From 3660f22d96d8216ccac3b8e867f86a20258deec8 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Wed, 30 Sep 2020 13:52:09 +0300 Subject: [PATCH 23/51] =?UTF-8?q?*=D0=9F=D1=80=D0=B5=D0=B4=D0=B2=D0=B5?= =?UTF-8?q?=D1=81=D1=82=D0=BD=D0=B8=D0=BA*?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit А потом из ру комьюнити приходят люди и спрашивают, почему **переводчики** испортили игру --- core/assets/bundles/bundle_ru.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index d7f8740ad6..1d9b07e63c 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1118,6 +1118,7 @@ block.arc.name = Дуга block.rtg-generator.name = Радиоизотопный термоэлектрический генератор block.spectre.name = Спектр block.meltdown.name = Испепелитель +block.foreshadow.name = Предвестник block.container.name = Контейнер block.launch-pad.name = Пусковая площадка block.launch-pad-large.name = Большая пусковая площадка From 75d8f93dd99ec4a86d392b23e3e8ed77917a8ab2 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Wed, 30 Sep 2020 14:07:06 +0300 Subject: [PATCH 24/51] Update bundle_ru.properties --- core/assets/bundles/bundle_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 1d9b07e63c..92cab3a15a 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -475,7 +475,7 @@ requirement.research = Исследуйте {0} requirement.capture = Захватите {0} bestwave = [lightgray]Лучшая волна: {0} launch.text = Высадка -campaign.multiplayer = В исследованиях, при игре в кампании по сети, вы можете использовать только [accent]свои[] предметы, а [scarlet]не[] предметы сектора, в котором находитесь.\n\nДля отправки предметов на [accent]свои[] сектора воспользуйтесь [accent]стартовой площадкой[]. +campaign.multiplayer = В исследованиях, при игре в кампании по сети, вы можете использовать только [accent]свои[] предметы, а [scarlet]не[] предметы сектора, в котором находитесь.\n\nДля отправки предметов на [accent]свои[] сектора воспользуйтесь [accent]пусковой площадкой[]. uncover = Раскрыть configure = Конфигурация выгрузки #TODO From 54d4f733ef2e31c24f6c66e1656cbb56e65a3a48 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Wed, 30 Sep 2020 14:35:52 +0300 Subject: [PATCH 25/51] Update bundle_ru.properties --- core/assets/bundles/bundle_ru.properties | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 92cab3a15a..fd26072a11 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -650,13 +650,13 @@ bullet.tarred = [stat]замедляющий, горючий bullet.multiplier = [stat]{0}[lightgray]x множитель боеприпасов bullet.reload = [stat]{0}[lightgray]x скорость стрельбы -unit.blocks = блоки +unit.blocks = блоков unit.powersecond = единиц энергии/секунду unit.liquidsecond = жидкостных единиц/секунду unit.itemssecond = предметов/секунду unit.liquidunits = жидкостных единиц unit.powerunits = энерг. единиц -unit.degrees = град. +unit.degrees = °град. unit.seconds = сек. unit.minutes = мин. unit.persecond = /сек @@ -673,7 +673,7 @@ category.power = Энергия category.liquids = Жидкости category.items = Предметы category.crafting = Ввод/Вывод -category.shooting = Стрельба +category.shooting = Стрельба/Действие category.optional = Дополнительные улучшения setting.landscape.name = Только альбомный (горизонтальный) режим setting.shadows.name = Тени From aeaa5ac6e2e3e3255058b7db4cf92f39b078412b Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Wed, 30 Sep 2020 15:42:07 +0300 Subject: [PATCH 26/51] some trick --- core/assets/bundles/bundle_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index fd26072a11..0c4d1853ca 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -656,7 +656,7 @@ unit.liquidsecond = жидкостных единиц/секунду unit.itemssecond = предметов/секунду unit.liquidunits = жидкостных единиц unit.powerunits = энерг. единиц -unit.degrees = °град. +unit.degrees = \b° unit.seconds = сек. unit.minutes = мин. unit.persecond = /сек From 09934d9e123ac394b4903574b9aa6ad5acf7c3c0 Mon Sep 17 00:00:00 2001 From: YellOw139 <70975516+YellOw139@users.noreply.github.com> Date: Wed, 30 Sep 2020 19:15:52 +0300 Subject: [PATCH 27/51] Foreshadow --- core/assets/bundles/bundle_ro.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 9c640b307b..081e93c701 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1111,6 +1111,7 @@ block.arc.name = Arc block.rtg-generator.name = Generator RTG block.spectre.name = Specter block.meltdown.name = Meltdown +block.foreshadow.name = Foreshadow block.container.name = Container block.launch-pad.name = Platformă de Lansare block.launch-pad-large.name = Platformă de Lansare Mare From 65a0bd9a634841311b29b75132916acd34e73298 Mon Sep 17 00:00:00 2001 From: Vanguard <55051135+XEN0PHIL@users.noreply.github.com> Date: Thu, 1 Oct 2020 14:47:56 +0300 Subject: [PATCH 28/51] 2 lines changed; 1 line added Changed: unit.vela.name block.foreshadow.name Added: block.tsunami.name --- core/assets/bundles/bundle_ru.properties | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 0c4d1853ca..dacbea5e66 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -931,7 +931,7 @@ unit.beta.name = Бета unit.gamma.name = Гамма unit.scepter.name = Скипетр unit.reign.name = Власть -# unit.vela.name = Vela +unit.vela.name = Парус unit.corvus.name = Ворон block.resupply-point.name = Пункт снабжения @@ -1079,6 +1079,7 @@ block.power-source.name = Источник энергии block.unloader.name = Разгрузчик block.vault.name = Хранилище block.wave.name = Волна +block.tsunami.name = Цунами block.swarmer.name = Роевик block.salvo.name = Залп block.ripple.name = Рябь @@ -1118,7 +1119,7 @@ block.arc.name = Дуга block.rtg-generator.name = Радиоизотопный термоэлектрический генератор block.spectre.name = Спектр block.meltdown.name = Испепелитель -block.foreshadow.name = Предвестник +block.foreshadow.name = Знамение block.container.name = Контейнер block.launch-pad.name = Пусковая площадка block.launch-pad-large.name = Большая пусковая площадка From b7b2da6bbd0172b85090b352bba13dc344be0cc0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Thu, 1 Oct 2020 21:01:30 +0800 Subject: [PATCH 29/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 32 ++++++++++----------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 9b5336dfbe..ce30641d53 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -107,7 +107,7 @@ mods.guide = 模组制作教程 mods.report = 报告 Bug mods.openfolder = 打开模组文件夹 mods.reload = 重载 -mods.reloadexit = 游戏将退出以重载模组 +mods.reloadexit = 游戏将退出以重载模组。 