Merge pull request #62 from Anuken/ui-refactor

UI refactor
This commit is contained in:
Anuken
2018-01-05 09:51:55 -08:00
committed by GitHub
51 changed files with 646 additions and 721 deletions
+1 -1
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@@ -21,7 +21,7 @@ allprojects {
appName = "Mindustry" appName = "Mindustry"
gdxVersion = '1.9.8' gdxVersion = '1.9.8'
aiVersion = '1.8.1' aiVersion = '1.8.1'
uCoreVersion = 'b882f59'; uCoreVersion = '5e4e43ed39';
} }
repositories { repositories {
+3 -1
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@@ -14,15 +14,17 @@ text.joingame=Join Game
text.quit=Quit text.quit=Quit
text.about.button=About text.about.button=About
text.name=Name: text.name=Name:
text.public=Public
text.players={0} players online text.players={0} players online
text.players.single={0} player online text.players.single={0} player online
text.server.kicked.kick=You have been kicked from the server! text.server.kicked.kick=You have been kicked from the server!
text.server.kicked.invalidPassword=Invalid password! text.server.kicked.invalidPassword=Invalid password!
text.server.connected=A player has joined. text.server.connected={0} has joined.
text.server.disconnected={0} has disconnected. text.server.disconnected={0} has disconnected.
text.nohost=Can't host server on a custom map! text.nohost=Can't host server on a custom map!
text.hostserver=Host Server text.hostserver=Host Server
text.host=Host text.host=Host
text.hosting=[accent]Opening server...
text.hosts.refresh=Refresh text.hosts.refresh=Refresh
text.hosts.discovering=Discovering LAN games text.hosts.discovering=Discovering LAN games
text.hosts.none=[lightgray]No games found! text.hosts.none=[lightgray]No games found!
+14 -14
View File
@@ -243,9 +243,9 @@ public class Control extends Module{
for(Block block : Block.getAllBlocks()){ for(Block block : Block.getAllBlocks()){
block.onReset(); block.onReset();
} }
ui.updateItems(); ui.hudfrag.updateItems();
ui.updateWeapons(); ui.weaponfrag.updateWeapons();
} }
public void play(){ public void play(){
@@ -264,8 +264,8 @@ public class Control extends Module{
if(mode.infiniteResources){ if(mode.infiniteResources){
Arrays.fill(items, 999999999); Arrays.fill(items, 999999999);
} }
ui.updateItems(); ui.hudfrag.updateItems();
GameState.set(State.playing); GameState.set(State.playing);
} }
@@ -293,7 +293,7 @@ public class Control extends Module{
} }
public void playMap(Map map){ public void playMap(Map map){
Vars.ui.showLoading(); ui.loadfrag.show();
saves.resetSave(); saves.resetSave();
Timers.run(16, ()->{ Timers.run(16, ()->{
@@ -302,7 +302,7 @@ public class Control extends Module{
play(); play();
}); });
Timers.run(18, ()-> ui.hideLoading()); Timers.run(18, ()-> ui.loadfrag.hide());
} }
public GameMode getMode(){ public GameMode getMode(){
@@ -403,7 +403,7 @@ public class Control extends Module{
} }
Effects.effect(Fx.coreexplosion, core.worldx(), core.worldy()); Effects.effect(Fx.coreexplosion, core.worldx(), core.worldy());
Timers.run(60, ()-> ui.showRestart()); Timers.run(60, ()-> ui.restart.show());
} }
float waveSpacing(){ float waveSpacing(){
@@ -602,23 +602,23 @@ public class Control extends Module{
} }
if(shouldUpdateItems && (Timers.get("updateItems", 8) || GameState.is(State.paused))){ if(shouldUpdateItems && (Timers.get("updateItems", 8) || GameState.is(State.paused))){
ui.updateItems(); ui.hudfrag.updateItems();
shouldUpdateItems = false; shouldUpdateItems = false;
} }
if(!GameState.is(State.menu)){ if(!GameState.is(State.menu)){
input.update(); input.update();
if(Inputs.keyTap("pause") && !ui.isGameOver() && !Net.active() && (GameState.is(State.paused) || GameState.is(State.playing))){ if(Inputs.keyTap("pause") && !ui.restart.isShown() && !Net.active() && (GameState.is(State.paused) || GameState.is(State.playing))){
GameState.set(GameState.is(State.playing) ? State.paused : State.playing); GameState.set(GameState.is(State.playing) ? State.paused : State.playing);
} }
if(Inputs.keyTap("menu")){ if(Inputs.keyTap("menu")){
if(GameState.is(State.paused)){ if(GameState.is(State.paused)){
ui.hideMenu(); ui.paused.hide();
GameState.set(State.playing); GameState.set(State.playing);
}else if (!ui.isGameOver()){ }else if (!ui.restart.isShown()){
ui.showMenu(); ui.paused.show();
GameState.set(State.paused); GameState.set(State.paused);
} }
} }
@@ -634,7 +634,7 @@ public class Control extends Module{
player.heal(); player.heal();
player.add(); player.add();
Effects.sound("respawn"); Effects.sound("respawn");
ui.fadeRespawn(false); ui.hudfrag.fadeRespawn(false);
} }
} }
+13 -21
View File
@@ -46,9 +46,10 @@ public class NetClient extends Module {
connecting = true; connecting = true;
gotEntities = false; gotEntities = false;
kicked = false; kicked = false;
Gdx.app.postRunnable(() -> { Gdx.app.postRunnable(() -> {
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
Vars.ui.showLoading("$text.connecting.data"); Vars.ui.loadfrag.show("$text.connecting.data");
}); });
ConnectPacket c = new ConnectPacket(); ConnectPacket c = new ConnectPacket();
@@ -59,7 +60,7 @@ public class NetClient extends Module {
Timers.runTask(dataTimeout, () -> { Timers.runTask(dataTimeout, () -> {
if(!gotEntities){ if(!gotEntities){
Gdx.app.error("Mindustry", "Failed to load data!"); Gdx.app.error("Mindustry", "Failed to load data!");
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
Net.disconnect(); Net.disconnect();
} }
}); });
@@ -69,9 +70,7 @@ public class NetClient extends Module {
if(kicked) return; if(kicked) return;
Gdx.app.postRunnable(() -> { Gdx.app.postRunnable(() -> {
Timers.runFor(3f, () -> { Timers.runFor(3f, Vars.ui.loadfrag::hide);
Vars.ui.hideLoading();
});
GameState.set(State.menu); GameState.set(State.menu);
@@ -96,8 +95,8 @@ public class NetClient extends Module {
GameState.set(State.playing); GameState.set(State.playing);
connecting = false; connecting = false;
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
Vars.ui.hideJoinGame(); Vars.ui.join.hide();
}); });
}); });
@@ -170,9 +169,7 @@ public class NetClient extends Module {
Timers.resetTime(packet.time + (float)(TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0)); Timers.resetTime(packet.time + (float)(TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0));
Gdx.app.postRunnable(() -> { Gdx.app.postRunnable(Vars.ui.hudfrag::updateItems);
Vars.ui.updateItems();
});
}); });
Net.handle(EnemySpawnPacket.class, spawn -> { Net.handle(EnemySpawnPacket.class, spawn -> {
@@ -199,7 +196,7 @@ public class NetClient extends Module {
//TODO shoot effects for enemies, clientside as well as serverside //TODO shoot effects for enemies, clientside as well as serverside
BulletType type = (BulletType) BaseBulletType.getByID(packet.type); BulletType type = (BulletType) BaseBulletType.getByID(packet.type);
Entity owner = Vars.control.enemyGroup.getByID(packet.owner); Entity owner = Vars.control.enemyGroup.getByID(packet.owner);
Bullet bullet = new Bullet(type, owner, packet.x, packet.y, packet.angle).add(); new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
}); });
Net.handle(BlockDestroyPacket.class, packet -> { Net.handle(BlockDestroyPacket.class, packet -> {
@@ -217,7 +214,6 @@ public class NetClient extends Module {
}); });
Net.handle(BlockSyncPacket.class, packet -> { Net.handle(BlockSyncPacket.class, packet -> {
//TODO implementation, load data...
