iOS plist fixes, re-added music

This commit is contained in:
Anuken
2018-05-16 11:06:15 -07:00
parent 26025a3018
commit cf1148e7c8
10 changed files with 7 additions and 6 deletions

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@@ -144,8 +144,7 @@ project(":ios") {
} }
robovm { robovm {
iosSignIdentity = "a"
iosProvisioningProfile = ""
} }
} }

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@@ -1,4 +1,4 @@
text.about=Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\nOriginally an entry in the [orange]GDL[] Metal Monstrosity Jam.\n\nCredits:\n- SFX made with [YELLOW]bfxr[]\n- Music made by [GREEN]Roccow[]\n\nSpecial thanks to:\n- [coral]MitchellFJN[]: extensive playtesting and feedback\n- [sky]Luxray5474[]: wiki work, code contributions\n- [lime]Epowerj[]: code build system, icon\n- All the beta testers on itch.io and Google Play\n text.about=Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\nOriginally an entry in the [orange]GDL[] Metal Monstrosity Jam.\n\nCredits:\n- SFX made with [YELLOW]bfxr[]\n- Music made by [GREEN]a beat a day[]\n\nSpecial thanks to:\n- [coral]MitchellFJN[]: extensive playtesting and feedback\n- [sky]Luxray5474[]: wiki work, code contributions\n- [lime]Epowerj[]: code build system, icon\n- All the beta testers on itch.io and Google Play\n
text.credits=Credits text.credits=Credits
text.discord=Join the mindustry discord! text.discord=Join the mindustry discord!
text.changes=[SCARLET]Attention!\n[]Some important game mechanics have been changed.\n\n- [accent]Teleporters[] now use power.\n- [accent]Smelteries[] and [accent]crucibles[] now have a maximum item capacity.\n- [accent]Crucibles[] now require coal as fuel. text.changes=[SCARLET]Attention!\n[]Some important game mechanics have been changed.\n\n- [accent]Teleporters[] now use power.\n- [accent]Smelteries[] and [accent]crucibles[] now have a maximum item capacity.\n- [accent]Crucibles[] now require coal as fuel.

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core/assets/music/1.mp3 Normal file → Executable file

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core/assets/music/2.mp3 Normal file → Executable file

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core/assets/music/3.mp3 Normal file → Executable file

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core/assets/music/4.mp3 Normal file → Executable file

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core/assets/music/5.mp3 Executable file

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core/assets/music/6.mp3 Executable file

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@@ -102,7 +102,7 @@ public class Control extends Module{
Sounds.setFalloff(9000f); Sounds.setFalloff(9000f);
Musics.load("1.mp3", "2.mp3", "3.mp3", "4.mp3"); Musics.load("1.mp3", "2.mp3", "3.mp3", "4.mp3", "5.mp3", "6.mp3");
DefaultKeybinds.load(); DefaultKeybinds.load();

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@@ -28,6 +28,8 @@
<false/> <false/>
<key>UIStatusBarHidden</key> <key>UIStatusBarHidden</key>
<true/> <true/>
<key>UIRequiresFullScreen</key>
<true/>
<key>UIDeviceFamily</key> <key>UIDeviceFamily</key>
<array> <array>
<integer>1</integer> <integer>1</integer>
@@ -49,8 +51,8 @@
<dict> <dict>
<key>CFBundleIconFiles</key> <key>CFBundleIconFiles</key>
<array> <array>
<string>Icon</string> <string>icon</string>
<string>Icon-72</string> <string>icon-72</string>
</array> </array>
</dict> </dict>
</dict> </dict>