mod.display = [gray]模组:[orange] {0} mod.enabled = [lightgray]已启用 mod.disabled = [scarlet]已禁用 @@ -589,7 +589,7 @@ blocks.displaysize = 显示尺寸 blocks.liquidcapacity = 液体容量 blocks.powerrange = 能量范围 blocks.linkrange = 连接范围 -blocks.instructions = 指令 +blocks.instructions = 指令数量 blocks.powerconnections = 最多连接 blocks.poweruse = 使用能量 blocks.powerdamage = 功率/损伤 @@ -903,20 +903,20 @@ unit.nova.name = 新星 unit.pulsar.name = 脉冲星 unit.quasar.name = 超星 unit.crawler.name = 爬虫 -unit.atrax.name = 火萤 -unit.spiroct.name = 毒蝎 +unit.atrax.name = 火蛛 +unit.spiroct.name = 天蝎 unit.arkyid.name = 血蛭 -unit.toxopid.name = 狼蛛 +unit.toxopid.name = 毒蟒 unit.flare.name = 星耀 unit.horizon.name = 天垠 unit.zenith.name = 苍穹 unit.antumbra.name = 半影 unit.eclipse.name = 日蚀 -unit.mono.name = 血奴 -unit.poly.name = 圣魂 +unit.mono.name = 独幻 +unit.poly.name = 聚影 unit.mega.name = 巨像 -unit.quad.name = 影魔 -unit.oct.name = 梦魇 +unit.quad.name = 雷霆 +unit.oct.name = 要塞 unit.risso.name = 梭鱼 unit.minke.name = 刺鲸 unit.bryde.name = 虎鲨 @@ -927,8 +927,8 @@ unit.beta.name = 贝塔 unit.gamma.name = 伽玛 unit.scepter.name = 权杖 unit.reign.name = 君王 -unit.vela.name = 树妖 -unit.corvus.name = 武神 +unit.vela.name = 灾星 +unit.corvus.name = 死星 block.resupply-point.name = 补给点 block.parallax.name = 阻滞光束 @@ -1081,8 +1081,8 @@ block.ripple.name = 浪涌 block.phase-conveyor.name = 相织物传送带桥 block.bridge-conveyor.name = 传送带桥 block.plastanium-compressor.name = 塑钢压缩机 -block.pyratite-mixer.name = 硫混合器 -block.blast-mixer.name = 爆炸混合器 +block.pyratite-mixer.name = 硫化物混合器 +block.blast-mixer.name = 爆炸物混合器 block.solar-panel.name = 太阳能板 block.solar-panel-large.name = 大型太阳能板 block.oil-extractor.name = 石油钻井 @@ -1101,7 +1101,7 @@ block.blast-drill.name = 爆破钻头 block.thermal-pump.name = 热能泵 block.thermal-generator.name = 热能发电机 block.alloy-smelter.name = 合金冶炼厂 -block.mender.name = 修理者 +block.mender.name = 修复器 block.mend-projector.name = 修理投影器 block.surge-wall.name = 波动墙 block.surge-wall-large.name = 大型波动墙 @@ -1299,7 +1299,7 @@ block.salvo.description = 双管炮的升级版。中型,快速射出一串子 block.fuse.description = 大型近程炮塔,发射三道刺穿敌人的短程光束。 block.ripple.description = 大型远程炮台,非常强力,向远处的敌人投射一簇弹药。 block.cyclone.description = 大型炮塔,对空对地,发射在敌人周围引爆的爆炸物。 -block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的穿甲弹药。 +block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的破甲弹。 block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。 -block.repair-point.description = 持续治疗其附近伤势最重的单位。 +block.repair-point.description = 持续治疗其附近受损最严重的单位。 block.segment.description = 摧毁袭来的除激光以外的子弹或导弹. From 04b03b074918332e9f369ebc47c62e23cfd1a65a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Fri, 2 Oct 2020 08:19:31 +0800 Subject: [PATCH 30/51] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 58 ++++++++++----------- 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index ce30641d53..42af0e47c3 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -522,29 +522,29 @@ sectors.launch = 发射 sectors.select = 选择 sectors.nonelaunch = [lightgray]无 (太阳) -zone.groundZero.name = 零号地区 -zone.craters.name = 陨石带 -zone.frozenForest.name = 冰冻森林 -zone.ruinousShores.name = 遗迹海岸 -zone.stainedMountains.name = 绵延群山 -zone.desolateRift.name = 荒芜裂谷 -zone.nuclearComplex.name = 核裂阵 -zone.overgrowth.name = 增生区 -zone.tarFields.name = 油田 -zone.saltFlats.name = 盐碱荒滩 -zone.crags.name = 悬崖 +sector.groundZero.name = 零号地区 +sector.craters.name = 陨石带 +sector.frozenForest.name = 冰冻森林 +sector.ruinousShores.name = 遗迹海岸 +sector.stainedMountains.name = 绵延群山 +sector.desolateRift.name = 荒芜裂谷 +sector.nuclearComplex.name = 核裂阵 +sector.overgrowth.name = 增生区 +sector.tarFields.name = 油田 +sector.saltFlats.name = 盐碱荒滩 +sector.crags.name = 悬崖 -zone.groundZero.description = 踏上旅程的最佳位置。这儿的敌人威胁很小,但资源也少。\n收集尽可能多的铅和铜。\n出发吧! -zone.frozenForest.description = 即使是靠近山脉的这里,孢子也已经扩散。他们不能长期停留在寒冷的温度中。\n\n开始运用电力。建造火力发电机并学会使用修理者。 -zone.saltFlats.description = 在沙漠的郊区有盐滩。在这个地方几乎找不到资源。\n\n敌人在这里建立了一个资源存储区。摧毁他们的核心。不要留下任何东西。 -zone.craters.description = 水在这个火山口积聚,这是旧战争的遗迹。夺下该区域。收集沙子来冶炼玻璃。用水泵抽水来加速炮塔和钻头。 -zone.ruinousShores.description = 穿过荒地,就是海岸线。这个地方曾经建造了一个海岸防御线。但现在所剩无几,只有最基本的防御结构仍然毫发无损,其他一切都被摧毁了。\n继续向外扩展。继续研究科技。 -zone.stainedMountains.description = 在更远的内陆地区是山脉,但这里没有被孢子污染。\n这一地区分布着丰富的钛,学习如何使用它。\n\n这里的敌人势力更大,不要给他们时间派出最强的部队。 -zone.overgrowth.description = 这个地区靠近孢子的来源,因此生长过度。\n敌人在这里建立了一个前哨站。建造尖刀单位来摧毁它并找回丢失的东西。 -zone.tarFields.description = 产油区边缘,位于山脉和沙漠之间。它少数几个有石油储量的地区之一。\n尽管被废弃,这附近仍有一些危险的敌方单位。不要低估他们。\n\n[lightgray]如果可能,研究石油加工技术。 -zone.desolateRift.description = 非常危险的区域。这儿的资源丰富但空间很小。敌人十分危险。尽快离开,不要被敌人的攻击间隔太长所愚弄。 -zone.nuclearComplex.description = 以前生产和加工钍的设施已变成废墟。\n[lightgray]研究钍及其多种用途。\n\n敌人在这里大量存在,不断消灭入侵者。 -zone.fungalPass.description = 介于高山和低矮孢子丛生的土地之间的过渡地带。这里有一个小型的敌方侦察基地。\n侦察它。\n使用尖刀和爬行者单位来摧毁两个核心。 +sector.groundZero.description = 踏上旅程的最佳位置。这儿的敌人威胁很小,但资源也少。\n收集尽可能多的铅和铜。\n出发吧! +sector.frozenForest.description = 即使是靠近山脉的这里,孢子也已经扩散。他们不能长期停留在寒冷的温度中。\n\n开始运用电力。建造火力发电机并学会使用修理者。 +sector.saltFlats.description = 在沙漠的郊区有盐滩。在这个地方几乎找不到资源。\n\n敌人在这里建立了一个资源存储区。摧毁他们的核心。不要留下任何东西。 +sector.craters.description = 水在这个火山口积聚,这是旧战争的遗迹。夺下该区域。收集沙子来冶炼玻璃。用水泵抽水来加速炮塔和钻头。 +sector.ruinousShores.description = 穿过荒地,就是海岸线。这个地方曾经建造了一个海岸防御线。但现在所剩无几,只有最基本的防御结构仍然毫发无损,其他一切都被摧毁了。\n继续向外扩展。继续研究科技。 +sector.stainedMountains.description = 在更远的内陆地区是山脉,但这里没有被孢子污染。\n这一地区分布着丰富的钛,学习如何使用它。\n\n这里的敌人势力更大,不要给他们时间派出最强的部队。 +sector.overgrowth.description = 这个地区靠近孢子的来源,因此生长过度。\n敌人在这里建立了一个前哨站。建造尖刀单位来摧毁它并找回丢失的东西。 +sector.tarFields.description = 产油区边缘,位于山脉和沙漠之间。它少数几个有石油储量的地区之一。\n尽管被废弃,这附近仍有一些危险的敌方单位。不要低估他们。\n\n[lightgray]如果可能,研究石油加工技术。 +sector.desolateRift.description = 非常危险的区域。这儿的资源丰富但空间很小。敌人十分危险。尽快离开,不要被敌人的攻击间隔太长所愚弄。 +sector.nuclearComplex.description = 以前生产和加工钍的设施已变成废墟。\n[lightgray]研究钍及其多种用途。\n\n敌人在这里大量存在,不断消灭入侵者。 +sector.fungalPass.description = 介于高山和低矮孢子丛生的土地之间的过渡地带。这里有一个小型的敌方侦察基地。\n侦察它。\n使用尖刀和爬行者单位来摧毁两个核心。 