Command center name added / Regression fix
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@@ -278,9 +278,11 @@ public class BlockFx extends FxList implements ContentList{
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Draw.reset();
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});
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commandSend = new Effect(30, e -> {
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commandSend = new Effect(28, e -> {
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Draw.color(Palette.command);
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Lines.stroke(e.fout() * 2f);
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Lines.poly(e.x, e.y, 40, 4f + e.fin() * 120f);
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Lines.poly(e.x, e.y, 40, 4f + e.finpow() * 120f);
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Draw.color();
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});
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}
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}
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@@ -65,7 +65,7 @@ public class OverlayRenderer{
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Vector2 vec = Graphics.world(input.getMouseX(), input.getMouseY());
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Tile tile = world.tileWorld(vec.x, vec.y);
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if(tile != null && tile.block() != Blocks.air && tile.getTeam() == players[0].getTeam()){
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if(tile != null && tile.block() != Blocks.air && tile.target().getTeam() == players[0].getTeam()){
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Tile target = tile.target();
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if(showBlockDebug && target.entity != null){
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@@ -3,6 +3,8 @@ package io.anuke.mindustry.graphics;
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import com.badlogic.gdx.graphics.Color;
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public class Palette{
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public static final Color command = Color.valueOf("eab678");
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public static final Color bulletYellow = Color.valueOf("ffeec9");
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public static final Color bulletYellowBack = Color.valueOf("f9c87a");
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@@ -11,6 +11,7 @@ import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.entities.units.BaseUnit;
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import io.anuke.mindustry.entities.units.UnitCommand;
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import io.anuke.mindustry.gen.Call;
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import io.anuke.mindustry.graphics.Palette;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.meta.BlockFlag;
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@@ -26,7 +27,7 @@ import static io.anuke.mindustry.Vars.*;
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public class CommandCenter extends Block{
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protected TextureRegion[] commandRegions = new TextureRegion[UnitCommand.values().length];
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protected Color topColor = Color.valueOf("eab678");
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protected Color topColor = Palette.command;
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protected Color bottomColor = Color.valueOf("5e5e5e");
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protected Effect effect = BlockFx.commandSend;
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