Fixed Eclipse generating pointless warnings about facets

This commit is contained in:
Anuken
2017-08-09 14:59:31 -04:00
parent 09985e30fe
commit cd4014f86a
8 changed files with 23 additions and 22 deletions

View File

@@ -6,6 +6,7 @@ import static io.anuke.ucore.scene.actions.Actions.*;
import com.badlogic.gdx.Application.ApplicationType;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.utils.Align;
@@ -62,7 +63,7 @@ public class UI extends SceneModule{
Dialog.closePadT = 4;
Textures.load("sprites/");
Textures.repeatWrap("conveyort", "back");
Textures.repeatWrap("conveyort", Gdx.app.getType() == ApplicationType.WebGL ? "back-web" : "back");
}
void drawBackground(){
@@ -78,7 +79,10 @@ public class UI extends SceneModule{
float scale = Unit.dp.inPixels(1f);
batch.draw(Textures.get("back"), 0, 0, w, h, 0, 0, (float)w/h/scale * h/Textures.get("back").getHeight()/4f, -1f/scale * h/Textures.get("back").getHeight()/4f);
Texture texture = Textures.get(Gdx.app.getType() == ApplicationType.WebGL ? "back-web" : "back");
batch.draw(texture,
0, 0, w, h, 0, 0, (float)w/h/scale * h/texture.getHeight()/4f, -1f/scale * h/texture.getHeight()/4f);
for(int x = 0; x < tw; x ++){
float offset = (Timers.time()*2*(x%2-0.5f))/32f;