DataInputStream stream = new DataInputStream(packet.stream); DataInputStream stream = new DataInputStream(packet.stream);
try{ try{
@@ -247,13 +243,9 @@ public class NetClient extends Module {
} }
}); });
Net.handle(Player.class, player -> { Net.handle(Player.class, Player::add);
player.add();
});
Net.handle(ChatPacket.class, packet -> { Net.handle(ChatPacket.class, packet -> Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(packet.name, packet.text)));
Gdx.app.postRunnable(() -> Vars.ui.addChatMessage(packet.name, packet.text));
});
Net.handle(KickPacket.class, packet -> { Net.handle(KickPacket.class, packet -> {
kicked = true; kicked = true;
@@ -280,7 +272,7 @@ public class NetClient extends Module {
Net.send(packet, SendMode.tcp); Net.send(packet, SendMode.tcp);
if(Net.server()){ if(Net.server()){
Vars.ui.addChatMessage(Vars.player.name, packet.text); Vars.ui.chatfrag.addMessage(packet.text, Vars.player.name);
} }
} }
@@ -314,7 +306,7 @@ public class NetClient extends Module {
if(Timers.get("syncPlayer", playerSyncTime)){ if(Timers.get("syncPlayer", playerSyncTime)){
PositionPacket packet = new PositionPacket(); PositionPacket packet = new PositionPacket();
packet.data = Vars.player.getInterpolator().type.write(Vars.player); packet.data = Vars.player.getInterpolator().type.write(Vars.player);
Net.send(packet, SendMode.udp); //TODO udp instead? Net.send(packet, SendMode.udp);
} }
} }
} }
@@ -1,7 +1,6 @@
package io.anuke.mindustry.core; package io.anuke.mindustry.core;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.IntArray; import com.badlogic.gdx.utils.IntArray;
import com.badlogic.gdx.utils.IntMap; import com.badlogic.gdx.utils.IntMap;
import com.badlogic.gdx.utils.TimeUtils; import com.badlogic.gdx.utils.TimeUtils;
@@ -22,7 +21,6 @@ import io.anuke.mindustry.resource.Weapon;
import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.UCore; import io.anuke.ucore.UCore;
import io.anuke.ucore.core.Effects.Effect;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.Entity; import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.modules.Module; import io.anuke.ucore.modules.Module;
@@ -42,9 +40,7 @@ public class NetServer extends Module{
public NetServer(){ public NetServer(){
Net.handleServer(Connect.class, connect -> { Net.handleServer(Connect.class, connect -> UCore.log("Connection found: " + connect.addressTCP));
UCore.log("Connection found: " + connect.addressTCP);
});
Net.handleServer(ConnectPacket.class, packet -> { Net.handleServer(ConnectPacket.class, packet -> {
int id = Net.getLastConnection(); int id = Net.getLastConnection();
@@ -68,14 +64,11 @@ public class NetServer extends Module{
UCore.log("Packed " + outc.size() + " COMPRESSED bytes of data."); UCore.log("Packed " + outc.size() + " COMPRESSED bytes of data.");
//TODO compress and uncompress when sending
data.stream = new ByteArrayInputStream(outc.toByteArray()); data.stream = new ByteArrayInputStream(outc.toByteArray());
Net.sendStream(id, data); Net.sendStream(id, data);
Gdx.app.postRunnable(() -> { Gdx.app.postRunnable(() -> {
Vars.ui.showInfo("$text.server.connected");
EntityDataPacket dp = new EntityDataPacket(); EntityDataPacket dp = new EntityDataPacket();
Player player = new Player(); Player player = new Player();
@@ -94,6 +87,8 @@ public class NetServer extends Module{
Net.sendExcept(id, player, SendMode.tcp); Net.sendExcept(id, player, SendMode.tcp);
Net.sendTo(id, dp, SendMode.tcp); Net.sendTo(id, dp, SendMode.tcp);
Vars.ui.showInfo(Bundles.format("text.server.connected", packet.name));
}); });
}); });
@@ -162,17 +157,6 @@ public class NetServer extends Module{
}); });
} }
//TODO decide whether to use effects
public void sendEffect(Effect effect, Color color, float x, float y, float rotation){
EffectPacket packet = new EffectPacket();
packet.id = effect.id;
packet.color = Color.rgba8888(color);
packet.x = x;
packet.y = y;
packet.rotation = rotation;
Net.send(packet, SendMode.udp);
}
public void handleBullet(BulletType type, Entity owner, float x, float y, float angle, short damage){ public void handleBullet(BulletType type, Entity owner, float x, float y, float angle, short damage){
BulletPacket packet = new BulletPacket(); BulletPacket packet = new BulletPacket();
packet.x = x; packet.x = x;
@@ -281,8 +265,6 @@ public class NetServer extends Module{
int h = 12; int h = 12;
sendBlockSync(id, x, y, w, h); sendBlockSync(id, x, y, w, h);
} }
//TODO sync to each player entity
} }
} }
@@ -322,8 +304,6 @@ public class NetServer extends Module{
throw new RuntimeException(e); throw new RuntimeException(e);
} }
//TODO finish
packet.stream = new ByteArrayInputStream(bs.toByteArray()); packet.stream = new ByteArrayInputStream(bs.toByteArray());
Net.sendStream(client, packet); Net.sendStream(client, packet);
@@ -38,7 +38,6 @@ import static io.anuke.ucore.core.Core.batch;
import static io.anuke.ucore.core.Core.camera; import static io.anuke.ucore.core.Core.camera;
public class Renderer extends RendererModule{ public class Renderer extends RendererModule{
private final static int chunksize = 32;
private final static float shieldHitDuration = 18f; private final static float shieldHitDuration = 18f;
public Surface shadowSurface, shieldSurface, indicatorSurface; public Surface shadowSurface, shieldSurface, indicatorSurface;
@@ -101,7 +100,7 @@ public class Renderer extends RendererModule{
//TODO identify the source of this bug //TODO identify the source of this bug
if(control.core == null){ if(control.core == null){
ui.showGameError(); ui.showError("$text.error.crashmessage");
GameState.set(State.menu); GameState.set(State.menu);
return; return;
} }
@@ -218,7 +217,7 @@ public class Renderer extends RendererModule{
Draw.tscl(0.25f/2); Draw.tscl(0.25f/2);
for(Player player : Vars.control.playerGroup.all()){ for(Player player : Vars.control.playerGroup.all()){
if(!player.isLocal){ if(!player.isLocal){
Draw.text(player.name, player.x, player.y + 6); Draw.text(player.name, player.x, player.y + 7);
} }
} }
Draw.tscl(Vars.fontscale); Draw.tscl(Vars.fontscale);
@@ -352,13 +351,13 @@ public class Renderer extends RendererModule{
if(input.breakMode == PlaceMode.holdDelete) if(input.breakMode == PlaceMode.holdDelete)
input.breakMode.draw(tilex, tiley, 0, 0); input.breakMode.draw(tilex, tiley, 0, 0);
}else if(input.breakMode.delete && control.input.drawPlace() && input.recipe == null){ //TODO test! }else if(input.breakMode.delete && control.input.drawPlace() && input.recipe == null){
input.breakMode.draw(control.input.getBlockX(), control.input.getBlockY(), input.breakMode.draw(control.input.getBlockX(), control.input.getBlockY(),
control.input.getBlockEndX(), control.input.getBlockEndY()); control.input.getBlockEndX(), control.input.getBlockEndY());
} }
if(Vars.ui.getTools().confirming){ if(Vars.ui.toolfrag.confirming){
ToolFragment t = Vars.ui.getTools(); ToolFragment t = Vars.ui.toolfrag;
PlaceMode.areaDelete.draw(t.px, t.py, t.px2, t.py2); PlaceMode.areaDelete.draw(t.px, t.py, t.px2, t.py2);
} }
@@ -36,8 +36,7 @@ public class Tutorial{
} }
public void buildUI(table table){ public void buildUI(table table){
//TODO maybe align it to the bottom?
table.atop(); table.atop();
new table("pane"){{ new table("pane"){{
@@ -395,7 +394,7 @@ public class Tutorial{
void onSwitch(){ void onSwitch(){
if(!Vars.control.getWeapons().contains(Weapon.multigun, true)){ if(!Vars.control.getWeapons().contains(Weapon.multigun, true)){
Vars.control.getWeapons().add(Weapon.multigun); Vars.control.getWeapons().add(Weapon.multigun);
Vars.ui.updateWeapons(); Vars.ui.weaponfrag.updateWeapons();
} }
} }
}, },
+54 -397
View File
@@ -3,65 +3,53 @@ package io.anuke.mindustry.core;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Colors; import com.badlogic.gdx.graphics.Colors;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Interpolation; import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align; import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.Mindustry; import io.anuke.mindustry.Mindustry;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.mapeditor.MapEditor;
import io.anuke.mindustry.mapeditor.MapEditorDialog; import io.anuke.mindustry.mapeditor.MapEditorDialog;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.ui.fragments.*; import io.anuke.mindustry.ui.fragments.*;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Blocks;
import io.anuke.mindustry.world.blocks.types.Configurable;
import io.anuke.ucore.core.*; import io.anuke.ucore.core.*;
import io.anuke.ucore.function.Consumer; import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.function.Listenable; import io.anuke.ucore.function.Listenable;
import io.anuke.ucore.modules.SceneModule; import io.anuke.ucore.modules.SceneModule;
import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.Skin; import io.anuke.ucore.scene.Skin;
import io.anuke.ucore.scene.actions.Actions; import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.builders.build; import io.anuke.ucore.scene.builders.build;
import io.anuke.ucore.scene.builders.label; import io.anuke.ucore.scene.ui.Dialog;
import io.anuke.ucore.scene.builders.table; import io.anuke.ucore.scene.ui.TextField;
import io.anuke.ucore.scene.event.Touchable;
import io.anuke.ucore.scene.ui.*;
import io.anuke.ucore.scene.ui.TextField.TextFieldFilter; import io.anuke.ucore.scene.ui.TextField.TextFieldFilter;
import io.anuke.ucore.scene.ui.TextField.TextFieldFilter.DigitsOnlyFilter; import io.anuke.ucore.scene.ui.TooltipManager;
import io.anuke.ucore.scene.ui.Window.WindowStyle;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.scene.ui.layout.Unit; import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Strings;
import java.io.IOException; import static io.anuke.mindustry.Vars.control;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.ucore.scene.actions.Actions.*; import static io.anuke.ucore.scene.actions.Actions.*;
public class UI extends SceneModule{ public class UI extends SceneModule{
Table loadingtable, configtable; public AboutDialog about;
MindustrySettingsDialog prefs; public RestartDialog restart;
MindustryKeybindDialog keys; public LevelDialog levels;
MapEditorDialog editorDialog; public LoadDialog load;
Dialog about, restart, levels, upgrades, load, settingserror, gameerror, discord, join; public DiscordDialog discord;
MenuDialog menu; public JoinDialog join;
Tooltip tooltip; public HostDialog host;
Tile configTile; public PausedDialog paused;
MapEditor editor; public SettingsMenuDialog settings;
boolean wasPaused = false; public ControlsDialog controls;
public MapEditorDialog editor;
private Fragment menufrag = new MenuFragment(), public UpgradeDialog upgrades;
toolfrag = new ToolFragment(),
hudfrag = new HudFragment(), public final MenuFragment menufrag = new MenuFragment();
placefrag = new PlacementFragment(), public final ToolFragment toolfrag = new ToolFragment();