settings.language = 语言 settings.data = 游戏数据 @@ -662,9 +662,9 @@ unit.timesspeed = 倍 速度 unit.percent = % unit.shieldhealth = 盾容 unit.items = 物品 -unit.thousands = kil -unit.millions = mil -unit.billions = bil +unit.thousands = K +unit.millions = M +unit.billions = B category.general = 普通 category.power = 能量 category.liquids = 液体 @@ -912,8 +912,8 @@ unit.horizon.name = 天垠 unit.zenith.name = 苍穹 unit.antumbra.name = 半影 unit.eclipse.name = 日蚀 -unit.mono.name = 独幻 -unit.poly.name = 聚影 +unit.mono.name = 独影 +unit.poly.name = 聚幻 unit.mega.name = 巨像 unit.quad.name = 雷霆 unit.oct.name = 要塞 @@ -1105,8 +1105,8 @@ block.mender.name = 修复器 block.mend-projector.name = 修理投影器 block.surge-wall.name = 波动墙 block.surge-wall-large.name = 大型波动墙 -block.cyclone.name = 气旋炮 -block.fuse.name = 雷光炮 +block.cyclone.name = 气旋 +block.fuse.name = 雷光 block.shock-mine.name = 脉冲地雷 block.overdrive-projector.name = 超速投影器 block.force-projector.name = 力墙投影器 From 3e49c68ec2d3e980f69787e16125fcef35616279 Mon Sep 17 00:00:00 2001 From: Thomas Widyantoko <40286070+DaGamerFiles@users.noreply.github.com> Date: Sun, 4 Oct 2020 10:08:42 +0700 Subject: [PATCH 31/51] Updated for missing lines --- core/assets/bundles/bundle_in_ID.properties | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 42a19d4934..d12018b9ca 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -840,7 +840,7 @@ rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] ( rules.wavespacing = Jarak Gelombang:[lightgray] (detik) rules.buildcostmultiplier = Multiplikasi Harga Bangunan rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan -rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstraksi Blok +rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstruksi Blok rules.waitForWaveToEnd = Gelombang menunggu musuh rules.dropzoneradius = Radius Titik Muncul:[lightgray] (Blok) rules.unitammo = Unit Membutuhkan AMunisi @@ -851,6 +851,7 @@ rules.title.unit = Unit rules.title.experimental = Eksperimental rules.title.environment = Lingkungan rules.lighting = Penerangan +rules.enemyLights = Sinar dari Musuh rules.fire = Api rules.explosions = Kekuatan Ledakan Blok/Unit rules.ambientlight = Sinar Disekeliling @@ -1079,6 +1080,7 @@ block.power-source.name = Sumber Tenaga block.unloader.name = Pembongkar Muatan block.vault.name = Gudang block.wave.name = Ombak +block.tsunami.name = Tsunami block.swarmer.name = Pengurung block.salvo.name = Salvo block.ripple.name = Periak @@ -1118,6 +1120,7 @@ block.arc.name = Arca block.rtg-generator.name = Generator RTG block.spectre.name = Iblis block.meltdown.name = Pelebur +block.foreshadow.name = Foreshadow block.container.name = Kontainer block.launch-pad.name = Alas Peluncur block.launch-pad-large.name = Alas Peluncur Besar From 5d2c36f186345afda585de1dd8497b67bacf2cba Mon Sep 17 00:00:00 2001 From: grimsoul10 <66539247+grimsoul10@users.noreply.github.com> Date: Sun, 4 Oct 2020 10:48:48 +0700 Subject: [PATCH 32/51] Small changes (#1) * Small changes * Capitalizations --- core/assets/bundles/bundle_in_ID.properties | 36 ++++++++++----------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index d12018b9ca..255b9f40a8 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -882,7 +882,7 @@ item.scrap.name = Kepingan liquid.water.name = Air liquid.slag.name = Terak liquid.oil.name = Minyak -liquid.cryofluid.name = Cairan Dingin +liquid.cryofluid.name = Cairan Pendingin item.explosiveness = [lightgray]Tingkat Keledakan: {0}% item.flammability = [lightgray]Tingkat Kebakaran: {0}% @@ -891,10 +891,10 @@ item.radioactivity = [lightgray]Tingkat Radioaktif: {0}% unit.health = [lightgray]Darah: {0} unit.speed = [lightgray]Kecepatan: {0} unit.weapon = [lightgray]Senjata: {0} -unit.itemcapacity = [lightgray]Kpaasitan Item: {0} +unit.itemcapacity = [lightgray]Kapasitas Item: {0} unit.minespeed = [lightgray]Kecepatan Menambang: {0}% unit.minepower = [lightgray]Kekuatan Menambang: {0} -unit.ability = [lightgray]Abilitas: {0} +unit.ability = [lightgray]Kemampuan: {0} unit.buildspeed = [lightgray]Kecepatan Membangun: {0}% liquid.heatcapacity = [lightgray]Kapasitas Panas: {0} @@ -1026,9 +1026,9 @@ block.thorium-wall-large.name = Dinding Thorium Besar block.door.name = Pintu block.door-large.name = Pintu Besar block.duo.name = Duo -block.scorch.name = Penghangus -block.scatter.name = Penabur -block.hail.name = Penghujan +block.scorch.name = Scorch +block.scatter.name = Scatter +block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Pengantar block.titanium-conveyor.name = Pengantar Berbahan Titanium @@ -1079,11 +1079,11 @@ block.power-void.name = Penghilang Tenaga block.power-source.name = Sumber Tenaga block.unloader.name = Pembongkar Muatan block.vault.name = Gudang -block.wave.name = Ombak +block.wave.name = Wave block.tsunami.name = Tsunami -block.swarmer.name = Pengurung +block.swarmer.name = Swarmer block.salvo.name = Salvo -block.ripple.name = Periak +block.ripple.name = Ripple block.phase-conveyor.name = Pengantar Berbahan Phase block.bridge-conveyor.name = Jembatan Pengantar block.plastanium-compressor.name = Kompresor Plastanium @@ -1111,24 +1111,24 @@ block.mender.name = Reparator block.mend-projector.name = Proyeksi Reparator block.surge-wall.name = Dinding Listrik block.surge-wall-large.name = Dinding Listrik Besar -block.cyclone.name = Topan -block.fuse.name = Padu +block.cyclone.name = Cyclone +block.fuse.name = Fuse block.shock-mine.name = Ranjau Listrik block.overdrive-projector.name = Proyeksi Pencepat block.force-projector.name = Proyeksi Medan Gaya -block.arc.name = Arca +block.arc.name = Arc block.rtg-generator.name = Generator RTG -block.spectre.name = Iblis -block.meltdown.name = Pelebur +block.spectre.name = Spectre +block.meltdown.name = Meltdown block.foreshadow.name = Foreshadow block.container.name = Kontainer block.launch-pad.name = Alas Peluncur block.launch-pad-large.name = Alas Peluncur Besar -block.segment.name = Segmen +block.segment.name = Segment block.command-center.name = Pusat Perintah -block.ground-factory.name = Pabrik Darat -block.air-factory.name = Pabrik Udara -block.naval-factory.name = Pabrik Laut +block.ground-factory.name = Pabrik Angkatan Darat +block.air-factory.name = Pabrik Angkatan Udara +block.naval-factory.name = Pabrik Angkatan Laut block.additive-reconstructor.name = Rekonstruktor Aditif block.multiplicative-reconstructor.name = Rekonstruktor Multiplikatif block.exponential-reconstructor.name = Rekonstruktor Eksponensial From c1be33cf2f3d1e18b0caae9603961021e6d0ff6f Mon Sep 17 00:00:00 2001 From: TheMrAlbert <44728043+TheMrAlbert@users.noreply.github.com> Date: Sun, 4 Oct 2020 12:45:08 +0700 Subject: [PATCH 33/51] Minor update These are the minor translations, please review this translation before merging. Also, block.consecutive (line 611) are left untranslated to allow other translator who are capable to translate it well. --- core/assets/bundles/bundle_in_ID.properties | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 255b9f40a8..968c159f13 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -35,7 +35,7 @@ be.update = Versi Bleeding Edge terbaru tersedia: be.update.confirm = Unduh dan ulang kembali sekarang? be.updating = Memperbarui... be.ignore = Abaikan -be.noupdates = Tidak ada pembaharuan yang ditemukan. +be.noupdates = Tidak ada pembaruan yang ditemukan. be.check = Cek versi baru schematic = Skema @@ -336,7 +336,7 @@ waves.never = waves.every = setiap waves.waves = gelombang waves.perspawn = per muncul -waves.shields = periasi/gelombang +waves.shields = perisai/gelombang waves.to = sampai waves.guardian = Guardian waves.preview = Pratinjau @@ -475,7 +475,7 @@ requirement.research = Kembangkan {0} requirement.capture = Kuasai {0} bestwave = [lightgray]Gelombang Terbaik: {0} launch.text = Luncurkan -campaign.multiplayer = While playing multiplayer in campaign, you can only research using items from [accent]your[] sectors, [scarlet]not[] the host's sector that you are on right now.\n\nTo get items to [accent]your[] sectors in multiplayer, use a [accent]launch pad[]. +campaign.multiplayer = Saat bermain bersama di kampanye, Kamu hanya bisa kembangkan menggunakan item dari sektor [accent]kamu[], [scarlet]Bukan[] sektor milik host yang kamu berada sekarang.\n\nUntuk mendapatkan item tersebut ke sektor [accent]kamu[] saat bermain bersama, gunakan [accent]alas peluncur[]. uncover = Buka configure = Konfigurasi Muatan #TODO @@ -483,7 +483,7 @@ loadout = Muatan resources = Sumber Daya bannedblocks = Balok yang dilarang addall = Tambah Semua -launch.destination = Destination: {0} +launch.destination = Destinasi: {0} configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}. zone.unlocked = [lightgray]{0} terbuka. zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai. From 55be1fd9698bc97ce26c69b3d2c7d07e6e59a166 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Mon, 5 Oct 2020 11:55:01 +0200 Subject: [PATCH 34/51] Apply suggestions from code review MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Roman Plášil --- core/assets/bundles/bundle_cs.properties | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index c4a3a6c4e7..2df60c6172 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -475,7 +475,7 @@ requirement.research = Vynalezeno {0} requirement.capture = Polapeno {0} bestwave = [lightgray]Nejvyšší vlna: {0} launch.text = Vyslat -campaign.multiplayer = Když hraješ kampaň ve hře více hráčů, můžeš vynalézat pouze pomocí věcí ze [accent]svých[] sektorů, [scarlet]ne[] ze sektoru hostitele, kde jsi prívě teď.\n\nAbys získal věci do [accent]svých[] sektorů ve hře více hráčů, použij [accent]vysílací plošinu[]. +campaign.multiplayer = Když hraješ kampaň ve hře více hráčů, můžeš vynalézat pouze pomocí věcí ze [accent]svých[] sektorů, [scarlet]ne[] ze sektoru hostitele, kde jsi právě teď.\n\nAbys získal věci do [accent]svých[] sektorů ve hře více hráčů, použij [accent]vysílací plošinu[]. uncover = Odkrýt mapu configure = Přizpůsobit vybavení #TODO @@ -1308,4 +1308,3 @@ block.spectre.description = Velká střílna s kanónem s dvěma hlavněmi. Stř block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení. block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti. block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. - From 26f6bcccb7fbb1ac8fdd7ddd8d9dbda71d761f63 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Mon, 5 Oct 2020 12:04:35 +0200 Subject: [PATCH 35/51] Czech - up to date for commit 14156c1 --- core/assets/bundles/bundle_cs.properties | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index cf8896d1d0..c17ee9e041 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -850,7 +850,8 @@ rules.title.enemy = Nepřátelé rules.title.unit = Jednotky rules.title.experimental = Experimentální rules.title.environment = Environmentální -rules.lighting = Světlo +rules.lighting = Osvětlení +rules.enemyLights = Světla nepřátel rules.fire = Výstřel rules.explosions = Výbušné poškození bloku/jednotky rules.ambientlight = Světlo prostředí @@ -1080,6 +1081,7 @@ block.unloader.name = Odbavovač block.vault.name = Trezor block.wave.name = Vlna block.swarmer.name = Rojiště +block.tsunami.name = Tsunami block.salvo.name = Salva block.ripple.name = Vlnění block.phase-conveyor.name = Fázový přepravník @@ -1116,8 +1118,9 @@ block.overdrive-projector.name = Urychlující projektor block.force-projector.name = Silový projektor block.arc.name = Oblouk block.rtg-generator.name = RTG -block.spectre.name = Spectre -block.meltdown.name = Meltdown +block.spectre.name = Přízrak +block.meltdown.name = Tavič +block.foreshadow.name = Znamení osudu block.container.name = Kontejnér block.launch-pad.name = Vysílací plošina block.launch-pad-large.name = Velká vysílací plošina From bf4b01e46c4f9f6a031c02a9afdea7bad0e11adc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Mon, 5 Oct 2020 12:05:53 +0200 Subject: [PATCH 36/51] name change --- core/assets/bundles/bundle_cs.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 3940d3394c..daa71ce6e8 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -1119,7 +1119,7 @@ block.force-projector.name = Silový projektor block.arc.name = Oblouk block.rtg-generator.name = RTG block.spectre.name = Přízrak -block.meltdown.name = Tavič +block.meltdown.name = Rozpékač block.foreshadow.name = Znamení osudu block.container.name = Kontejnér block.launch-pad.name = Vysílací plošina From 38ef46aa4135ad421a5c9bf78270443958a4475b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Tue, 6 Oct 2020 10:09:24 +0200 Subject: [PATCH 37/51] Czech translation - update for commit 7088ae8 --- core/assets/bundles/bundle_cs.properties | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index daa71ce6e8..8bcd567380 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -638,6 +638,8 @@ bar.progress = Stavba v průběhu bar.input = Vstup bar.output = Výstup +units.processorcontrol = [lightgray]Procesor je ovládán[] + bullet.damage = [stat]{0}[lightgray] poškození[] bullet.splashdamage = [stat]{0}[lightgray] plošného poškození ~[stat] {1}[lightgray] dlaždic bullet.incendiary = [stat]zápalné From 4b6289d957690c20ddc55a6e79bfed13a689801f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Ga=C5=A1par=C3=ADk?