Improved snapshot netcode
This commit is contained in:
@@ -11,10 +11,9 @@ import io.anuke.arc.entities.Entities;
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import io.anuke.arc.entities.EntityGroup;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.util.Interval;
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import io.anuke.arc.util.io.ReusableByteArrayInputStream;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.util.Log;
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import io.anuke.arc.util.Time;
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import io.anuke.arc.util.io.ReusableByteArrayInputStream;
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import io.anuke.arc.util.serialization.Base64Coder;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.GameState.State;
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@@ -55,16 +54,6 @@ public class NetClient implements ApplicationListener{
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/**Last sent client snapshot ID.*/
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private int lastSent;
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/**Last snapshot ID recieved.*/
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private int lastSnapshotBaseID = -1;
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/**Current snapshot that is being built from chinks.*/
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private byte[] currentSnapshot;
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/**Counter of how many chunks have been recieved.*/
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private int recievedChunkCounter;
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/**ID of snapshot that is currently being constructed.*/
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private int currentSnapshotID = -1;
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/**List of entities that were removed, and need not be added while syncing.*/
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private IntSet removed = new IntSet();
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/**Byte stream for reading in snapshots.*/
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@@ -210,97 +199,11 @@ public class NetClient implements ApplicationListener{
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}
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@Remote(variants = Variant.one, priority = PacketPriority.low, unreliable = true)
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public static void onSnapshot(byte[] chunk, int snapshotID, short chunkID, int totalLength, int uncompressedLength){
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int totalChunks = Mathf.ceil((float) totalLength / NetServer.maxSnapshotSize);
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if(NetServer.debugSnapshots)
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Log.info("Recieved snapshot: len {0} ID {1} chunkID {2} / "+totalChunks+" totalLength {3} bclient-base {4}", chunk.length, snapshotID, chunkID, totalLength, netClient.lastSnapshotBaseID);
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//skip snapshot IDs that have already been recieved OR snapshots that are too far in front
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if(snapshotID < netClient.lastSnapshotBaseID){
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if(NetServer.debugSnapshots) Log.info("//SKIP SNAPSHOT");
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return;
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}
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public static void onEntitySnapshot(byte groupID, short amount, short dataLen, byte[] data){
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try{
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byte[] snapshot;
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//total length exceeds that needed to hold one snapshot, therefore, it is split into chunks
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if(totalLength > NetServer.maxSnapshotSize){
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//total amount of chunks to recieve
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//reset status when a new snapshot sending begins
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if(netClient.currentSnapshotID != snapshotID || netClient.currentSnapshot == null){
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netClient.currentSnapshotID = snapshotID;
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netClient.currentSnapshot = new byte[totalLength];
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netClient.recievedChunkCounter = 0;
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}
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netClient.recievedChunkCounter++; //update recieved status
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//copy the recieved bytes into the holding array
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System.arraycopy(chunk, 0, netClient.currentSnapshot, chunkID * NetServer.maxSnapshotSize,
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Math.min(NetServer.maxSnapshotSize, totalLength - chunkID * NetServer.maxSnapshotSize));
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//when all chunks have been recieved, begin
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if(netClient.recievedChunkCounter >= totalChunks && netClient.currentSnapshot != null){
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snapshot = netClient.currentSnapshot;
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}else{
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return;
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}
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}else{
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snapshot = chunk;
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}
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if(NetServer.debugSnapshots)
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Log.info("Finished recieving snapshot ID {0} length {1}", snapshotID, chunk.length);
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byte[] result = Net.decompressSnapshot(snapshot, uncompressedLength);
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int length = result.length;
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netClient.lastSnapshotBaseID = snapshotID;
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//set stream bytes to begin snapshot reading
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netClient.byteStream.setBytes(result, 0, length);
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//get data input for reading from the stream
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netClient.byteStream.setBytes(Net.decompressSnapshot(data, dataLen));
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DataInputStream input = netClient.dataStream;
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netClient.readSnapshot(input);
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//confirm that snapshot has been recieved
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netClient.lastSnapshotBaseID = snapshotID;
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}catch(Exception e){
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throw new RuntimeException(e);
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}
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}
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public void readSnapshot(DataInputStream input) throws IOException{
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//read wave info
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state.wavetime = input.readFloat();
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state.wave = input.readInt();
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state.enemies = input.readInt();
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byte cores = input.readByte();
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for(int i = 0; i < cores; i++){
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int pos = input.readInt();
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Tile tile = world.tile(pos);
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if(tile != null && tile.entity != null){
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tile.entity.items.read(input);
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}else{
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new ItemModule().read(input);
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}
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}
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long timestamp = input.readLong();
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byte totalGroups = input.readByte();
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//for each group...
