Fixed many various things
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@@ -136,7 +136,7 @@ public class SettingsMenuDialog extends SettingsDialog{
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game.checkPref("autotarget", true);
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}
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//game.sliderPref("sensitivity", 100, 10, 300, i -> i + "%");
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game.sliderPref("saveinterval", 60, 10, 5 * 120, i -> Bundles.format("setting.seconds", i));
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game.sliderPref("saveinterval", 120, 10, 5 * 120, i -> Bundles.format("setting.seconds", i));
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game.pref(new Setting(){
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@Override
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public void add(SettingsTable table){
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@@ -186,6 +186,10 @@ public class SettingsMenuDialog extends SettingsDialog{
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}
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});
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if(!mobile){
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game.checkPref("crashreport", true);
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}
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graphics.sliderPref("fpscap", 125, 5, 125, 5, s -> (s > 120 ? Bundles.get("setting.fpscap.none") : Bundles.format("setting.fpscap.text", s)));
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graphics.checkPref("multithread", mobile, threads::setEnabled);
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