No Erekir default AI / Core unit tweaks

This commit is contained in:
Anuken
2022-02-06 20:54:57 -05:00
parent cb110e5e6f
commit ce82b3943e
13 changed files with 147 additions and 73 deletions

View File

@@ -2546,7 +2546,7 @@ public class Blocks{
thrusterLength = 34/4f;
armor = 5f;
unitCapModifier = 6;
unitCapModifier = 4;
researchCostMultiplier = 0.07f;
}};
@@ -2561,7 +2561,7 @@ public class Blocks{
thrusterLength = 40/4f;
armor = 10f;
unitCapModifier = 10;
unitCapModifier = 8;
researchCostMultiplier = 0.11f;
}};
@@ -2576,7 +2576,7 @@ public class Blocks{
thrusterLength = 48/4f;
armor = 15f;
unitCapModifier = 14;
unitCapModifier = 12;
researchCostMultiplier = 0.11f;
}};

View File

@@ -2674,14 +2674,12 @@ public class UnitTypes{
//endregion
//region erekir - mech
bulwark = new UnitType("bulwark"){{
bulwark = new ErekirUnitType("bulwark"){{
drag = 0.1f;
speed = 0.6f;
hitSize = 23f;
health = 7000;
armor = 5f;
outlineColor = Pal.darkOutline;
envDisabled = Env.space;
abilities.add(new ShieldArcAbility(){{
region = "bulwark-shield";
@@ -2771,14 +2769,12 @@ public class UnitTypes{
}});
}};
krepost = new UnitType("krepost"){{
krepost = new ErekirUnitType("krepost"){{
drag = 0.1f;
speed = 1.1f;
hitSize = 44f;
health = 18000;
armor = 8f;
outlineColor = Pal.darkOutline;
envDisabled = Env.space;
rotateSpeed = 1.6f;
lockLegBase = true;
legContinuousMove = true;
@@ -2887,11 +2883,10 @@ public class UnitTypes{
//endregion
//region erekir - flying
quell = new UnitType("quell"){{
quell = new ErekirUnitType("quell"){{
defaultController = FlyingFollowAI::new;
envDisabled = 0;
outlineColor = Pal.darkOutline;
lowAltitude = false;
flying = true;
drag = 0.06f;
@@ -2953,11 +2948,10 @@ public class UnitTypes{
);
}};
disrupt = new UnitType("disrupt"){{
disrupt = new ErekirUnitType("disrupt"){{
defaultController = FlyingFollowAI::new;
envDisabled = 0;
outlineColor = Pal.darkOutline;
lowAltitude = false;
flying = true;
drag = 0.07f;
@@ -3122,12 +3116,11 @@ public class UnitTypes{
//region erekir - core
//TODO bad name
evoke = new UnitType("evoke"){{
evoke = new ErekirUnitType("evoke"){{
defaultController = BuilderAI::new;
isCounted = false;
envDisabled = 0;
outlineColor = Pal.darkOutline;
lowAltitude = false;
mineWalls = true;
mineFloor = false;
@@ -3136,15 +3129,14 @@ public class UnitTypes{
mineSpeed = 4f;
mineTier = 4;
buildSpeed = 0.8f;
drag = 0.06f;
speed = 2.9f;
rotateSpeed = 9f;
accel = 0.1f;
drag = 0.08f;
speed = 5.3f;
rotateSpeed = 7f;
accel = 0.09f;
itemCapacity = 60;
health = 300f;
armor = 1f;
hitSize = 9f;
commandLimit = 5;
engineSize = 0;
setEnginesMirror(
@@ -3152,43 +3144,37 @@ public class UnitTypes{
new UnitEngine(23 / 4f, -22 / 4f, 2.2f, 315f)
);
weapons.add(new Weapon(){{
reload = 17f;
weapons.add(new RepairBeamWeapon(){{
reload = 25f;
x = 0f;
y = 1f;
top = false;
y = 6.5f;
rotate = false;
shootY = 0f;
beamWidth = 0.7f;
repairSpeed = 0.25f;
aimDst = 0f;
shootCone = 15f;
fractionRepair = true;
mirror = false;
bullet = new LaserBoltBulletType(){{
speed = 4.2f;
frontColor = Color.white;
backColor = hitColor = trailColor = Pal.accent;
targetUnits = false;
targetBuildings = true;
autoTarget = false;
controllable = true;
laserColor = Pal.accent;
healColor = Pal.accent;
height = 6f;
trailLength = 5;
trailWidth = 2f;
healColor = Pal.accent;
healPercent = 1f;
healAmount = 25f;
collidesTeam = true;
lifetime = 31f;
shootEffect = Fx.colorSpark;
hitEffect = smokeEffect = despawnEffect = Fx.hitLaserColor;
//TODO 0, or 1?
damage = 0;
bullet = new BulletType(){{
maxRange = 70f;
}};
}});
}};
incite = new UnitType("incite"){{
incite = new ErekirUnitType("incite"){{
defaultController = BuilderAI::new;
isCounted = false;
envDisabled = 0;
outlineColor = Pal.darkOutline;
lowAltitude = false;
flying = true;
mineWalls = true;
@@ -3206,7 +3192,6 @@ public class UnitTypes{
health = 600f;
armor = 2f;
hitSize = 18f;
commandLimit = 7;
buildBeamOffset = 10f;
engineSize = 0;
payloadCapacity = Mathf.sqr(2f) * tilePayload;
@@ -3243,12 +3228,11 @@ public class UnitTypes{
}});
}};
emanate = new UnitType("emanate"){{
emanate = new ErekirUnitType("emanate"){{
defaultController = BuilderAI::new;
isCounted = false;
envDisabled = 0;
outlineColor = Pal.darkOutline;
lowAltitude = false;
flying = true;
targetAir = false;
@@ -3266,7 +3250,6 @@ public class UnitTypes{
health = 1300f;
armor = 3f;
hitSize = 36f;
commandLimit = 9;
buildBeamOffset = 72f / 4f;
engineSize = 0;
payloadCapacity = Mathf.sqr(3f) * tilePayload;
@@ -3328,14 +3311,14 @@ public class UnitTypes{
internal = true;
}};
manifold = new UnitType("manifold"){{
manifold = new ErekirUnitType("manifold"){{
defaultController = CargoAI::new;
defaultAI = true;
isCounted = false;
allowedInPayloads = false;
logicControllable = false;
envDisabled = 0;
outlineColor = Pal.darkOutline;
lowAltitude = false;
flying = true;
drag = 0.06f;
@@ -3345,7 +3328,6 @@ public class UnitTypes{
itemCapacity = 60;
health = 200f;
hitSize = 11f;
commandLimit = 0;
engineSize = 2.3f;
engineOffset = 6.5f;
hidden = true;
@@ -3355,9 +3337,10 @@ public class UnitTypes{
);
}};
assemblyDrone = new UnitType("assembly-drone"){{
assemblyDrone = new ErekirUnitType("assembly-drone"){{
defaultController = AssemblerAI::new;
defaultAI = true;
flying = true;
drag = 0.06f;
accel = 0.11f;