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for(int i = 0; i < totalGroups; i++){
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//read group info
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byte groupID = input.readByte();
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short amount = input.readShort();
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EntityGroup group = Entities.getGroup(groupID);
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//go through each entity
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@@ -321,13 +224,41 @@ public class NetClient implements ApplicationListener{
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}
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//read the entity
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entity.read(input, timestamp);
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entity.read(input);
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if(add){
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entity.add();
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netClient.addRemovedEntity(entity.getID());
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}
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}
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}catch(IOException e){
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throw new RuntimeException(e);
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}
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}
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@Remote(variants = Variant.one, priority = PacketPriority.low, unreliable = true)
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public static void onStateSnapshot(float waveTime, int wave, int enemies, short coreDataLen, byte[] coreData){
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try{
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state.wavetime = waveTime;
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state.wave = wave;
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state.enemies = enemies;
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netClient.byteStream.setBytes(Net.decompressSnapshot(coreData, coreDataLen));
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DataInputStream input = netClient.dataStream;
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byte cores = input.readByte();
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for(int i = 0; i < cores; i++){
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int pos = input.readInt();
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Tile tile = world.tile(pos);
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if(tile != null && tile.entity != null){
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tile.entity.items.read(input);
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}else{
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new ItemModule().read(input);
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}
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}
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}catch(IOException e){
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throw new RuntimeException(e);
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}
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}
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@@ -373,9 +304,6 @@ public class NetClient implements ApplicationListener{
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connecting = true;
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quiet = false;
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lastSent = 0;
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currentSnapshot = null;
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currentSnapshotID = -1;
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lastSnapshotBaseID = -1;
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Entities.clear();
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ui.chatfrag.clearMessages();
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@@ -409,9 +337,11 @@ public class NetClient implements ApplicationListener{
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Player player = players[0];
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BuildRequest[] requests;
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//limit to 10 to prevent buffer overflows
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int usedRequests = Math.min(player.getPlaceQueue().size, 10);
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requests = new BuildRequest[player.getPlaceQueue().size];
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for(int i = 0; i < requests.length; i++){
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requests = new BuildRequest[usedRequests];
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for(int i = 0; i < usedRequests; i++){
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requests[i] = player.getPlaceQueue().get(i);
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}
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@@ -45,13 +45,12 @@ import java.io.ByteArrayOutputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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import java.nio.ByteBuffer;
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import java.util.Arrays;
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import java.util.zip.DeflaterOutputStream;
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import static io.anuke.mindustry.Vars.*;
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public class NetServer implements ApplicationListener{
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public final static int maxSnapshotSize = 2047;
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public final static int maxSnapshotSize = 430;
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public final static boolean debugSnapshots = false;
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public final static float maxSnapshotDelay = 200;
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@@ -226,45 +225,6 @@ public class NetServer implements ApplicationListener{
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});
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}
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/** Sends a raw byte[] snapshot to a client, splitting up into chunks when needed.*/
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private static void sendSplitSnapshot(int userid, byte[] bytes, int snapshotID, int uncompressedLength){
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if(bytes.length < maxSnapshotSize){
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scheduleSnapshot(() -> Call.onSnapshot(userid, bytes, snapshotID, (short) 0, bytes.length, uncompressedLength));
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}else{
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int remaining = bytes.length;
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int offset = 0;
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int chunkid = 0;
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while(remaining > 0){
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int used = Math.min(remaining, maxSnapshotSize);
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byte[] toSend;
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//re-use sent byte arrays when possible
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if(used == maxSnapshotSize && !debugSnapshots){
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toSend = reusableSnapArray;
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System.arraycopy(bytes, offset, toSend, 0, Math.min(offset + maxSnapshotSize, bytes.length) - offset);
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}else{
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toSend = Arrays.copyOfRange(bytes, offset, Math.min(offset + maxSnapshotSize, bytes.length));
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}
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short fchunk = (short)chunkid;
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scheduleSnapshot(() -> Call.onSnapshot(userid, toSend, snapshotID, fchunk, bytes.length, uncompressedLength));
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remaining -= used;
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offset += used;
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chunkid++;
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}