weaponfrag = new WeaponFragment(), public final HudFragment hudfrag = new HudFragment();
chatfrag = new ChatFragment(), public final PlacementFragment placefrag = new PlacementFragment();
listfrag = new PlayerListFragment(); public final WeaponFragment weaponfrag = new WeaponFragment();
public final ChatFragment chatfrag = new ChatFragment();
public final PlayerListFragment listfrag = new PlayerListFragment();
public final BackgroundFragment backfrag = new BackgroundFragment();
public final LoadingFragment loadfrag = new LoadingFragment();
public final BlockConfigFragment configfrag = new BlockConfigFragment();
public UI() { public UI() {
Dialog.setShowAction(()-> sequence( Dialog.setShowAction(()-> sequence(
@@ -89,7 +77,7 @@ public class UI extends SceneModule{
TooltipManager.getInstance().animations = false; TooltipManager.getInstance().animations = false;
Settings.setErrorHandler(()-> Timers.run(1f, ()-> settingserror.show())); Settings.setErrorHandler(()-> Timers.run(1f, ()-> showError("[crimson]Failed to access local storage.\nSettings will not be saved.")));
Settings.defaults("pixelate", true); Settings.defaults("pixelate", true);
@@ -114,261 +102,65 @@ public class UI extends SceneModule{
Colors.put("breakStart", Color.YELLOW); Colors.put("breakStart", Color.YELLOW);
Colors.put("breakInvalid", Color.RED); Colors.put("breakInvalid", Color.RED);
} }
@Override
protected void loadSkin(){ protected void loadSkin(){
skin = new Skin(Gdx.files.internal("ui/uiskin.json"), Core.atlas); skin = new Skin(Gdx.files.internal("ui/uiskin.json"), Core.atlas);
} }
void drawBackground(){
int w = (int)screen.x;
int h = (int)screen.y;
Draw.color();
TextureRegion back = Draw.region("background");
float backscl = Unit.dp.scl(5f);
Draw.alpha(0.7f);
Core.batch.draw(back, w/2 - back.getRegionWidth()*backscl/2 +240f, h/2 - back.getRegionHeight()*backscl/2 + 250f,
back.getRegionWidth()*backscl, back.getRegionHeight()*backscl);
float logoscl = (int)Unit.dp.scl(7);
TextureRegion logo = skin.getRegion("logotext");
float logow = logo.getRegionWidth()*logoscl;
float logoh = logo.getRegionHeight()*logoscl;
Draw.color();
Core.batch.draw(logo, w/2 - logow/2, h - logoh + 15, logow, logoh);
}
@Override @Override
public void update(){ public void update(){
if(Vars.debug && !Vars.showUI) return; if(Vars.debug && !Vars.showUI) return;
if(GameState.is(State.menu)){
scene.getBatch().getProjectionMatrix().setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
scene.getBatch().begin();
drawBackground();
scene.getBatch().end();
}
scene.act(); scene.act();
scene.draw(); scene.draw();
if(control.showCursor()) { if(control.showCursor()) {
Draw.color(); Draw.color();
float scl = Unit.dp.scl(3f); float scl = Unit.dp.scl(3f);
scene.getBatch().begin();
Draw.rect("controller-cursor", Gdx.input.getX(), Gdx.graphics.getHeight() - Gdx.input.getY(), 16*scl, 16*scl); Graphics.begin();
scene.getBatch().end(); Draw.rect("controller-cursor", Graphics.mouse().x, Graphics.mouse().y, 16*scl, 16*scl);
Graphics.end();
} }
} }
@Override @Override
public void init(){ public void init(){
configtable = new Table();
scene.add(configtable);
if(!Vars.gwt){
editor = new MapEditor();
editorDialog = new MapEditorDialog(editor);
}
settingserror = new Dialog("Warning", "dialog");
settingserror.content().add("[crimson]Failed to access local storage.\nSettings will not be saved.");
settingserror.content().margin(10f);
settingserror.getButtonTable().addButton("OK", settingserror::hide).size(80f, 55f).pad(4);
gameerror = new Dialog("$text.error.crashtitle", "dialog");
gameerror.content().labelWrap("$text.error.crashmessage").width(600f).pad(10f);
gameerror.buttons().addButton("#text.ok", gameerror::hide).size(200f, 50);
editor = new MapEditorDialog();
controls = new ControlsDialog();
restart = new RestartDialog();
join = new JoinDialog(); join = new JoinDialog();
discord = new DiscordDialog();
discord = new Dialog("Discord", "dialog");
discord.content().margin(12f);
discord.content().add("$text.discord");
discord.content().row();
discord.content().add("[orange]"+Vars.discordURL);
discord.buttons().defaults().size(200f, 50);
discord.buttons().addButton("$text.openlink", () -> Mindustry.platforms.openLink(Vars.discordURL));
discord.buttons().addButton("$text.back", discord::hide);
load = new LoadDialog(); load = new LoadDialog();
upgrades = new UpgradeDialog(); upgrades = new UpgradeDialog();
levels = new LevelDialog(); levels = new LevelDialog();
settings = new SettingsMenuDialog();
prefs = new MindustrySettingsDialog(); paused = new PausedDialog();
prefs.setStyle(Core.skin.get("dialog", WindowStyle.class)); about = new AboutDialog();
host = new HostDialog();
menu = new MenuDialog();
prefs.sound.volumePrefs();
prefs.game.sliderPref("difficulty", 1, 0, 2, i -> Bundles.get("setting.difficulty." + (i == 0 ? "easy" : i == 1 ? "normal" : "hard")));
prefs.game.screenshakePref();
prefs.game.checkPref("smoothcam", true);
prefs.game.checkPref("indicators", true);
prefs.game.checkPref("effects", true);
prefs.game.sliderPref("sensitivity", 100, 10, 300, i -> i + "%");
prefs.game.sliderPref("saveinterval", 90, 15, 5*120, i -> Bundles.format("setting.seconds", i));
prefs.graphics.checkPref("fps", false);
prefs.graphics.checkPref("vsync", true, b -> Gdx.graphics.setVSync(b));
prefs.graphics.checkPref("lasers", true);
prefs.graphics.checkPref("healthbars", true);
prefs.graphics.checkPref("pixelate", true, b->{
if(b){
Vars.renderer.pixelSurface.setScale(Core.cameraScale);
Vars.renderer.shadowSurface.setScale(Core.cameraScale);
Vars.renderer.shieldSurface.setScale(Core.cameraScale);
}else{
Vars.renderer.shadowSurface.setScale(1);
Vars.renderer.shieldSurface.setScale(1);
}
renderer.setPixelate(b);
});
Gdx.graphics.setVSync(Settings.getBool("vsync"));
prefs.hidden(()->{
if(!GameState.is(State.menu)){
if(!wasPaused || Net.active())
GameState.set(State.playing);
}
});
prefs.shown(()->{
if(!GameState.is(State.menu)){
wasPaused = GameState.is(State.paused);
if(menu.getScene() != null){
wasPaused = menu.wasPaused;
}
if(!Net.active()) GameState.set(State.paused);
menu.hide();
}
});
keys = new MindustryKeybindDialog();
about = new FloatingDialog("About");
about.addCloseButton();
for(String text : aboutText){
about.content().add(text).left();
about.content().row();
}
restart = new Dialog("$text.gameover", "dialog");
restart.shown(()->{
restart.content().clearChildren();
if(control.isHighScore()){
restart.content().add("$text.highscore").pad(6);
restart.content().row();
}
restart.content().add("$text.lasted").pad(12).get();
restart.content().add("[GREEN]" + control.getWave());
restart.pack();
});
restart.getButtonTable().addButton("$text.menu", ()->{
restart.hide();
GameState.set(State.menu);
control.reset();
}).size(200, 50).pad(3);
build.begin(scene); build.begin(scene);
backfrag.build();
weaponfrag.build(); weaponfrag.build();
hudfrag.build(); hudfrag.build();
configfrag.build();
menufrag.build(); menufrag.build();
placefrag.build(); placefrag.build();
loadingtable = new table("loadDim"){{
touchable(Touchable.enabled);
get().addImage("white").growX()
.height(3f).pad(4f).growX().get().setColor(Colors.get("accent"));
row();
new label("$text.loading"){{
get().setName("namelabel");
}}.pad(10);
row();
get().addImage("white").growX()
.height(3f).pad(4f).growX().get().setColor(Colors.get("accent"));
}}.end().get();
loadingtable.setVisible(false);
toolfrag.build(); toolfrag.build();
chatfrag.build(); chatfrag.build();
listfrag.build(); listfrag.build();
loadfrag.build();
updateItems();
build.end(); build.end();
} }
public void addChatMessage(String sender, String message){
((ChatFragment)chatfrag).addMessage(message, sender);
}
public void showGameError(){
gameerror.show();
}
public void updateWeapons(){
((WeaponFragment)weaponfrag).updateWeapons();
}
public void fadeRespawn(boolean in){
((HudFragment)hudfrag).fadeRespawn(in);
}
public void showConfig(Tile tile){
configTile = tile;
configtable.clear();
((Configurable)tile.block()).buildTable(tile, configtable);
configtable.pack();
configtable.setTransform(true);
configtable.actions(Actions.scaleTo(0f, 1f), Actions.visible(true),
Actions.scaleTo(1f, 1f, 0.07f, Interpolation.pow3Out));
configtable.update(()->{
configtable.setOrigin(Align.center);
Vector2 pos = Graphics.screen(tile.worldx(), tile.worldy());
configtable.setPosition(pos.x, pos.y, Align.center);
if(configTile == null || configTile.block() == Blocks.air){
hideConfig();
}
});
}
public boolean hasConfigMouse(){
Element e = scene.hit(Gdx.input.getX(), Gdx.graphics.getHeight() - Gdx.input.getY(), true);
return e != null && (e == configtable || e.isDescendantOf(configtable));
}
public void hideConfig(){
configtable.actions(Actions.scaleTo(0f, 1f, 0.06f, Interpolation.pow3Out), Actions.visible(false));
}
public void showTextInput(String title, String text, String def, TextFieldFilter filter, Consumer<String> confirmed){ public void showTextInput(String title, String text, String def, TextFieldFilter filter, Consumer<String> confirmed){
new Dialog(title, "dialog"){{ new Dialog(title, "dialog"){{
content().margin(30); content().margin(30).add(text).padRight(6f);
content().add(text).padRight(6f);
TextField field = content().addField(def, t->{}).size(170f, 50f).get(); TextField field = content().addField(def, t->{}).size(170f, 50f).get();
field.setTextFieldFilter((f, c) -> field.getText().length() < 12 && filter.acceptChar(f, c)); field.setTextFieldFilter((f, c) -> field.getText().length() < 12 && filter.acceptChar(f, c));
Mindustry.platforms.addDialog(field); Mindustry.platforms.addDialog(field);
@@ -385,152 +177,17 @@ public class UI extends SceneModule{
showTextInput(title, text, def, (field, c) -> true, confirmed); showTextInput(title, text, def, (field, c) -> true, confirmed);
} }
public void showInfo(String info){
scene.table().add("[accent]" + info).padBottom(Gdx.graphics.getHeight()/2+100f).get().getParent().actions(Actions.fadeOut(4f), Actions.removeActor());
}
public void showError(String text){ public void showError(String text){
new Dialog("$text.error.title", "dialog"){{ new Dialog("$text.error.title", "dialog"){{
content().margin(15); content().margin(15).add(text);
content().add(text);
buttons().addButton("$text.ok", this::hide).size(90, 50).pad(4); buttons().addButton("$text.ok", this::hide).size(90, 50).pad(4);
}}.show(); }}.show();
} }
public void showErrorClose(String text){
new Dialog("$text.error.title", "dialog"){{
content().margin(15);
content().add(text);
buttons().addButton("$text.quit", Gdx.app::exit).size(90, 50).pad(4);
}}.show();
}
public void showLoading(){
showLoading("$text.loading");
}
public void showLoading(String text){
loadingtable.<Label>find("namelabel").setText(text);
loadingtable.setVisible(true);
loadingtable.toFront();
}
public void hideLoading(){
loadingtable.setVisible(false);
}
public void showPrefs(){
prefs.show();