= Date: Tue, 6 Oct 2020 10:26:56 +0200 Subject: [PATCH 38/51] Czech translation for Steam, up to date --- fastlane/metadata/android/cs-CZ/changelogs/29661.txt | 9 +++++++++ fastlane/metadata/android/cs-CZ/changelogs/29664.txt | 9 +++++++++ 2 files changed, 18 insertions(+) create mode 100644 fastlane/metadata/android/cs-CZ/changelogs/29661.txt create mode 100644 fastlane/metadata/android/cs-CZ/changelogs/29664.txt diff --git a/fastlane/metadata/android/cs-CZ/changelogs/29661.txt b/fastlane/metadata/android/cs-CZ/changelogs/29661.txt new file mode 100644 index 0000000000..7d218735fd --- /dev/null +++ b/fastlane/metadata/android/cs-CZ/changelogs/29661.txt @@ -0,0 +1,9 @@ +- Opraveny některé chyby +- A některé opraveny nebyly +- Přidáno 6 nových jednotek, které zaplnily chybějící povýšení na T4/5 +- Přidán obrys jednotek pro vizuálbí čistotu, možná bude později odebráno +- Přidán povrch typu bláto (příspěvek od ThePlayerA) +- Přidána cena výzkumu k jednotkám v technologickém stromě +- Přidána schopnost hry nahradit malé kusy zdí přímo většími +- Přidána možnost vybrat si cíl vyslání (jen zběžně testováno) +- Přidány barvy týmů pro uskladněné bloky (příspěek od Voz-Duh) diff --git a/fastlane/metadata/android/cs-CZ/changelogs/29664.txt b/fastlane/metadata/android/cs-CZ/changelogs/29664.txt new file mode 100644 index 0000000000..8a5413885e --- /dev/null +++ b/fastlane/metadata/android/cs-CZ/changelogs/29664.txt @@ -0,0 +1,9 @@ +Toto je malá aktualizace. Neobsahuje mnoho nového obsahu, hlavně opravy chyb. +Další plánovaná aktualizace se zaměří na kampaň a pravděpodobně zabere více času. + +- Opravy chyb +- Přidána barva týmu pro řídicí středisko (příspěvek od Voz-Duh) +- Vyčištěny některé sprajty jednotek tak, aby ladily s V6 stylem (částěčný příspěvek od Voz-Duh) +- Přidána podpora na Androidu pro modifikace založené na Javě (aktuálně prakticky bez dokumentace) +- Přidána vysoce kapacitní pamě%tový banka (2x2) pro logické procesory +- Vyvážení hry From f81a88fecac7e2834558aa0086019b012172dbb5 Mon Sep 17 00:00:00 2001 From: Vanguard <55051135+XEN0PHIL@users.noreply.github.com> Date: Tue, 6 Oct 2020 13:54:01 +0300 Subject: [PATCH 39/51] 2 new lines; 1 changed line New: rules.enemyLights units.processorcontrol Changed: item.titanium.description --- core/assets/bundles/bundle_ru.properties | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index dacbea5e66..acd5936e4d 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -638,6 +638,8 @@ bar.progress = Прогресс строительства bar.input = Ввод bar.output = Вывод +units.processorcontrol = [lightgray]Управляется процессором + bullet.damage = [stat]{0}[lightgray] урона bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] {1}[lightgray] блоков bullet.incendiary = [stat]зажигательный @@ -851,6 +853,7 @@ rules.title.unit = Боевые единицы rules.title.experimental = Экспериментально rules.title.environment = Окружение rules.lighting = Освещение +rules.enemyLights = Enemy Lights rules.fire = Огонь rules.explosions = Урон от взрывов блоков/единиц rules.ambientlight = Окружающий свет @@ -1183,7 +1186,7 @@ item.metaglass.description = Сверхпрочный сплав стекла. item.graphite.description = Минерализованный углерод, используемый для боеприпасов и электрических компонентов. item.sand.description = Обычный материал, который широко используется при выплавке, как при легировании, так и в качестве флюса. item.coal.description = Окаменелое растительное вещество, образовавшееся задолго до посева. Широко используется для производства топлива и ресурсов. -item.titanium.description = Редкий сверхлёгкий металл, широко используемый для транспортировки жидкостей, буров и авиации. +item.titanium.description = Редкий сверхлёгкий металл, широко используемый в транспортировке жидкостей, бурах и авиации. item.thorium.description = Плотный радиоактивный металл, используемый в качестве структурной опоры и ядерного топлива. item.scrap.description = Остатки старых сооружений и боевых единиц. Содержит небольшие количества многих различных металлов. item.silicon.description = Чрезвычайно полезный полупроводник. Применяется в солнечных панелях, сложной электронике и самонаводящихся боеприпасах. From fcb027f3e547a38c45c606ae09a21e6f06ac6ef8 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Fri, 9 Oct 2020 00:56:42 +0300 Subject: [PATCH 40/51] =?UTF-8?q?=D0=9A=D0=BE=D1=81=D0=BC=D0=BE=D1=81=20?= =?UTF-8?q?=E2=9C=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- core/assets/bundles/bundle_ru.properties | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index acd5936e4d..56e8c3cd0d 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -853,7 +853,7 @@ rules.title.unit = Боевые единицы rules.title.experimental = Экспериментально rules.title.environment = Окружение rules.lighting = Освещение -rules.enemyLights = Enemy Lights +rules.enemyLights = Вражеское освещение rules.fire = Огонь rules.explosions = Урон от взрывов блоков/единиц rules.ambientlight = Окружающий свет @@ -943,6 +943,7 @@ block.cliff.name = Скала block.sand-boulder.name = Песчаный валун block.grass.name = Трава block.slag.name = Шлак +block.space.name = Космос block.salt.name = Соль block.salt-wall.name = Соляная стена block.pebbles.name = Галька @@ -1050,7 +1051,7 @@ block.underflow-gate.name = Избыточный шлюз block.silicon-smelter.name = Кремниевая плавильня block.phase-weaver.name = Фазовый ткач block.pulverizer.name = Измельчитель -block.cryofluidmixer.name = Мешалка криогенной жидкости +block.cryofluid-mixer.name = Мешалка криогенной жидкости block.melter.name = Плавильня block.incinerator.name = Мусоросжигатель block.spore-press.name = Споровый пресс From be1cc21ff5714af74ee2397768d4fd30db67f6d4 Mon Sep 17 00:00:00 2001 From: Summet Date: Sat, 10 Oct 2020 01:04:31 +0300 Subject: [PATCH 41/51] =?UTF-8?q?=D0=9F=D1=80=D0=BE=D1=82=D0=B5=D0=BA?= =?UTF-8?q?=D0=B0=D0=B5=D1=82=20=D0=BC=D0=B5=D0=BD=D1=8C=D1=88=D0=B5=20->?= =?UTF-8?q?=20=D0=9D=D0=B5=20=D0=BF=D1=80=D0=BE=D1=82=D0=B5=D0=BA=D0=B0?= =?UTF-8?q?