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}
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}
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private static void scheduleSnapshot(Runnable r){
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if(debugSnapshots){
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if(!Mathf.chance(snapshotDropchance)){
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Time.run(maxSnapshotDelay / 1000f * 60f, r);
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}
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}else{
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r.run();
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}
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}
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public void sendWorldData(Player player, int clientID){
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ByteArrayOutputStream stream = new ByteArrayOutputStream();
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DeflaterOutputStream def = new DeflaterOutputStream(stream);
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@@ -481,35 +441,24 @@ public class NetServer implements ApplicationListener{
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admins.save();
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}
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public void writeSnapshot(Player player, DataOutputStream dataStream) throws IOException{
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viewport.setSize(player.con.viewWidth, player.con.viewHeight).setCenter(player.con.viewX, player.con.viewY);
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//write wave datas
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dataStream.writeFloat(state.wavetime);
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dataStream.writeInt(state.wave);
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dataStream.writeInt(state.enemies());
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public void writeSnapshot(Player player) throws IOException{
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syncStream.reset();
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ObjectSet<Tile> cores = state.teams.get(player.getTeam()).cores;
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dataStream.writeByte(cores.size);
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//write all core inventory data
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for(Tile tile : cores){
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dataStream.writeInt(tile.pos());
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tile.entity.items.write(dataStream);
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}
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//write timestamp
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dataStream.writeLong(Time.millis());
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dataStream.close();
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byte[] stateBytes = syncStream.toByteArray();
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int totalGroups = 0;
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//write basic state data.
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Call.onStateSnapshot(player.con.id, state.wavetime, state.wave, state.enemies, (short)stateBytes.length, Net.compressSnapshot(stateBytes));
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for(EntityGroup<?> group : Entities.getAllGroups()){
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if(!group.isEmpty() && (group.all().get(0) instanceof SyncTrait)) totalGroups++;
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}
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//write total amount of serializable groups
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dataStream.writeByte(totalGroups);
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viewport.setSize(player.con.viewWidth, player.con.viewHeight).setCenter(player.con.viewX, player.con.viewY);
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//check for syncable groups
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for(EntityGroup<?> group : Entities.getAllGroups()){
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@@ -537,15 +486,32 @@ public class NetServer implements ApplicationListener{
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}
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}
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//write group ID + group size
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dataStream.writeByte(group.getID());
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dataStream.writeShort(returnArray.size);
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syncStream.reset();
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int sent = 0;
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for(Entity entity : returnArray){
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//write all entities now
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dataStream.writeInt(entity.getID()); //write id
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dataStream.writeByte(((SyncTrait) entity).getTypeID()); //write type ID
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((SyncTrait) entity).write(dataStream); //write entity
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sent ++;
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if(syncStream.position() > maxSnapshotSize){
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dataStream.close();
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byte[] syncBytes = syncStream.toByteArray();
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Call.onEntitySnapshot(player.con.id, (byte)group.getID(), (short)sent, (short)syncBytes.length, Net.compressSnapshot(syncBytes));
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sent = 0;
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syncStream.reset();
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}
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}
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if(sent > 0){
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dataStream.close();
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byte[] syncBytes = syncStream.toByteArray();
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Call.onEntitySnapshot(player.con.id, (byte)group.getID(), (short)sent, (short)syncBytes.length, Net.compressSnapshot(syncBytes));
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}
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}
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}
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@@ -619,21 +585,7 @@ public class NetServer implements ApplicationListener{
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if(!player.timer.get(Player.timerSync, serverSyncTime) || !connection.hasConnected) continue;
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//reset stream to begin writing
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Time.mark();
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syncStream.reset();
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writeSnapshot(player, dataStream);
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dataStream.close();
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byte[] bytes = syncStream.toByteArray();
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int uncompressed = bytes.length;
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bytes = Net.compressSnapshot(bytes);
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int snapid = connection.lastSentSnapshotID ++;
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if(debugSnapshots) Log.info("Sent snapshot: {0} bytes.", bytes.length);
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sendSplitSnapshot(connection.id, bytes, snapid, uncompressed);
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writeSnapshot(player);
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}
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}catch(IOException e){
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@@ -864,7 +864,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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}
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@Override
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public void read(DataInput buffer, long time) throws IOException{