}
public void showControls(){
keys.show();
}
public void showLevels(){
levels.show();
}
public void showLoadGame(){
load.show();
}
public void showJoinGame(){
join.show();
}
public void hideJoinGame(){
join.hide();
}
public void showMenu(){
menu.show();
}
public void hideMenu(){
menu.hide();
if(scene.getKeyboardFocus() != null && scene.getKeyboardFocus() instanceof Dialog){
((Dialog)scene.getKeyboardFocus()).hide();
}
}
public void showRestart(){
restart.show();
}
public void hideTooltip(){
if(tooltip != null)
tooltip.hide();
}
public void showInfo(String info){
scene.table().add(info).get().getParent().actions(Actions.fadeOut(4f), Actions.removeActor());
}
public void showHostServer(){
showTextInput("$text.hostserver", "$text.server.port", Vars.port + "", new DigitsOnlyFilter(), text -> {
int result = Strings.parseInt(text);
if(result == Integer.MIN_VALUE || result >= 65535){
Vars.ui.showError("$text.server.invalidport");
}else{
try{
Net.host(result);
}catch (IOException e){
Vars.ui.showError(Bundles.format("text.server.error", Strings.parseException(e, false)));
}
}
});
}
public void showAbout(){
about.show();
}
public boolean onDialog(){
return scene.getKeyboardFocus() instanceof Dialog;
}
public boolean isGameOver(){
return restart.getScene() != null;
}
public void showUpgrades(){
upgrades.show();
}
public void showDiscord(){
discord.show();
}
public void showEditor(){
editorDialog.show();
}
public MapEditorDialog getEditorDialog(){
return editorDialog;
}
public ToolFragment getTools(){
return (ToolFragment)toolfrag;
}
public MapEditor getEditor(){
return editor;
}
public void reloadLevels(){
((LevelDialog)levels).reload();
}
public boolean isEditing(){
return editorDialog.getScene() != null;
}
public void updateItems(){
((HudFragment)hudfrag).updateItems();
}
public MindustrySettingsDialog getPrefs() {
return prefs;
}
public void showConfirm(String title, String text, Listenable confirmed){ public void showConfirm(String title, String text, Listenable confirmed){
FloatingDialog dialog = new FloatingDialog(title); FloatingDialog dialog = new FloatingDialog(title);
dialog.content().add(text).pad(4f); dialog.content().add(text).pad(4f);
+1 -1
View File
@@ -104,7 +104,7 @@ public class World extends Module{
public Tile tile(int x, int y){ public Tile tile(int x, int y){
if(tiles == null){ if(tiles == null){
ui.showGameError(); ui.showError("$text.error.crashmessage");
GameState.set(State.menu); GameState.set(State.menu);
return null; return null;
} }
@@ -70,7 +70,7 @@ public class Player extends DestructibleEntity implements Syncable{
//TODO respawning doesn't work for multiplayer //TODO respawning doesn't work for multiplayer
if(isLocal) { if(isLocal) {
Vars.control.setRespawnTime(respawnduration); Vars.control.setRespawnTime(respawnduration);
ui.fadeRespawn(true); ui.hudfrag.fadeRespawn(true);
}else{ }else{
Timers.run(respawnduration, () -> { Timers.run(respawnduration, () -> {
heal(); heal();
@@ -11,7 +11,6 @@ import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.types.Configurable; import io.anuke.mindustry.world.blocks.types.Configurable;
import io.anuke.ucore.core.Graphics; import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Inputs; import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.layout.Unit; import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.scene.utils.Cursors; import io.anuke.ucore.scene.utils.Cursors;
@@ -58,8 +57,7 @@ public class AndroidInput extends InputHandler{
@Override @Override
public boolean touchDown(int screenX, int screenY, int pointer, int button){ public boolean touchDown(int screenX, int screenY, int pointer, int button){
if(ui.hasMouse()) return false; if(ui.hasMouse()) return false;
ui.hideTooltip();
lmousex = screenX; lmousex = screenX;
lmousey = screenY; lmousey = screenY;
@@ -77,9 +75,9 @@ public class AndroidInput extends InputHandler{
if(cursor != null && !ui.hasMouse(screenX, screenY)){ if(cursor != null && !ui.hasMouse(screenX, screenY)){
Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor; Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
if(linked != null && linked.block() instanceof Configurable){ if(linked != null && linked.block() instanceof Configurable){
ui.showConfig(linked); ui.configfrag.showConfig(linked);
}else if(!ui.hasConfigMouse()){ }else if(!ui.configfrag.hasConfigMouse()){
ui.hideConfig(); ui.configfrag.hideConfig();
} }
} }
} }
@@ -117,7 +115,6 @@ public class AndroidInput extends InputHandler{
public void update(){ public void update(){
enableHold = breakMode == PlaceMode.holdDelete; enableHold = breakMode == PlaceMode.holdDelete;
float scl = Settings.getInt("sensitivity")/100f * Unit.dp.scl(1f);
float xa = Inputs.getAxis("move_x"); float xa = Inputs.getAxis("move_x");
float ya = Inputs.getAxis("move_y"); float ya = Inputs.getAxis("move_y");
if(Math.abs(xa) < Vars.controllerMin) xa = 0; if(Math.abs(xa) < Vars.controllerMin) xa = 0;
@@ -54,7 +54,7 @@ public class DesktopInput extends InputHandler{
endx = Gdx.input.getX(); endx = Gdx.input.getX();
endy = Gdx.input.getY(); endy = Gdx.input.getY();
if(Inputs.getAxisActive("zoom") && Inputs.keyDown("zoom_hold") && !GameState.is(State.menu) && !ui.onDialog()){ if(Inputs.getAxisActive("zoom") && Inputs.keyDown("zoom_hold") && !GameState.is(State.menu) && !ui.hasDialog()){
renderer.scaleCamera((int)Inputs.getAxis("zoom")); renderer.scaleCamera((int)Inputs.getAxis("zoom"));
} }
@@ -81,7 +81,7 @@ public class DesktopInput extends InputHandler{
for(int i = 1; i <= 6 && i <= control.getWeapons().size; i ++){ for(int i = 1; i <= 6 && i <= control.getWeapons().size; i ++){
if(Inputs.keyTap("weapon_" + i)){ if(Inputs.keyTap("weapon_" + i)){
player.weapon = control.getWeapons().get(i - 1); player.weapon = control.getWeapons().get(i - 1);
ui.updateWeapons(); ui.weaponfrag.updateWeapons();
} }
} }
@@ -90,14 +90,14 @@ public class DesktopInput extends InputHandler{
if(Inputs.keyTap("select") && cursor != null && !ui.hasMouse()){ if(Inputs.keyTap("select") && cursor != null && !ui.hasMouse()){
Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor; Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
if(linked != null && linked.block() instanceof Configurable){ if(linked != null && linked.block() instanceof Configurable){
ui.showConfig(linked); ui.configfrag.showConfig(linked);
}else if(!ui.hasConfigMouse()){ }else if(!ui.configfrag.hasConfigMouse()){
ui.hideConfig(); ui.configfrag.hideConfig();
} }
} }
if(Inputs.keyTap("break")){ if(Inputs.keyTap("break")){
ui.hideConfig(); ui.configfrag.hideConfig();
} }
if(Inputs.keyRelease("break")){ if(Inputs.keyRelease("break")){
@@ -183,7 +183,7 @@ public enum PlaceMode{
endx = this.endx; endy = this.endy; endx = this.endx; endy = this.endy;
if(Vars.android){ if(Vars.android){
ToolFragment t = Vars.ui.getTools(); ToolFragment t = Vars.ui.toolfrag;
if(!t.confirming || t.px != tilex || t.py != tiley || t.px2 != endx || t.py2 != endy) { if(!t.confirming || t.px != tilex || t.py != tiley || t.px2 != endx || t.py2 != endy) {
t.confirming = true; t.confirming = true;
t.px = tilex; t.px = tilex;
@@ -14,9 +14,7 @@ import io.anuke.mindustry.world.Map;
import io.anuke.ucore.core.Inputs.DeviceType; import io.anuke.ucore.core.Inputs.DeviceType;
import io.anuke.ucore.core.KeyBinds; import io.anuke.ucore.core.KeyBinds;
import io.anuke.ucore.core.KeyBinds.Keybind; import io.anuke.ucore.core.KeyBinds.Keybind;
import io.anuke.ucore.scene.ui.SettingsDialog.SettingsTable.Setting;
import io.anuke.ucore.util.Bundles; import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Mathf;
public class BundleGen { public class BundleGen {
private static FileHandle file; private static FileHandle file;
@@ -27,12 +25,12 @@ public class BundleGen {
file.writeString("", false); file.writeString("", false);
write("about.text=" + join(Vars.aboutText)); write("about.text=" + join(Vars.aboutText));
write("discord.text=Join the mindustry discord!\n[orange]"); write("discord.text=Join the mindustry discord!\n[orange]");
/*
Mathf.each(table -> { Mathf.each(table -> {
for(Setting setting : table.getSettings()){ for(Setting setting : table.getSettings()){
write("setting." + setting.name + ".name=" + setting.title); write("setting." + setting.name + ".name=" + setting.title);
} }
}, Vars.ui.getPrefs().game, Vars.ui.getPrefs().graphics, Vars.ui.getPrefs().sound); }, Vars.ui.getPrefs().game, Vars.ui.getPrefs().graphics, Vars.ui.getPrefs().sound);*/
for(Map map : Vars.world.maps().list()){ for(Map map : Vars.world.maps().list()){
write("map." + map.name + ".name=" + map.name); write("map." + map.name + ".name=" + map.name);
+2 -1
View File
@@ -90,8 +90,9 @@ public class Maps implements Disposable{
} }
saveCustomMap(map); saveCustomMap(map);
Vars.ui.reloadLevels(); Vars.ui.levels.reload();
//TODO reload map dialog //TODO reload map dialog
} }
public void saveMaps(Array<Map> array, FileHandle file){ public void saveMaps(Array<Map> array, FileHandle file){
@@ -183,7 +183,7 @@ public class NetworkIO {
Vars.control.getItems()[i] = stream.readInt(); Vars.control.getItems()[i] = stream.readInt();
} }
Vars.ui.updateItems(); Vars.ui.hudfrag.updateItems();
//enemies //enemies
@@ -68,7 +68,7 @@ public class Save12 extends SaveFileVersion {
Vars.control.addWeapon(Weapon.values()[stream.readByte()]); Vars.control.addWeapon(Weapon.values()[stream.readByte()]);
} }
Vars.ui.updateWeapons(); Vars.ui.weaponfrag.updateWeapons();
//inventory //inventory
@@ -82,7 +82,7 @@ public class Save12 extends SaveFileVersion {
Vars.control.getItems()[item.id] = amount; Vars.control.getItems()[item.id] = amount;
} }
Vars.ui.updateItems(); Vars.ui.hudfrag.updateItems();
//enemies //enemies
@@ -68,7 +68,7 @@ public class Save13 extends SaveFileVersion {
Vars.control.addWeapon(Weapon.values()[stream.readByte()]); Vars.control.addWeapon(Weapon.values()[stream.readByte()]);
} }
Vars.ui.updateWeapons(); Vars.ui.weaponfrag.updateWeapons();
//inventory //inventory
@@ -82,7 +82,7 @@ public class Save13 extends SaveFileVersion {
Vars.control.getItems()[item.id] = amount; Vars.control.getItems()[item.id] = amount;
} }
Vars.ui.updateItems(); Vars.ui.hudfrag.updateItems();
//enemies //enemies
@@ -86,7 +86,7 @@ public class Save14 extends SaveFileVersion{
Vars.control.addWeapon(Weapon.values()[stream.readByte()]); Vars.control.addWeapon(Weapon.values()[stream.readByte()]);
} }
Vars.ui.updateWeapons(); Vars.ui.weaponfrag.updateWeapons();
//inventory //inventory
@@ -100,7 +100,7 @@ public class Save14 extends SaveFileVersion{
Vars.control.getItems()[item.id] = amount; Vars.control.getItems()[item.id] = amount;
} }
Vars.ui.updateItems(); Vars.ui.hudfrag.updateItems();
//enemies //enemies
@@ -1,16 +1,15 @@
package io.anuke.mindustry.mapeditor; package io.anuke.mindustry.mapeditor;
import java.util.Stack;
import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.math.GridPoint2; import com.badlogic.gdx.math.GridPoint2;
