Removed antialiasing due to bugs / Improved default waves
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@@ -111,7 +111,7 @@ public class MapGenerator extends Generator{
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if(((tile.block() instanceof StaticWall
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&& tiles[newX][newY].block() instanceof StaticWall)
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|| (tile.block() == Blocks.air && !tiles[newX][newY].block().synthetic())
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|| (tiles[newX][newY].block() == Blocks.air && tile.block() instanceof StaticWall)) && tiles[newX][newY].block() != Blocks.spawn){
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|| (tiles[newX][newY].block() == Blocks.air && tile.block() instanceof StaticWall)) && tiles[newX][newY].block() != Blocks.spawn && tile.block() != Blocks.spawn){
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tile.setBlock(tiles[newX][newY].block());
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}
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