Class package refactoring

This commit is contained in:
Anuken
2018-07-14 12:11:48 -04:00
parent 59ade6cf09
commit cfecdae970
47 changed files with 318 additions and 333 deletions

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@@ -5,7 +5,7 @@ import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.io.Changelogs;
import io.anuke.mindustry.io.Changelogs.VersionInfo;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.game.Version;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.scene.ui.ScrollPane;
import io.anuke.ucore.scene.ui.layout.Table;

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@@ -6,7 +6,7 @@ import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.game.Version;
import io.anuke.mindustry.net.Host;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.core.Settings;

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@@ -5,7 +5,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.game.Difficulty;
import io.anuke.mindustry.game.GameMode;
import io.anuke.mindustry.io.Map;
import io.anuke.mindustry.maps.Map;
import io.anuke.mindustry.ui.BorderImage;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers;

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@@ -7,7 +7,7 @@ import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.io.Saves.SaveSlot;
import io.anuke.mindustry.game.Saves.SaveSlot;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.ScrollPane;

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@@ -4,10 +4,10 @@ import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Scaling;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.io.Map;
import io.anuke.mindustry.maps.Map;
import io.anuke.mindustry.io.MapIO;
import io.anuke.mindustry.io.MapMeta;
import io.anuke.mindustry.io.MapTileData;
import io.anuke.mindustry.maps.MapMeta;
import io.anuke.mindustry.maps.MapTileData;
import io.anuke.mindustry.ui.BorderImage;
import io.anuke.ucore.scene.event.Touchable;
import io.anuke.ucore.scene.ui.Image;

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@@ -2,7 +2,7 @@ package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.utils.reflect.ClassReflection;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.io.Saves.SaveSlot;
import io.anuke.mindustry.game.Saves.SaveSlot;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.TextButton;
import io.anuke.ucore.util.Bundles;

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@@ -4,7 +4,7 @@ import com.badlogic.gdx.Gdx;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.game.EventType.ResizeEvent;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.game.Version;
import io.anuke.mindustry.ui.MenuButton;
import io.anuke.mindustry.ui.MobileButton;
import io.anuke.mindustry.ui.dialogs.FloatingDialog;