=D0=B5=D1=82=20(#21)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- core/assets/bundles/bundle_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 56e8c3cd0d..e1898df0dd 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1262,7 +1262,7 @@ block.rotary-pump.description = Продвинутый насос. Качает block.thermal-pump.description = Наилучший насос. block.conduit.description = Основной блок транспортировки жидкости. Перемещает жидкости вперед. Используется совместно с насосами и другими трубопроводами. block.pulse-conduit.description = Улучшенный блок транспортировки жидкости. Транспортирует жидкости быстрее и хранит больше, чем стандартные трубопроводы. -block.plated-conduit.description = Перемещает жидкости с той же скоростью, что и импульсные трубопроводы, но обладает большей прочностью. Не принимает жидкости со сторон, кроме как от других трубопроводов.\nПротекает меньше. +block.plated-conduit.description = Перемещает жидкости с той же скоростью, что и импульсные трубопроводы, но обладает большей прочностью. Не принимает жидкости со сторон, кроме как от других трубопроводов.\nНе протекает. block.liquid-router.description = Принимает жидкости из одного направления и выводит их до 3 других направлений в равной степени. Также может хранить определенное количество жидкости. Полезен для разделения жидкостей из одного источника на несколько целей. block.liquid-tank.description = Хранит большое количество жидкости. Используется для создания буферов в ситуациях с непостоянной потребностью в материалах или в качестве защиты для охлаждения жизненно важных блоков. block.liquid-junction.description = Действует как мост для двух пересекающихся трубопроводов. Полезен в ситуациях, когда два разных трубопровода переносят разные жидкости в разные места. From 2e4cbdcc05b10ad00b00b5966b7273168120bfd3 Mon Sep 17 00:00:00 2001 From: Pietro303HD <47507131+Pietro303HD@users.noreply.github.com> Date: Sat, 10 Oct 2020 09:51:23 -0300 Subject: [PATCH 42/51] Update bundle_pt_BR.properties --- core/assets/bundles/bundle_pt_BR.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 80daa905fa..61de1fcd9b 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -958,7 +958,7 @@ block.thorium-wall-large.name = Muralha de Tório block.door.name = Porta block.door-large.name = Portão block.duo.name = Torreta dupla -block.scorch.name = Lança-fogo +block.scorch.name = Lança-chamas block.scatter.name = Dispersão block.hail.name = Artilharia block.lancer.name = Lanceiro @@ -1229,4 +1229,4 @@ block.cyclone.description = Uma grande torre que dispara balas explosivas que se block.spectre.description = Um grande canhão massivo. Dispara grandes tiros perfuradores de blindagem em inimigos aéreos e terrestres. block.meltdown.description = Um grande canhão laser massivo. Carrega e dispara um poderoso e persistente feixe nos seus inimigos. Requer uma refrigeração para ser operada. block.repair-point.description = Continuamente repara a unidade danificada mais proxima. -block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. +block.segment.description = Destrói projéteis inimigos. Projéteis de laser não são afetados. From ec8708067b7f8bd68a864d94d1ee23815e4162a6 Mon Sep 17 00:00:00 2001 From: Vanguard <55051135+XEN0PHIL@users.noreply.github.com> Date: Sun, 11 Oct 2020 14:59:05 +0300 Subject: [PATCH 43/51] 1 new line editor.center --- core/assets/bundles/bundle_ru.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index e1898df0dd..37b7d90d5e 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -329,6 +329,7 @@ editor.generation = Генерация: editor.ingame = Редактировать в игре editor.publish.workshop = Опубликовать в Мастерской editor.newmap = Новая карта +editor.center = Центр workshop = Мастерская waves.title = Волны waves.remove = Удалить From 504d29ca54c26650b537525665b8a39d552c535f Mon Sep 17 00:00:00 2001 From: Summet Date: Sun, 11 Oct 2020 19:10:02 +0300 Subject: [PATCH 44/51] =?UTF-8?q?=D0=9F=D0=BE=D0=B4=D0=BA=D0=BB=D1=8E?= =?UTF-8?q?=D1=87=D0=B5=D0=BD=D0=B8=D1=8F=20=D1=83=D0=B7=D0=BB=D0=BE=D0=B2?= =?UTF-8?q?=20=E2=9A=A1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Подключения узлов ⚡ * Подключения -> Подключений --- core/assets/bundles/bundle_ru.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 37b7d90d5e..22ef0a27c4 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -628,6 +628,7 @@ bar.powerbalance = Энергия: {0}/с bar.powerstored = Накоплено: {0}/{1} bar.poweramount = Энергия: {0} bar.poweroutput = Выход энергии: {0} +bar.powerlines = Подключений: {0}/{1} bar.items = Предметы: {0} bar.capacity = Вместимость: {0} bar.unitcap = {0} {1}/{2} From 6d436ce680da80194ca45a496bfeaf36d1d2d010 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Sun, 11 Oct 2020 19:18:28 +0300 Subject: [PATCH 45/51] =?UTF-8?q?=D0=B8=D0=B7=D0=B1=D0=B5=D0=B3=D0=B0?= =?UTF-8?q?=D0=B5=D0=BC=20=D0=BF=D0=BE=D1=82=D0=B5=D0=BD=D1=86=D0=B8=D0=B0?= =?UTF-8?q?=D0=BB=D1=8C=D0=BD=D1=8B=D1=85=20=D0=BF=D1=80=D0=BE=D0=B1=D0=BB?= =?UTF-8?q?=D0=B5=D0=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- core/assets/bundles/bundle_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 22ef0a27c4..21ab5f24b0 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -660,7 +660,7 @@ unit.liquidsecond = жидкостных единиц/секунду unit.itemssecond = предметов/секунду unit.liquidunits = жидкостных единиц unit.powerunits = энерг. единиц -unit.degrees = \b° +unit.degrees = ° unit.seconds = сек. unit.minutes = мин. unit.persecond = /сек From 8ed6f1e3a8eb06602df7c4b51ada12adfdd0b775 Mon Sep 17 00:00:00 2001 From: YellOw139 <70975516+YellOw139@users.noreply.github.com> Date: Sun, 11 Oct 2020 21:01:37 +0300 Subject: [PATCH 46/51] Updates until commit 3fe79531a67c67aca9b7f417301cd83efe0acd3c --- core/assets/bundles/bundle_ro.properties | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 081e93c701..053fbdc7d7 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -291,6 +291,8 @@ waiting = [lightgray]În așteptare... waiting.players = Se așteaptă jucătorii... wave.enemies = [lightgray]Mai sunt {0} inamici wave.enemy = [lightgray]Mai e {0} inamic +wave.guardianwarn = Gardianul va veni în [accent]{0}[] valuri. +wave.guardianwarn.one = Gardianul va veni într-[accent]un[] val. loadimage = Încarcă Imagine saveimage = Salvează Imagine unknown = Necunoscut @@ -329,6 +331,7 @@ editor.generation = Generare: editor.ingame = Editează în Joc editor.publish.workshop = Publică pe Workshop editor.newmap = Hartă Nouă +editor.center = Centrează workshop = Workshop waves.title = Valuri waves.remove = Elimină @@ -421,7 +424,7 @@ filter.corespawn = Selectare Nucleu filter.median = Mediană filter.oremedian = Mediană Minereu filter.blend = Amestecare -filter.defaultores = Miercuri Prestabilite +filter.defaultores = Minereuri Prestabilite filter.ore = Minereu filter.rivernoise = Zgomot Vizual Râuri filter.mirror = Oglindă @@ -565,6 +568,7 @@ info.title = Info error.title = [scarlet]A apărut o eroare. error.crashtitle = A apărut o eroare. unit.nobuild = [scarlet]Unitatea nu poate construi. +lastaccessed = [lightgray]Ultima Accesare: {0} blocks.input = Necesită blocks.output = Produce blocks.booster = Booster @@ -620,6 +624,7 @@ bar.powerbalance = Electricitate: {0}/s bar.powerstored = Stocată: {0}/{1} bar.poweramount = Electricitate: {0} bar.poweroutput = Electricitate Produsă: {0} +bar.powerlines = Conexiuni: {0}/{1} bar.items = Materiale: {0} bar.capacity = Capacitate: {0} bar.unitcap = {0} {1}/{2} @@ -631,6 +636,8 @@ bar.progress = Progres bar.input = Necesită bar.output = Produce +units.processorcontrol = [lightgray]Controlat de Procesor + bullet.damage = [stat]{0}[lightgray] forță bullet.splashdamage = [stat]{0}[lightgray] forță explozivă ~[stat] {1}[lightgray] pătrate bullet.incendiary = [stat]incendiar @@ -843,7 +850,8 @@ rules.title.enemy = Inamici rules.title.unit = Unități rules.title.experimental = Experimental rules.title.environment = Mediu -rules.lighting = Luminozitate +rules.lighting = Luminozitate Ambientală +rules.enemyLights = Inamicii Luminează rules.fire = Foc rules.explosions = Explozia Deteriorează Blocul/Unitatea rules.ambientlight = Ambient @@ -933,6 +941,7 @@ block.cliff.name = Deal block.sand-boulder.name = Bolovan de Nisip block.grass.name = Iarbă block.slag.name = Zgură +block.space.name = Cosmos block.salt.name = Sare block.salt-wall.name = Perete de Sare block.pebbles.name = Pietricele @@ -1040,7 +1049,7 @@ block.underflow-gate.name = Poartă de Subversare block.silicon-smelter.name = Topitor de Silicon block.phase-weaver.name = Țesătorie de Fază block.pulverizer.name = Pulverizator -block.cryofluidmixer.name = Mixer de Criofluid +block.cryofluid-mixer.name = Mixer de Criofluid block.melter.name = Topitor block.incinerator.name = Incinerator block.spore-press.name = Presă de Spori @@ -1072,6 +1081,7 @@ block.power-source.name = Electricitate Infinită block.unloader.name = Descărcător block.vault.name = Seif block.wave.name = Wave +block.tsunami.name = Tsunami block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple @@ -1198,7 +1208,7 @@ block.kiln.description = Toarnă nisip și plumb în compusul numit metasticlă. block.plastanium-compressor.description = Produce plastaniu din petrol și titan. block.phase-weaver.description = Sintetizează fibră-fază din toriu radioactiv și nisip. Necesită electricitate pt a funcționa. block.alloy-smelter.description = Combină titan, plumb, silicon și cupru pt a produce supra aliaj. -block.cryofluidmixer.description = Amestecă apă și pudră fină de titan în criofluid. Esențial pt folosirea în reactoarele de toriu. +block.cryofluid-mixer.description = Amestecă apă și pudră fină de titan în criofluid. Esențial pt folosirea în reactoarele de toriu. block.blast-mixer.description = Zdrobește și amestecă gramezi de spori cu piratită pt a produce un compus explozibil. block.pyratite-mixer.description = Amestecă niște cărbune, plumb și nisip în inflamabila piratită. block.melter.description = Topește fierul vechi în zgură pt procesare ulterioară sau folosire în armele Wave. @@ -1250,7 +1260,7 @@ block.rotary-pump.description = O pompă avansată. Pompează mai mult lichid da block.thermal-pump.description = Cea mai bună pompă. block.conduit.description = Un bloc de transport al lichidelor. Împinge lichidele în față. Folosit cu pompe și alte conducte. block.pulse-conduit.description = Un bloc avansat de transport al lichidelor. Transportă lichidele mai rapid și stochează mai mult decât conductele standard. -block.plated-conduit.description = Transportă lichidele lafel de rapid precum conductele cu puls, dar este mai rezistent. Nu acceptă fluide din lateral de la altceva în afară de conducte.\nCurge mai puțin. +block.plated-conduit.description = Transportă lichidele lafel de rapid precum conductele cu puls, dar este mai rezistentă. Nu acceptă fluide din lateral de la altceva în afară de conducte.\nLichidul nu se varsă la exterior. block.liquid-router.description = Acceptă lichide dintr-o direcție și le distribuie în alte 3 direcții în mod egal. Poate stoca o anumită cantitate de lichid. Folositor pt a distribui lichidele dintr-o sursă către mai multe destinații. block.liquid-tank.description = Stochează o mare cantitate de lichid. Util pt depozita lichide pt situațiile în care cererea de materiale nu e constantă sau ca extra securitate pt răcirea blocurilor vitale. block.liquid-junction.description = Acționează ca un pod pt două conducte care se intersectează. Util în situația în care se intersectează 2 conducte diferite ce cară divesre lichide către diverse locații. From eec7408b0e1faf26600278b072ff7ab3e1188d8f Mon Sep 17 00:00:00 2001 From: Vanguard <55051135+XEN0PHIL@users.noreply.github.com> Date: Mon, 12 Oct 2020 17:08:57 +0300 Subject: [PATCH 47/51] 3 lines added; 1 line changed Added: wave.guardianwarn wave.guardianwarn.one lastaccessed Changed: block.silicon-smelter.description --- core/assets/bundles/bundle_ru.properties | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 21ab5f24b0..643e548733 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -291,6 +291,8 @@ waiting = [lightgray]Ожидание… waiting.players = Ожидание игроков… wave.enemies = [lightgray]Враги: {0} wave.enemy = [lightgray]Остался {0} враг +wave.guardianwarn = Волн до прибытия Стража: [accent]{0}[]. +wave.guardianwarn.one = [accent]{0}[] волна до прибытия Стража. loadimage = Загрузить изображение saveimage = Сохранить изображение unknown = Неизвестно @@ -573,6 +575,7 @@ info.title = Информация error.title = [scarlet]Произошла ошибка error.crashtitle = Произошла ошибка unit.nobuild = [scarlet]Боевая единица не может строить +lastaccessed = [lightgray]Последняя конфигурация от {0} blocks.input = Вход blocks.output = Выход blocks.booster = Ускоритель @@ -1207,7 +1210,7 @@ liquid.cryofluid.description = Инертная, неедкая жидкость block.message.description = Сохраняет сообщение. Используется для связи между союзниками. block.graphite-press.description = Сжимает куски угля в чистые листы графита. block.multi-press.description = Обновлённая версия графитового пресса. Использует воду и энергию для быстрой и эффективной обработки угля. -block.silicon-smelter.description = Соединяет песок с чистым углем. Производит кремний. +block.silicon-smelter.description = Объединяет песок с чистым углём. Производит кремний. block.kiln.description = Выплавляет песок и свинец в соединение, известное как метастекло. Требуется небольшое количество энергии для работы. block.plastanium-compressor.description = Производит пластан из нефти и титана. block.phase-weaver.description = Синтезирует фазовую ткань из радиоактивного тория и песка. Требуется огромное количество энергии для работы. From 2a1ce6109e453b6bff8d3abb2db93404ea6fcd8a Mon Sep 17 00:00:00 2001 From: Summet Date: Mon, 12 Oct 2020 17:25:13 +0300 Subject: [PATCH 48/51] =?UTF-8?q?