import com.badlogic.gdx.utils.IntSet; import com.badlogic.gdx.utils.IntSet;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.ColorMapper; import io.anuke.mindustry.world.ColorMapper;
import io.anuke.mindustry.world.ColorMapper.BlockPair; import io.anuke.mindustry.world.ColorMapper.BlockPair;
import java.util.Stack;
public enum EditorTool{ public enum EditorTool{
pick{ pick{
public void touched(MapEditor editor, int x, int y){ public void touched(MapEditor editor, int x, int y){
@@ -18,7 +17,7 @@ public enum EditorTool{
if(pair == null) return; if(pair == null) return;
Block block = pair.dominant(); Block block = pair.dominant();
editor.setDrawBlock(block); editor.setDrawBlock(block);
Vars.ui.getEditorDialog().updateSelectedBlock(); Vars.ui.editor.updateSelectedBlock();
} }
}, },
pencil{ pencil{
@@ -1,14 +1,11 @@
package io.anuke.mindustry.mapeditor; package io.anuke.mindustry.mapeditor;
import java.util.Arrays;
import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.Texture;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ui.FileChooser; import io.anuke.mindustry.ui.dialogs.FileChooser;
import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.ColorMapper; import io.anuke.mindustry.world.ColorMapper;
import io.anuke.mindustry.world.ColorMapper.BlockPair; import io.anuke.mindustry.world.ColorMapper.BlockPair;
@@ -19,12 +16,17 @@ import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Draw; import io.anuke.ucore.core.Draw;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Pixmaps; import io.anuke.ucore.graphics.Pixmaps;
import io.anuke.ucore.scene.builders.*; import io.anuke.ucore.scene.builders.build;
import io.anuke.ucore.scene.builders.imagebutton;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.ui.*; import io.anuke.ucore.scene.ui.*;
import io.anuke.ucore.scene.ui.layout.Table; import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.util.Bundles; import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Strings; import io.anuke.ucore.util.Strings;
import java.util.Arrays;
public class MapEditorDialog extends Dialog{ public class MapEditorDialog extends Dialog{
private MapEditor editor; private MapEditor editor;
private MapView view; private MapView view;
@@ -37,14 +39,16 @@ public class MapEditorDialog extends Dialog{
private ButtonGroup<ImageButton> blockgroup; private ButtonGroup<ImageButton> blockgroup;
public MapEditorDialog(MapEditor editor){ public MapEditorDialog(){
super("$text.mapeditor", "dialog"); super("$text.mapeditor", "dialog");
this.editor = editor; if(Vars.gwt) return;
editor = new MapEditor();
dialog = new MapGenerateDialog(editor); dialog = new MapGenerateDialog(editor);
view = new MapView(editor); view = new MapView(editor);
openFile = new FileChooser("$text.loadimage", FileChooser.pngFilter, true, file -> { openFile = new FileChooser("$text.loadimage", FileChooser.pngFilter, true, file -> {
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
Timers.run(3f, () -> { Timers.run(3f, () -> {
try{ try{
Pixmap pixmap = new Pixmap(file); Pixmap pixmap = new Pixmap(file);
@@ -58,7 +62,7 @@ public class MapEditorDialog extends Dialog{
Vars.ui.showError(Bundles.format("text.editor.errorimageload", Strings.parseException(e, false))); Vars.ui.showError(Bundles.format("text.editor.errorimageload", Strings.parseException(e, false)));
e.printStackTrace(); e.printStackTrace();
} }
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
}); });
}); });
@@ -67,7 +71,7 @@ public class MapEditorDialog extends Dialog{
file = file.parent().child(file.nameWithoutExtension() + ".png"); file = file.parent().child(file.nameWithoutExtension() + ".png");
} }
FileHandle result = file; FileHandle result = file;
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
Timers.run(3f, () -> { Timers.run(3f, () -> {
try{ try{
Pixmaps.write(editor.pixmap(), result); Pixmaps.write(editor.pixmap(), result);
@@ -75,13 +79,13 @@ public class MapEditorDialog extends Dialog{
Vars.ui.showError(Bundles.format("text.editor.errorimagesave", Strings.parseException(e, false))); Vars.ui.showError(Bundles.format("text.editor.errorimagesave", Strings.parseException(e, false)));
if(!Vars.android) e.printStackTrace(); if(!Vars.android) e.printStackTrace();
} }
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
}); });
}); });
loadDialog = new MapLoadDialog(map -> { loadDialog = new MapLoadDialog(map -> {
saveDialog.setFieldText(map.name); saveDialog.setFieldText(map.name);
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
Timers.run(3f, () -> { Timers.run(3f, () -> {
Map copy = new Map(); Map copy = new Map();
@@ -90,7 +94,7 @@ public class MapEditorDialog extends Dialog{
copy.pixmap = Pixmaps.copy(map.pixmap); copy.pixmap = Pixmaps.copy(map.pixmap);
copy.texture = new Texture(copy.pixmap); copy.texture = new Texture(copy.pixmap);
editor.beginEdit(copy); editor.beginEdit(copy);
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
view.clearStack(); view.clearStack();
}); });
}); });
@@ -98,28 +102,28 @@ public class MapEditorDialog extends Dialog{
resizeDialog = new MapResizeDialog(editor, (x, y) -> { resizeDialog = new MapResizeDialog(editor, (x, y) -> {
Pixmap pix = editor.pixmap(); Pixmap pix = editor.pixmap();
if(!(pix.getWidth() == x && pix.getHeight() == y)){ if(!(pix.getWidth() == x && pix.getHeight() == y)){
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
Timers.run(10f, ()->{ Timers.run(10f, ()->{
editor.resize(x, y); editor.resize(x, y);
view.clearStack(); view.clearStack();
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
}); });
} }
}); });
saveDialog = new MapSaveDialog(name -> { saveDialog = new MapSaveDialog(name -> {
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
if(verifyMap()){ if(verifyMap()){
saved = true; saved = true;
editor.getMap().name = name; editor.getMap().name = name;
Timers.run(10f, () -> { Timers.run(10f, () -> {
Vars.world.maps().saveAndReload(editor.getMap(), editor.pixmap()); Vars.world.maps().saveAndReload(editor.getMap(), editor.pixmap());
loadDialog.rebuild(); loadDialog.rebuild();
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
view.clearStack(); view.clearStack();
}); });
}else{ }else{
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
} }
}); });
@@ -8,7 +8,7 @@ import com.badlogic.gdx.utils.Scaling;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.mapeditor.MapFilter.GenPref; import io.anuke.mindustry.mapeditor.MapFilter.GenPref;
import io.anuke.mindustry.ui.BorderImage; import io.anuke.mindustry.ui.BorderImage;
import io.anuke.mindustry.ui.FloatingDialog; import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Pixmaps; import io.anuke.ucore.graphics.Pixmaps;
import io.anuke.ucore.scene.style.TextureRegionDrawable; import io.anuke.ucore.scene.style.TextureRegionDrawable;
@@ -71,14 +71,14 @@ public class MapGenerateDialog extends FloatingDialog{
}); });
buttons().addButton("$text.update", this::apply); buttons().addButton("$text.update", this::apply);
buttons().addButton("$text.apply", () ->{ buttons().addButton("$text.apply", () ->{
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
Timers.run(3f, () ->{ Timers.run(3f, () ->{
Pixmap copy = Pixmaps.copy(editor.pixmap()); Pixmap copy = Pixmaps.copy(editor.pixmap());
editor.applyFilter(); editor.applyFilter();
Vars.ui.getEditorDialog().getView().push(copy, Pixmaps.copy(editor.pixmap())); Vars.ui.editor.getView().push(copy, Pixmaps.copy(editor.pixmap()));
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
Vars.ui.getEditorDialog().resetSaved(); Vars.ui.editor.resetSaved();
hide(); hide();
}); });
}); });
@@ -2,7 +2,7 @@ package io.anuke.mindustry.mapeditor;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ui.BorderImage; import io.anuke.mindustry.ui.BorderImage;
import io.anuke.mindustry.ui.FloatingDialog; import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.mindustry.world.Map; import io.anuke.mindustry.world.Map;
import io.anuke.ucore.function.Consumer; import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.scene.ui.ButtonGroup; import io.anuke.ucore.scene.ui.ButtonGroup;
@@ -3,7 +3,7 @@ package io.anuke.mindustry.mapeditor;
import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.utils.Align; import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.ui.FloatingDialog; import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.ucore.function.BiConsumer; import io.anuke.ucore.function.BiConsumer;
import io.anuke.ucore.scene.ui.ButtonGroup; import io.anuke.ucore.scene.ui.ButtonGroup;
import io.anuke.ucore.scene.ui.TextButton; import io.anuke.ucore.scene.ui.TextButton;
@@ -2,7 +2,7 @@ package io.anuke.mindustry.mapeditor;
import io.anuke.mindustry.Mindustry; import io.anuke.mindustry.Mindustry;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ui.FloatingDialog; import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.mindustry.world.Map; import io.anuke.mindustry.world.Map;
import io.anuke.ucore.function.Consumer; import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.scene.ui.TextButton; import io.anuke.ucore.scene.ui.TextButton;
@@ -1,6 +1,5 @@
package io.anuke.mindustry.mapeditor; package io.anuke.mindustry.mapeditor;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Colors; import com.badlogic.gdx.graphics.Colors;
import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Pixmap;
@@ -12,12 +11,13 @@ import com.badlogic.gdx.math.GridPoint2;
import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.utils.ScissorStack; import com.badlogic.gdx.scenes.scene2d.utils.ScissorStack;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ui.GridImage; import io.anuke.mindustry.ui.GridImage;
import io.anuke.mindustry.world.ColorMapper; import io.anuke.mindustry.world.ColorMapper;
import io.anuke.ucore.UCore; import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.*; import io.anuke.ucore.core.Draw;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.graphics.Pixmaps; import io.anuke.ucore.graphics.Pixmaps;
import io.anuke.ucore.scene.Element; import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.event.InputEvent; import io.anuke.ucore.scene.event.InputEvent;
@@ -115,7 +115,7 @@ public class MapView extends Element implements GestureListener{
if(tool.edit){ if(tool.edit){
updated = true; updated = true;
Vars.ui.getEditorDialog().resetSaved(); Vars.ui.editor.resetSaved();
} }
op = new DrawOperation(editor.pixmap()); op = new DrawOperation(editor.pixmap());
@@ -131,7 +131,7 @@ public class MapView extends Element implements GestureListener{
GridPoint2 p = project(x, y); GridPoint2 p = project(x, y);
if(tool == EditorTool.line){ if(tool == EditorTool.line){
Vars.ui.getEditorDialog().resetSaved(); Vars.ui.editor.resetSaved();
Array<GridPoint2> points = br.line(startx, starty, p.x, p.y); Array<GridPoint2> points = br.line(startx, starty, p.x, p.y);
