Unit req tweaks
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@@ -2617,7 +2617,7 @@ public class Blocks{
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unitCapModifier = 6;
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researchCostMultipliers.put(Items.silicon, 0.3f);
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researchCostMultiplier = 0.1f;
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researchCostMultiplier = 0.2f;
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}};
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container = new StorageBlock("container"){{
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@@ -3585,7 +3585,7 @@ public class Blocks{
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requirements(Category.units, with(Items.graphite, 600, Items.beryllium, 600, Items.oxide, 250, Items.tungsten, 400, Items.silicon, 500));
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size = 5;
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//TODO remove ducts and crushers, replace with 2-3 high cost special blocks with silicon requirements
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plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, BlockStack.list(Blocks.tungstenWallLarge, 12, Blocks.primeControlCore, 2)));
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plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, BlockStack.list(Blocks.tungstenWallLarge, 10, Blocks.primeControlCore, 2)));
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consumes.power(3f);
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areaSize = 13;
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researchCostMultiplier = 0.4f;
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@@ -3597,7 +3597,7 @@ public class Blocks{
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shipAssembler = new UnitAssembler("ship-assembler"){{
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requirements(Category.units, with(Items.beryllium, 700, Items.oxide, 300, Items.tungsten, 500, Items.silicon, 800));
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size = 5;
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plans.add(new AssemblerUnitPlan(UnitTypes.quell, 60f * 60f, BlockStack.list(Blocks.berylliumWallLarge, 12, Blocks.primeControlCore, 2)));
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plans.add(new AssemblerUnitPlan(UnitTypes.quell, 60f * 60f, BlockStack.list(Blocks.berylliumWallLarge, 20, Blocks.primeControlCore, 2)));
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consumes.power(3f);
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areaSize = 13;
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