=D0=94=D0=B0=D1=86=D0=B8=D1=82=D0=BE?= =?UTF-8?q?=D0=B2=D1=8B=D0=B9=20=D0=B2=D0=B0=D0=BB=D1=83=D0=BD=20(#23)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- core/assets/bundles/bundle_ru.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 643e548733..6b3eabb4af 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -994,6 +994,7 @@ block.darksand-water.name = Тёмный песок с водой block.char.name = Выжженная земля block.dacite.name = Дацит block.dacite-wall.name = Дацитовая стена +block.dacite-boulder.name = Дацитовый валун block.ice-snow.name = Заснеженный лёд block.stone-wall.name = Каменная стена block.ice-wall.name = Ледяная стена From e2403b96e6f7d2f6e80466efc7d374e96b1275e3 Mon Sep 17 00:00:00 2001 From: Vanguard <55051135+XEN0PHIL@users.noreply.github.com> Date: Mon, 12 Oct 2020 17:38:56 +0300 Subject: [PATCH 49/51] 3 changed lines indev.popup block.silicon-smelter.description block.alloy-smelter.description --- core/assets/bundles/bundle_ru.properties | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 6b3eabb4af..d0f39f97f2 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -20,7 +20,7 @@ gameover = Игра окончена gameover.pvp = [accent]{0}[] команда победила! highscore = [accent]Новый рекорд! copied = Скопировано. -indev.popup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Отсутствие контента\n- Большинство [scarlet]ИИ единиц[] не работает правильно\n- Множество единиц не готово\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[]. +indev.popup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Звуки и музыка не готовы/отсутствуют\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[]. indev.notready = Эта часть игры ещё не готова load.sound = Звуки @@ -1211,11 +1211,11 @@ liquid.cryofluid.description = Инертная, неедкая жидкость block.message.description = Сохраняет сообщение. Используется для связи между союзниками. block.graphite-press.description = Сжимает куски угля в чистые листы графита. block.multi-press.description = Обновлённая версия графитового пресса. Использует воду и энергию для быстрой и эффективной обработки угля. -block.silicon-smelter.description = Объединяет песок с чистым углём. Производит кремний. +block.silicon-smelter.description = Соединяет песок с чистым углём. Производит кремний. block.kiln.description = Выплавляет песок и свинец в соединение, известное как метастекло. Требуется небольшое количество энергии для работы. block.plastanium-compressor.description = Производит пластан из нефти и титана. block.phase-weaver.description = Синтезирует фазовую ткань из радиоактивного тория и песка. Требуется огромное количество энергии для работы. -block.alloy-smelter.description = Объединяет титан, свинец, кремний и медь для производства кинетического сплава. +block.alloy-smelter.description = Соединяет титан, свинец, кремний и медь для производства кинетического сплава. block.cryofluidmixer.description = Смешивает воду и мелкий титановый порошок в криогенную жидкость. Неотъемлемая часть при использования ториевого реактора block.blast-mixer.description = Раздавливает и смешивает скопления спор с пиротитом для получения взрывчатого вещества. block.pyratite-mixer.description = Смешивает уголь, свинец и песок в легковоспламеняющийся пиротит. From 37cafe5081b2a1eb85f20a541b2e796a7cdd08dd Mon Sep 17 00:00:00 2001 From: Summet Date: Tue, 13 Oct 2020 23:31:41 +0300 Subject: [PATCH 50/51] =?UTF-8?q?=D0=91=D0=B5=D1=82=D0=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- core/assets/bundles/bundle_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 684b957989..62e127665f 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -20,7 +20,7 @@ gameover = Игра окончена gameover.pvp = [accent]{0}[] команда победила! highscore = [accent]Новый рекорд! copied = Скопировано. -indev.popup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Звуки и музыка не готовы/отсутствуют\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[]. +indev.popup = [accent]v6[] находится на стадии [accent]beta[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Звуки и музыка не готовы/отсутствуют\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[]. indev.notready = Эта часть игры ещё не готова load.sound = Звуки From e612213969498bfd67e463e0537dd134ed4174c2 Mon Sep 17 00:00:00 2001 From: Felix Corvus Date: Wed, 14 Oct 2020 00:44:10 +0300 Subject: [PATCH 51/51] Update bundle_ru.properties --- core/assets/bundles/bundle_ru.properties | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 62e127665f..e8d7053ce6 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -331,7 +331,7 @@ editor.generation = Генерация: editor.ingame = Редактировать в игре editor.publish.workshop = Опубликовать в Мастерской editor.newmap = Новая карта -editor.center = Центр +editor.center = Центрировать workshop = Мастерская waves.title = Волны waves.remove = Удалить @@ -652,6 +652,8 @@ bullet.homing = [stat]самонаводящийся bullet.shock = [stat]шоковый bullet.frag = [stat]осколочный bullet.knockback = [stat]{0}[lightgray] отдачи +bullet.pierce = пробиваемость: [stat]{0}[lightgray] +bullet.infinitepierce = [stat]бесконечная пробиваемость bullet.freezing = [stat]замораживающий bullet.tarred = [stat]замедляющий, горючий bullet.multiplier = [stat]{0}[lightgray]x множитель боеприпасов @@ -858,7 +860,7 @@ rules.title.unit = Боевые единицы rules.title.experimental = Экспериментально rules.title.environment = Окружение rules.lighting = Освещение -rules.enemyLights = Вражеское освещение +rules.enemyLights = Вражеские огни rules.fire = Огонь rules.explosions = Урон от взрывов блоков/единиц rules.ambientlight = Окружающий свет