for(GridPoint2 point : points){ for(GridPoint2 point : points){
editor.draw(point.x, point.y); editor.draw(point.x, point.y);
@@ -154,7 +154,7 @@ public class MapView extends Element implements GestureListener{
GridPoint2 p = project(x, y); GridPoint2 p = project(x, y);
if(drawing && tool == EditorTool.pencil){ if(drawing && tool == EditorTool.pencil){
Vars.ui.getEditorDialog().resetSaved(); Vars.ui.editor.resetSaved();
Array<GridPoint2> points = br.line(lastx, lasty, p.x, p.y); Array<GridPoint2> points = br.line(lastx, lasty, p.x, p.y);
for(GridPoint2 point : points){ for(GridPoint2 point : points){
editor.draw(point.x, point.y); editor.draw(point.x, point.y);
@@ -255,8 +255,8 @@ public class MapView extends Element implements GestureListener{
private boolean active(){ private boolean active(){
return Core.scene.getKeyboardFocus() != null return Core.scene.getKeyboardFocus() != null
&& Core.scene.getKeyboardFocus().isDescendantOf(Vars.ui.getEditorDialog()) && Core.scene.getKeyboardFocus().isDescendantOf(Vars.ui.editor)
&& Vars.ui.isEditing() && tool == EditorTool.zoom && && Vars.ui.editor.isShown() && tool == EditorTool.zoom &&
Core.scene.hit(Graphics.mouse().x, Graphics.mouse().y, true) == this; Core.scene.hit(Graphics.mouse().x, Graphics.mouse().y, true) == this;
} }
@@ -1,99 +0,0 @@
package io.anuke.mindustry.ui;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.Colors;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.ucore.UCore;
import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.function.Listenable;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.ui.*;
import io.anuke.ucore.scene.ui.layout.Stack;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.util.Mathf;
public class MindustrySettingsDialog extends SettingsDialog{
public SettingsTable graphics;
public SettingsTable game;
public SettingsTable sound;
private Table prefs;
private Table menu;
private boolean built = false;
public MindustrySettingsDialog(){
setFillParent(true);
title().setAlignment(Align.center);
getTitleTable().row();
getTitleTable().add(new Image("white"))
.growX().height(3f).pad(4f).get().setColor(Colors.get("accent"));
content().clearChildren();
content().remove();
buttons().remove();
menu = new Table();
Consumer<SettingsTable> s = table -> {
table.row();
table.addImageTextButton("$text.back", "icon-arrow-left", 10*3, this::back).size(240f, 60f).colspan(2).padTop(15f);
};
game = new SettingsTable(s);
graphics = new SettingsTable(s);
sound = new SettingsTable(s);
prefs = new Table();
prefs.top();
prefs.margin(14f);
menu.defaults().size(300f, 60f).pad(3f);
menu.addButton("$text.settings.game", () -> visible(0));
menu.row();
menu.addButton("$text.settings.graphics", () -> visible(1));
menu.row();
menu.addButton("$text.settings.sound", () -> visible(2));
if(!Vars.android) {
menu.row();
menu.addButton("$text.settings.controls", () -> Vars.ui.showControls());
}
prefs.clearChildren();
prefs.add(menu);
ScrollPane pane = new ScrollPane(prefs, "clear");
pane.setFadeScrollBars(false);
row();
add(pane).grow().top();
row();
add(buttons()).fillX();
hidden(this::back);
}
private void back(){
prefs.clearChildren();
prefs.add(menu);
}
private void visible(int index){
prefs.clearChildren();
Table table = Mathf.select(index, game, graphics, sound);
prefs.add(table);
}
@Override
public void addCloseButton(){
buttons().addImageTextButton("$text.menu", "icon-arrow-left", 30f, this::hide).size(230f, 64f);
keyDown(key->{
if(key == Keys.ESCAPE || key == Keys.BACK)
hide();
});
}
}
@@ -0,0 +1,17 @@
package io.anuke.mindustry.ui.dialogs;
import static io.anuke.mindustry.Vars.aboutText;
public class AboutDialog extends FloatingDialog {
public AboutDialog(){
super("$text.about");
addCloseButton();
for(String text : aboutText){
content().add(text).left();
content().row();
}
}
}
@@ -1,4 +1,4 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.Colors; import com.badlogic.gdx.graphics.Colors;
@@ -7,9 +7,9 @@ import com.badlogic.gdx.utils.Align;
import io.anuke.ucore.scene.ui.Image; import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.KeybindDialog; import io.anuke.ucore.scene.ui.KeybindDialog;
public class MindustryKeybindDialog extends KeybindDialog{ public class ControlsDialog extends KeybindDialog{
public MindustryKeybindDialog(){ public ControlsDialog(){
setDialog(); setDialog();
setFillParent(true); setFillParent(true);
@@ -0,0 +1,19 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.mindustry.Mindustry;
import io.anuke.mindustry.Vars;
import io.anuke.ucore.scene.ui.Dialog;
public class DiscordDialog extends Dialog {
public DiscordDialog(){
super("Discord", "dialog");
content().margin(12f);
content().add("$text.discord");
content().row();
content().add("[orange]"+ Vars.discordURL);
buttons().defaults().size(200f, 50);
buttons().addButton("$text.openlink", () -> Mindustry.platforms.openLink(Vars.discordURL));
buttons().addButton("$text.back", this::hide);
}
}
@@ -1,4 +1,4 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.files.FileHandle;
@@ -17,7 +17,7 @@ import io.anuke.ucore.scene.ui.layout.Unit;
import java.util.Arrays; import java.util.Arrays;
public class FileChooser extends FloatingDialog{ public class FileChooser extends FloatingDialog {
private Table files; private Table files;
private FileHandle homeDirectory = Gdx.files.absolute(Gdx.files.getExternalStoragePath()); private FileHandle homeDirectory = Gdx.files.absolute(Gdx.files.getExternalStoragePath());
private FileHandle directory = homeDirectory; private FileHandle directory = homeDirectory;
@@ -1,4 +1,4 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.Colors; import com.badlogic.gdx.graphics.Colors;
@@ -0,0 +1,60 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.Dialog;
import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Strings;
import java.io.IOException;
//TODO
public class HostDialog extends Dialog{
float w = 300;
public HostDialog(){
super("$text.hostserver", "dialog");
content().table(t -> {
t.add("$text.name").padRight(10);
t.addField(Settings.getString("name"), text -> {
if(text.isEmpty()) return;
Vars.player.name = text;
Settings.put("name", text);
Settings.save();
}).grow().pad(8);
}).width(w).height(70f).pad(4);
content().row();
content().addButton("Host", () -> {
Vars.ui.loadfrag.show("$text.hosting");
Timers.runTask(5f, () -> {
try{
Net.host(Vars.port);
}catch (IOException e){
Vars.ui.showError(Bundles.format("text.server.error", Strings.parseException(e, false)));
}
Vars.ui.loadfrag.hide();
hide();
});
}).width(w).height(70f);
}
/*
showTextInput("$text.hostserver", "$text.server.port", Vars.port + "", new DigitsOnlyFilter(), text -> {
int result = Strings.parseInt(text);
if(result == Integer.MIN_VALUE || result >= 65535){
Vars.ui.showError("$text.server.invalidport");
}else{
try{
Net.host(result);
}catch (IOException e){
Vars.ui.showError(Bundles.format("text.server.error", Strings.parseException(e, false)));
}
}
});
*/
}
@@ -1,4 +1,4 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Mindustry; import io.anuke.mindustry.Mindustry;
@@ -45,7 +45,7 @@ public class JoinDialog extends FloatingDialog {
join.buttons().addButton("$text.cancel", join::hide); join.buttons().addButton("$text.cancel", join::hide);
join.buttons().addButton("$text.ok", () -> join.buttons().addButton("$text.ok", () ->
connect(Settings.getString("ip"), Strings.parseInt(Settings.getString("port"))) connect(Settings.getString("ip"), Strings.parseInt(Settings.getString("port")))
).disabled(b -> Settings.getString("ip").isEmpty() || Strings.parseInt(Settings.getString("port")) == Integer.MIN_VALUE); ).disabled(b -> Settings.getString("ip").isEmpty() || Strings.parseInt(Settings.getString("port")) == Integer.MIN_VALUE || Net.active());
setup(); setup();
@@ -105,11 +105,13 @@ public class JoinDialog extends FloatingDialog {
} }
void connect(String ip, int port){ void connect(String ip, int port){
Vars.ui.showLoading("$text.connecting"); Vars.ui.loadfrag.show("$text.connecting");
Timers.runTask(2f, () -> { Timers.runTask(2f, () -> {
try{ try{
Net.connect(ip, port); Net.connect(ip, port);
hide();
join.hide();
}catch (Exception e) { }catch (Exception e) {
Throwable t = e; Throwable t = e;
while(t.getCause() != null){ while(t.getCause() != null){
@@ -128,7 +130,7 @@ public class JoinDialog extends FloatingDialog {
error = Strings.parseException(e, false); error = Strings.parseException(e, false);
} }
Vars.ui.showError(Bundles.format("text.connectfail", error)); Vars.ui.showError(Bundles.format("text.connectfail", error));
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
e.printStackTrace(); e.printStackTrace();
} }
@@ -1,4 +1,4 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.TextureRegion;
@@ -1,4 +1,4 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
@@ -161,18 +161,18 @@ public class LoadDialog extends FloatingDialog{
public void modifyButton(TextButton button, SaveSlot slot){ public void modifyButton(TextButton button, SaveSlot slot){
button.clicked(() -> { button.clicked(() -> {
if(!button.childrenPressed()){ if(!button.childrenPressed()){
Vars.ui.showLoading(); Vars.ui.loadfrag.show();
Timers.runTask(3f, () -> { Timers.runTask(3f, () -> {
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
hide(); hide();
try{ try{
slot.load(); slot.load();
GameState.set(State.playing); GameState.set(State.playing);
Vars.ui.hideMenu(); Vars.ui.paused.hide();
}catch(Exception e){ }catch(Exception e){
e.printStackTrace(); e.printStackTrace();
Vars.ui.hideMenu(); Vars.ui.paused.hide();
GameState.set(State.menu); GameState.set(State.menu);
Vars.control.reset(); Vars.control.reset();
Vars.ui.showError("$text.save.corrupted"); Vars.ui.showError("$text.save.corrupted");
@@ -1,10 +1,11 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.utils.reflect.ClassReflection; import com.badlogic.gdx.utils.reflect.ClassReflection;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState; import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.ui.PressGroup;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.Element; import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.builders.build; import io.anuke.ucore.scene.builders.build;
@@ -14,12 +15,12 @@ import io.anuke.ucore.util.Bundles;
import static io.anuke.mindustry.Vars.ui; import static io.anuke.mindustry.Vars.ui;
public class MenuDialog extends FloatingDialog{ public class PausedDialog extends FloatingDialog{
private SaveDialog save = new SaveDialog(); private SaveDialog save = new SaveDialog();
private LoadDialog load = new LoadDialog(); private LoadDialog load = new LoadDialog();
public boolean wasPaused = false; public boolean wasPaused = false;
public MenuDialog() { public PausedDialog() {
super("$text.menu"); super("$text.menu");
setup(); setup();
} }
@@ -40,9 +41,7 @@ public class MenuDialog extends FloatingDialog{
}); });
content().row(); content().row();
