Some small tweaks on first level
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@@ -166,7 +166,10 @@ public class SectorPresets{
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new TimerObjective("@objective.enemiesapproaching",30 * 60).withMarkers(
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new TimerObjective("@objective.enemiesapproaching",30 * 60).withMarkers(
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new TextMarker("Enemy incoming, prepare to defend.", 276f * 8f, 133f * 8f)
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new TextMarker("Enemy incoming, prepare to defend.", 276f * 8f, 133f * 8f)
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).withFlags("defStart"),
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).withFlags("defStart"),
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new DestroyUnitsObjective(2).withFlags("defDone")
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new DestroyUnitsObjective(2).withFlags("defDone"),
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new BuildCountObjective(Blocks.coreBastion, 1).withMarkers(
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new TextMarker("The enemy is vulnerable, go on the offensive.", 276f * 8f, 133f * 8f)
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)
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);
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);
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};
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};
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}};
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}};
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