Fallback atlas / Bugfixes / Cleanup
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@@ -40,6 +40,11 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform
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Vars.platform = this;
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beginTime = Time.millis();
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//debug GL information
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Log.info("[GL] Version: @", graphics.getGLVersion());
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Log.info("[GL] Max texture size: @", Gl.getInt(Gl.maxTextureSize));
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Log.info("[GL] OpenGL 3.0 context: @", gl30 != null);
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Time.setDeltaProvider(() -> {
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float result = Core.graphics.getDeltaTime() * 60f;
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return (Float.isNaN(result) || Float.isInfinite(result)) ? 1f : Mathf.clamp(result, 0.0001f, 60f / 10f);
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@@ -65,7 +70,8 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform
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Fonts.loadDefaultFont();
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assets.load(new AssetDescriptor<>("sprites/sprites.atlas", TextureAtlas.class)).loaded = t -> {
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//load fallback atlas if max texture size is below 4096
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assets.load(new AssetDescriptor<>(Gl.getInt(Gl.maxTextureSize) >= 4096 ? "sprites/sprites.atlas" : "sprites/fallback/sprites.atlas", TextureAtlas.class)).loaded = t -> {
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atlas = (TextureAtlas)t;
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Fonts.mergeFontAtlas(atlas);
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};
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@@ -26,7 +26,7 @@ public class BlockRenderer implements Disposable{
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public final FloorRenderer floor = new FloorRenderer();
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private Seq<Tile> requests = new Seq<>(false, initialRequests, Tile.class);
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private Seq<Tile> tileview = new Seq<>(false, initialRequests, Tile.class);
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private int lastCamX, lastCamY, lastRangeX, lastRangeY;
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private float brokenFade = 0f;
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@@ -34,6 +34,7 @@ public class BlockRenderer implements Disposable{
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private FrameBuffer fog = new FrameBuffer();
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private Seq<Tilec> outArray2 = new Seq<>();
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private Seq<Tile> shadowEvents = new Seq<>();
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private IntSet processedEntities = new IntSet();
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private boolean displayStatus = false;
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public BlockRenderer(){
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@@ -185,7 +186,8 @@ public class BlockRenderer implements Disposable{
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return;
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}
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requests.clear();
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tileview.clear();
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processedEntities.clear();
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int minx = Math.max(avgx - rangex - expandr, 0);
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int miny = Math.max(avgy - rangey - expandr, 0);
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@@ -197,16 +199,19 @@ public class BlockRenderer implements Disposable{
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boolean expanded = (Math.abs(x - avgx) > rangex || Math.abs(y - avgy) > rangey);
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Tile tile = world.rawTile(x, y);
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Block block = tile.block();
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//link to center
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if(tile.entity != null) tile = tile.entity.tile();
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if(block != Blocks.air && tile.isCenter() && block.cacheLayer == CacheLayer.normal){
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if(block != Blocks.air && block.cacheLayer == CacheLayer.normal && (tile.entity == null || !processedEntities.contains(tile.entity.id()))){
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if(block.expanded || !expanded){
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requests.add(tile);
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tileview.add(tile);
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if(tile.entity != null) processedEntities.add(tile.entity.id());
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}
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if(tile.entity != null && tile.entity.power() != null && tile.entity.power().links.size > 0){
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for(Tilec other : tile.entity.getPowerConnections(outArray2)){
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if(other.block() instanceof PowerNode){ //TODO need a generic way to render connections!
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requests.add(other.tile());
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tileview.add(other.tile());
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}
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}
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}
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@@ -223,8 +228,8 @@ public class BlockRenderer implements Disposable{
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public void drawBlocks(){
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drawDestroyed();
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for(int i = 0; i < requests.size; i++){
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Tile tile = requests.items[i];
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for(int i = 0; i < tileview.size; i++){
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Tile tile = tileview.items[i];
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Block block = tile.block();
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Tilec entity = tile.entity;
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