content().addButton("$text.settings", () -> { content().addButton("$text.settings", ui.settings::show);
ui.showPrefs();
});
content().row(); content().row();
content().addButton("$text.savegame", () -> { content().addButton("$text.savegame", () -> {
@@ -60,7 +59,7 @@ public class MenuDialog extends FloatingDialog{
if(Vars.world.getMap().custom){ if(Vars.world.getMap().custom){
ui.showError("$text.nohost"); ui.showError("$text.nohost");
}else { }else {
ui.showHostServer(); ui.host.show();
} }
}).disabled(b -> Net.active()); }).disabled(b -> Net.active());
@@ -88,19 +87,19 @@ public class MenuDialog extends FloatingDialog{
GameState.set(State.playing); GameState.set(State.playing);
}).text("$text.back").padTop(4f); }).text("$text.back").padTop(4f);
new imagebutton("icon-tools", isize, () -> ui.showPrefs()).text("$text.settings").padTop(4f); new imagebutton("icon-tools", isize, ui.settings::show).text("$text.settings").padTop(4f);
new imagebutton("icon-save", isize, ()-> save.show()).text("$text.save").padTop(4f); new imagebutton("icon-save", isize, save::show).text("$text.save").padTop(4f);
content().row(); content().row();
new imagebutton("icon-load", isize, () -> load.show()).text("$text.load").padTop(4f).disabled(Net.active()); new imagebutton("icon-load", isize, load::show).text("$text.load").padTop(4f).disabled(Net.active());
new imagebutton("icon-host", isize, () -> { new imagebutton("icon-host", isize, () -> {
if(Vars.world.getMap().custom){ if(Vars.world.getMap().custom){
ui.showError("$text.nohost"); ui.showError("$text.nohost");
}else { }else {
ui.showHostServer(); ui.host.show();
} }
}).text("$text.host") }).text("$text.host")
.disabled(b -> Net.active()).padTop(4f); .disabled(b -> Net.active()).padTop(4f);
@@ -127,15 +126,14 @@ public class MenuDialog extends FloatingDialog{
if(Vars.control.getSaves().getCurrent() == null || if(Vars.control.getSaves().getCurrent() == null ||
!Vars.control.getSaves().getCurrent().isAutosave()) return; !Vars.control.getSaves().getCurrent().isAutosave()) return;
Vars.ui.showLoading("$text.saveload"); Vars.ui.loadfrag.show("$text.saveload");
Timers.runTask(5f, () -> { Timers.runTask(5f, () -> {
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
try{ try{
Vars.control.getSaves().getCurrent().save(); Vars.control.getSaves().getCurrent().save();
}catch(Throwable e){ }catch(Throwable e){
e = (e.getCause() == null ? e : e.getCause()); e = (e.getCause() == null ? e : e.getCause());
Vars.ui.showError("[orange]"+ Bundles.get("text.savefail")+"\n[white]" + ClassReflection.getSimpleName(e.getClass()) + ": " + e.getMessage() + "\n" + "at " + e.getStackTrace()[0].getFileName() + ":" + e.getStackTrace()[0].getLineNumber()); Vars.ui.showError("[orange]"+ Bundles.get("text.savefail")+"\n[white]" + ClassReflection.getSimpleName(e.getClass()) + ": " + e.getMessage() + "\n" + "at " + e.getStackTrace()[0].getFileName() + ":" + e.getStackTrace()[0].getLineNumber());
} }
}); });
@@ -0,0 +1,31 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.ucore.scene.ui.Dialog;
import static io.anuke.mindustry.Vars.control;
public class RestartDialog extends Dialog {
public RestartDialog(){
super("$text.gameover", "dialog");
shown(()->{
content().clearChildren();
if(control.isHighScore()){
content().add("$text.highscore").pad(6);
content().row();
}
content().add("$text.lasted").pad(12).get();
content().add("[GREEN]" + control.getWave());
pack();
});
getButtonTable().addButton("$text.menu", ()-> {
hide();
GameState.set(State.menu);
control.reset();
});
}
}
@@ -1,17 +1,11 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.utils.reflect.ClassReflection; import com.badlogic.gdx.utils.reflect.ClassReflection;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.io.Saves;
import io.anuke.mindustry.io.Saves.SaveSlot; import io.anuke.mindustry.io.Saves.SaveSlot;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.builders.button;
import io.anuke.ucore.scene.ui.ConfirmDialog;
import io.anuke.ucore.scene.ui.Dialog;
import io.anuke.ucore.scene.ui.TextButton; import io.anuke.ucore.scene.ui.TextButton;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.util.Bundles; import io.anuke.ucore.util.Bundles;
public class SaveDialog extends LoadDialog{ public class SaveDialog extends LoadDialog{
@@ -26,12 +20,12 @@ public class SaveDialog extends LoadDialog{
} }
slots.row(); slots.row();
slots.addImageTextButton("$text.save.new", "icon-add", "clear", 14*3, () -> { slots.addImageTextButton("$text.save.new", "icon-add", "clear", 14*3, () ->
Vars.ui.showTextInput("$text.save", "$text.save.newslot", "", text -> { Vars.ui.showTextInput("$text.save", "$text.save.newslot", "", text -> {
Vars.control.getSaves().addSave(text); Vars.control.getSaves().addSave(text);
setup(); setup();
}); })
}).fillX().margin(10f).minWidth(300f).height(70f).pad(4f).padRight(-4); ).fillX().margin(10f).minWidth(300f).height(70f).pad(4f).padRight(-4);
} }
@Override @Override
@@ -39,19 +33,17 @@ public class SaveDialog extends LoadDialog{
button.clicked(() -> { button.clicked(() -> {
if(button.childrenPressed()) return; if(button.childrenPressed()) return;
Vars.ui.showConfirm("$text.overwrite", "$text.save.overwrite", () -> { Vars.ui.showConfirm("$text.overwrite", "$text.save.overwrite", () -> save(slot));
save(slot);
});
}); });
} }
void save(SaveSlot slot){ void save(SaveSlot slot){
Vars.ui.showLoading("$text.saveload"); Vars.ui.loadfrag.show("$text.saveload");
Timers.runTask(5f, () -> { Timers.runTask(5f, () -> {
hide(); hide();
Vars.ui.hideLoading(); Vars.ui.loadfrag.hide();
try{ try{
slot.save(); slot.save();
}catch(Throwable e){ }catch(Throwable e){
@@ -0,0 +1,158 @@
package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.Colors;
import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.ScrollPane;
import io.anuke.ucore.scene.ui.SettingsDialog;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.renderer;
public class SettingsMenuDialog extends SettingsDialog{
public SettingsTable graphics;
public SettingsTable game;
public SettingsTable sound;
private Table prefs;
private Table menu;
private boolean built = false;
private boolean wasPaused;
public SettingsMenuDialog(){
setStyle(Core.skin.get("dialog", WindowStyle.class));
hidden(()->{
if(!GameState.is(State.menu)){
if(!wasPaused || Net.active())
GameState.set(State.playing);
}
});
shown(()->{
if(!GameState.is(State.menu)){
wasPaused = GameState.is(State.paused);
if(menu.getScene() != null){
wasPaused = ((PausedDialog)menu).wasPaused;
}
if(!Net.active()) GameState.set(State.paused);
//TODO hide menu
Vars.ui.paused.hide();
}
});
setFillParent(true);
title().setAlignment(Align.center);
getTitleTable().row();
getTitleTable().add(new Image("white"))
.growX().height(3f).pad(4f).get().setColor(Colors.get("accent"));
content().clearChildren();
content().remove();
buttons().remove();
menu = new Table();
Consumer<SettingsTable> s = table -> {
table.row();
table.addImageTextButton("$text.back", "icon-arrow-left", 10*3, this::back).size(240f, 60f).colspan(2).padTop(15f);
};
game = new SettingsTable(s);
graphics = new SettingsTable(s);
sound = new SettingsTable(s);
prefs = new Table();
prefs.top();
prefs.margin(14f);
menu.defaults().size(300f, 60f).pad(3f);
menu.addButton("$text.settings.game", () -> visible(0));
menu.row();
menu.addButton("$text.settings.graphics", () -> visible(1));
menu.row();
menu.addButton("$text.settings.sound", () -> visible(2));
if(!Vars.android) {
menu.row();
menu.addButton("$text.settings.controls", Vars.ui.controls::show);
}
prefs.clearChildren();
prefs.add(menu);
ScrollPane pane = new ScrollPane(prefs, "clear");
pane.setFadeScrollBars(false);
row();
add(pane).grow().top();
row();
add(buttons()).fillX();
hidden(this::back);
addSettings();
}
void addSettings(){
sound.volumePrefs();
game.sliderPref("difficulty", 1, 0, 2, i -> Bundles.get("setting.difficulty." + (i == 0 ? "easy" : i == 1 ? "normal" : "hard")));
game.screenshakePref();
game.checkPref("smoothcam", true);
game.checkPref("indicators", true);
game.checkPref("effects", true);
game.sliderPref("sensitivity", 100, 10, 300, i -> i + "%");
game.sliderPref("saveinterval", 90, 15, 5*120, i -> Bundles.format("setting.seconds", i));
graphics.checkPref("fps", false);
graphics.checkPref("vsync", true, b -> Gdx.graphics.setVSync(b));
graphics.checkPref("lasers", true);
graphics.checkPref("healthbars", true);
graphics.checkPref("pixelate", true, b->{
if(b){
Vars.renderer.pixelSurface.setScale(Core.cameraScale);
Vars.renderer.shadowSurface.setScale(Core.cameraScale);
Vars.renderer.shieldSurface.setScale(Core.cameraScale);
}else{
Vars.renderer.shadowSurface.setScale(1);
Vars.renderer.shieldSurface.setScale(1);
}
renderer.setPixelate(b);
});
Gdx.graphics.setVSync(Settings.getBool("vsync"));
}
private void back(){
prefs.clearChildren();
prefs.add(menu);
}
private void visible(int index){
prefs.clearChildren();
Table table = Mathf.select(index, game, graphics, sound);
prefs.add(table);
}
@Override
public void addCloseButton(){
buttons().addImageTextButton("$text.menu", "icon-arrow-left", 30f, this::hide).size(230f, 64f);
keyDown(key->{
if(key == Keys.ESCAPE || key == Keys.BACK)
hide();
});
}
}
@@ -1,10 +1,7 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui.dialogs;
import static io.anuke.mindustry.Vars.*;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState; import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.resource.ItemStack; import io.anuke.mindustry.resource.ItemStack;
@@ -17,6 +14,9 @@ import io.anuke.ucore.scene.ui.TextButton;
import io.anuke.ucore.scene.ui.Tooltip; import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Table; import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.control;
import static io.anuke.mindustry.Vars.ui;
public class UpgradeDialog extends FloatingDialog{ public class UpgradeDialog extends FloatingDialog{
boolean wasPaused = false; boolean wasPaused = false;
@@ -58,7 +58,7 @@ public class UpgradeDialog extends FloatingDialog{
if(control.hasWeapon(weapon)){ if(control.hasWeapon(weapon)){
button.setDisabled(true); button.setDisabled(true);
button.setColor(Color.GRAY); button.setColor(Color.GRAY);
}else if(!Vars.control.hasItems(weapon.requirements)){ }else if(!control.hasItems(weapon.requirements)){
button.setDisabled(true); button.setDisabled(true);
}else{ }else{
button.setDisabled(false); button.setDisabled(false);
@@ -92,7 +92,7 @@ public class UpgradeDialog extends FloatingDialog{
ItemStack[] req = weapon.requirements; ItemStack[] req = weapon.requirements;
for(ItemStack s : req){ for(ItemStack s : req){
int amount = Math.min(Vars.control.getAmount(s.item), s.amount); int amount = Math.min(control.getAmount(s.item), s.amount);
reqtable.addImage(Draw.region("icon-" + s.item.name)).padRight(3).size(8*2); reqtable.addImage(Draw.region("icon-" + s.item.name)).padRight(3).size(8*2);
reqtable.add( reqtable.add(
(amount >= s.amount ? "" : "[RED]") (amount >= s.amount ? "" : "[RED]")
@@ -114,7 +114,7 @@ public class UpgradeDialog extends FloatingDialog{
run.listen(); run.listen();
Tooltip tip = new Tooltip(tiptable, run); Tooltip<Table> tip = new Tooltip<>(tiptable, run);
tip.setInstant(true); tip.setInstant(true);
@@ -123,9 +123,9 @@ public class UpgradeDialog extends FloatingDialog{
button.clicked(()->{ button.clicked(()->{
if(button.isDisabled()) return; if(button.isDisabled()) return;
Vars.control.removeItems(weapon.requirements); control.removeItems(weapon.requirements);
control.addWeapon(weapon); control.addWeapon(weapon);
ui.updateWeapons(); ui.weaponfrag.updateWeapons();
run.listen(); run.listen();
Effects.sound("purchase"); Effects.sound("purchase");
}); });
@@ -0,0 +1,34 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Draw;
import io.anuke.ucore.scene.ui.layout.Unit;
public class BackgroundFragment implements Fragment {
@Override
public void build() {
Core.scene.table().addRect((a, b, w, h) -> {
Draw.color();
TextureRegion back = Draw.region("background");
float backscl = Unit.dp.scl(5f);
Draw.alpha(0.7f);
Core.batch.draw(back, w/2 - back.getRegionWidth()*backscl/2 +240f, h/2 - back.getRegionHeight()*backscl/2 + 250f,
back.getRegionWidth()*backscl, back.getRegionHeight()*backscl);
float logoscl = (int)Unit.dp.scl(7);
TextureRegion logo = Core.skin.getRegion("logotext");
float logow = logo.getRegionWidth()*logoscl;
float logoh = logo.getRegionHeight()*logoscl;
Draw.color();
Core.batch.draw(logo, w/2 - logow/2, h - logoh + 15, logow, logoh);
}).visible(() -> GameState.is(State.menu)).grow();
}
}
@@ -0,0 +1,54 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Blocks;
import io.anuke.mindustry.world.blocks.types.Configurable;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.ui.layout.Table;
public class BlockConfigFragment implements Fragment {
private Table table;
private Tile configTile;
@Override
public void build() {
table = new Table();
Core.scene.add(table);
}
public void showConfig(Tile tile){
configTile = tile;
table.clear();
((Configurable)tile.block()).buildTable(tile, table);
table.pack();
table.setTransform(true);
table.actions(Actions.scaleTo(0f, 1f), Actions.visible(true),
Actions.scaleTo(1f, 1f, 0.07f, Interpolation.pow3Out));
table.update(()->{
table.setOrigin(Align.center);
Vector2 pos = Graphics.screen(tile.worldx(), tile.worldy());
table.setPosition(pos.x, pos.y, Align.center);
if(configTile == null || configTile.block() == Blocks.air){
hideConfig();
}
});
}
public boolean hasConfigMouse(){
Element e = Core.scene.hit(Gdx.input.getX(), Gdx.graphics.getHeight() - Gdx.input.getY(), true);
return e != null && (e == table || e.isDescendantOf(table));
}
public void hideConfig(){
table.actions(Actions.scaleTo(0f, 1f, 0.06f, Interpolation.pow3Out), Actions.visible(false));
}
}
@@ -13,7 +13,7 @@ import io.anuke.mindustry.resource.Item;
import io.anuke.mindustry.resource.ItemStack; import io.anuke.mindustry.resource.ItemStack;
import io.anuke.mindustry.resource.Recipe; import io.anuke.mindustry.resource.Recipe;
import io.anuke.mindustry.resource.Section; import io.anuke.mindustry.resource.Section;
import io.anuke.mindustry.ui.FloatingDialog; import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.ucore.core.Draw; import io.anuke.ucore.core.Draw;
import io.anuke.ucore.graphics.Hue; import io.anuke.ucore.graphics.Hue;
import io.anuke.ucore.scene.actions.Actions; import io.anuke.ucore.scene.actions.Actions;
@@ -41,9 +41,7 @@ public class HudFragment implements Fragment{
defaults().size(dsize).left(); defaults().size(dsize).left();
float isize = 40; float isize = 40;
menu = new imagebutton("icon-menu", isize, ()->{ menu = new imagebutton("icon-menu", isize, ui.paused::show).get();
ui.showMenu();
}).get();
flip = new imagebutton("icon-arrow-up", isize, ()->{ flip = new imagebutton("icon-arrow-up", isize, ()->{
if(wavetable.getActions().size != 0) return; if(wavetable.getActions().size != 0) return;
@@ -0,0 +1,45 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.graphics.Colors;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.event.Touchable;
import io.anuke.ucore.scene.ui.Label;
import io.anuke.ucore.scene.ui.layout.Table;
public class LoadingFragment implements Fragment {
private Table table;
@Override
public void build() {
table = new table("loadDim"){{
touchable(Touchable.enabled);
get().addImage("white").growX()
.height(3f).pad(4f).growX().get().setColor(Colors.get("accent"));
row();
new label("$text.loading"){{
get().setName("namelabel");
}}.pad(10);
row();
get().addImage("white").growX()
.height(3f).pad(4f).growX().get().setColor(Colors.get("accent"));
}}.end().get();
table.setVisible(false);
}
public void show(){
show("$text.loading");
}
public void show(String text){
table.<Label>find("namelabel").setText(text);
table.setVisible(true);
table.toFront();
}
public void hide(){
table.setVisible(false);
}
}
@@ -25,26 +25,26 @@ public class MenuFragment implements Fragment{
float scale = 4f; float scale = 4f;
defaults().size(100*scale, 21*scale).pad(-10f); defaults().size(100*scale, 21*scale).pad(-10f);
add(new MenuButton("$text.play", group, ui::showLevels)); add(new MenuButton("$text.play", group, ui.levels::show));
row(); row();
if(!gwt){ if(!gwt){
add(new MenuButton("$text.joingame", group, ui::showJoinGame)); add(new MenuButton("$text.joingame", group, ui.join::show));
row(); row();
} }
add(new MenuButton("$text.tutorial", group, ()-> control.playMap(world.maps().getMap("tutorial")))); add(new MenuButton("$text.tutorial", group, ()-> control.playMap(world.maps().getMap("tutorial"))));
row(); row();
add(new MenuButton("$text.loadgame", group, ui::showLoadGame)); add(new MenuButton("$text.loadgame", group, ui.load::show));
row(); row();
if(!gwt){ if(!gwt){
add(new MenuButton("$text.editor", group, ui::showEditor)); add(new MenuButton("$text.editor", group, ui.editor::show));
row(); row();
} }
add(new MenuButton("$text.settings", group, ui::showPrefs)); add(new MenuButton("$text.settings", group, ui.settings::show));
row(); row();
if(!gwt){ if(!gwt){
@@ -61,25 +61,23 @@ public class MenuFragment implements Fragment{
defaults().size(120f).pad(5); defaults().size(120f).pad(5);
float isize = 14f*4; float isize = 14f*4;
new imagebutton("icon-play-2", isize, () -> ui.showLevels()).text("$text.play").padTop(4f); new imagebutton("icon-play-2", isize, ui.levels::show).text("$text.play").padTop(4f);
new imagebutton("icon-tutorial", isize, () -> control.playMap(world.maps().getMap("tutorial"))).text("$text.tutorial").padTop(4f); new imagebutton("icon-tutorial", isize, () -> control.playMap(world.maps().getMap("tutorial"))).text("$text.tutorial").padTop(4f);
new imagebutton("icon-load", isize, () -> ui.showLoadGame()).text("$text.load").padTop(4f); new imagebutton("icon-load", isize, ui.load::show).text("$text.load").padTop(4f);
new imagebutton("icon-add", isize, () -> ui.showJoinGame()).text("$text.joingame").padTop(4f); new imagebutton("icon-add", isize, ui.join::show).text("$text.joingame").padTop(4f);
row(); row();
new imagebutton("icon-editor", isize, () -> ui.showEditor()).text("$text.editor").padTop(4f); new imagebutton("icon-editor", isize, ui.editor::show).text("$text.editor").padTop(4f);
new imagebutton("icon-tools", isize, () -> ui.showPrefs()).text("$text.settings").padTop(4f); new imagebutton("icon-tools", isize, ui.settings::show).text("$text.settings").padTop(4f);
new imagebutton("icon-info", isize, () -> ui.showAbout()).text("$text.about.button").padTop(4f); new imagebutton("icon-info", isize, ui.about::show).text("$text.about.button").padTop(4f);
new imagebutton("icon-donate", isize, () -> { new imagebutton("icon-donate", isize, Mindustry.platforms::openDonations).text("$text.donate").padTop(4f);
Mindustry.platforms.openDonations();
}).text("$text.donate").padTop(4f);
visible(()->GameState.is(State.menu)); visible(()->GameState.is(State.menu));
}}.end(); }}.end();
@@ -90,14 +88,10 @@ public class MenuFragment implements Fragment{
new table(){{ new table(){{
atop().aright(); atop().aright();
if(Mindustry.hasDiscord){ if(Mindustry.hasDiscord){
new imagebutton("icon-discord", 30f, ()->{ new imagebutton("icon-discord", 30f, ui.discord::show).margin(14);
ui.showDiscord();
}).margin(14);
} }
if(!Vars.android) { if(!Vars.android) {
new imagebutton("icon-info", 30f, () -> { new imagebutton("icon-info", 30f, ui.about::show).margin(14);
ui.showAbout();
}).margin(14);
} }
}}.end().visible(()->GameState.is(State.menu)); }}.end().visible(()->GameState.is(State.menu));
} }
@@ -35,7 +35,7 @@ public class PlayerListFragment implements Fragment{
} }
}); });
visible(() -> Inputs.keyDown("player_list") && Net.active() && !GameState.is(State.menu)); //TODO move elsewhere? visible(() -> Inputs.keyDown("player_list") && Net.active() && !GameState.is(State.menu));
}}.end(); }}.end();
rebuild(); rebuild();
@@ -1,7 +1,5 @@
package io.anuke.mindustry.ui.fragments; package io.anuke.mindustry.ui.fragments;
import static io.anuke.mindustry.Vars.*;
import io.anuke.mindustry.core.GameState; import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.resource.Weapon; import io.anuke.mindustry.resource.Weapon;
@@ -12,6 +10,8 @@ import io.anuke.ucore.scene.ui.ImageButton;
import io.anuke.ucore.scene.ui.Tooltip; import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Table; import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.*;
public class WeaponFragment implements Fragment{ public class WeaponFragment implements Fragment{
Table weapontable; Table weapontable;
@@ -64,11 +64,8 @@ public class WeaponFragment implements Fragment{
tip.setInstant(true); tip.setInstant(true);
button.addListener(tip); button.addListener(tip);
} }
weapontable.addImageButton("icon-menu", 8*4, ()->{ weapontable.addImageButton("icon-menu", 8*4, ui.weaponfrag::updateWeapons);
ui.showUpgrades();
});
} }
} }
@@ -1,13 +1,10 @@
package io.anuke.mindustry.world.blocks.types.distribution; package io.anuke.mindustry.world.blocks.types.distribution;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.types.production.Generator; import io.anuke.mindustry.world.blocks.types.production.Generator;
public class PowerLaser extends Generator{ public class PowerLaser extends Generator{
public float powerAmount = 0.03f;
public Color color = Color.valueOf("e54135"); public Color color = Color.valueOf("e54135");
public PowerLaser(String name) { public PowerLaser(String name) {
@@ -43,7 +43,7 @@ public class Generator extends PowerBlock{
if(hasLasers){ if(hasLasers){
list.add("[powerinfo]Laser tile range: " + laserRange); list.add("[powerinfo]Laser tile range: " + laserRange);
list.add("[powerinfo]Max power transfer/second: " + Strings.toFixed(powerSpeed * 2, 2)); list.add("[powerinfo]Max power transfer/second: " + Strings.toFixed(powerSpeed * 60, 2));
} }
if(explosive){ if(explosive){