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public void read(DataInput buffer) throws IOException{
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float lastx = x, lasty = y, lastrot = rotation;
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super.readSave(buffer);
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name = TypeIO.readStringData(buffer);
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@@ -880,7 +880,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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readBuilding(buffer, !isLocal);
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interpolator.read(lastx, lasty, x, y, time, rotation, baseRotation);
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interpolator.read(lastx, lasty, x, y, rotation, baseRotation);
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rotation = lastrot;
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if(isLocal){
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@@ -158,7 +158,7 @@ public class Bullet extends BulletEntity<BulletType> implements TeamTrait, SyncT
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}
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@Override
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public void read(DataInput data, long time) throws IOException{
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public void read(DataInput data) throws IOException{
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x = data.readFloat();
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y = data.readFloat();
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velocity.x = data.readFloat();
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@@ -177,7 +177,7 @@ public class Fire extends TimedEntity implements SaveTrait, SyncTrait, Poolable{
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}
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@Override
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public void read(DataInput data, long time) throws IOException{
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public void read(DataInput data) throws IOException{
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x = data.readFloat();
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y = data.readFloat();
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}
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@@ -108,7 +108,7 @@ public class Lightning extends TimedEntity implements DrawTrait, SyncTrait, Time
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public void write(DataOutput data){}
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@Override
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public void read(DataInput data, long time){}
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public void read(DataInput data){}
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@Override
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public float lifetime(){
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@@ -301,7 +301,7 @@ public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrai
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}
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@Override
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public void read(DataInput data, long time) throws IOException{
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public void read(DataInput data) throws IOException{
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x = data.readFloat();
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y = data.readFloat();
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liquid = content.liquid(data.readByte());
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@@ -66,5 +66,5 @@ public interface SyncTrait extends Entity, TypeTrait{
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//Read and write sync data, usually position
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void write(DataOutput data) throws IOException;
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void read(DataInput data, long time) throws IOException;
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void read(DataInput data) throws IOException;
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}
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@@ -13,7 +13,6 @@ import io.anuke.arc.math.geom.Geometry;
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import io.anuke.arc.math.geom.Rectangle;
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import io.anuke.arc.util.Interval;
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import io.anuke.arc.util.Time;
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import io.anuke.arc.util.Timer;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.content.fx.ExplosionFx;
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import io.anuke.mindustry.entities.Damage;
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@@ -398,12 +397,12 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
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}
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@Override
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public void read(DataInput data, long time) throws IOException{
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public void read(DataInput data) throws IOException{
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float lastx = x, lasty = y, lastrot = rotation;
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super.readSave(data);
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this.type = content.getByID(ContentType.unit, data.readByte());
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interpolator.read(lastx, lasty, x, y, time, rotation);
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interpolator.read(lastx, lasty, x, y, rotation);
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rotation = lastrot;
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}
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@@ -219,8 +219,8 @@ public abstract class GroundUnit extends BaseUnit{
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}
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@Override
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public void read(DataInput data, long time) throws IOException{
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super.read(data, time);
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public void read(DataInput data) throws IOException{
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super.read(data);
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weapon = content.getByID(ContentType.weapon, data.readByte());
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}
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@@ -99,8 +99,8 @@ public class AlphaDrone extends FlyingUnit {
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}
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@Override
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public void read(DataInput stream, long time) throws IOException {
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super.read(stream, time);
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public void read(DataInput stream) throws IOException {
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super.read(stream);
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leader = Vars.playerGroup.getByID(stream.readInt());
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}
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@@ -362,8 +362,8 @@ public class Drone extends FlyingUnit implements BuilderTrait{
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}
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@Override
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public void read(DataInput data, long time) throws IOException{
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super.read(data, time);
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public void read(DataInput data) throws IOException{
|
||||
super.read(data);
|
||||
int mined = data.readInt();
|
||||
int repairing = data.readInt();
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ public class Interpolator{
|
||||
public Vector2 pos = new Vector2();
|
||||
public float[] values = {};
|
||||
|
||||
public void read(float cx, float cy, float x, float y, long sent, float... target1ds){
|
||||
public void read(float cx, float cy, float x, float y, float... target1ds){
|
||||
if(lastUpdated != 0) updateSpacing = Time.timeSinceMillis(lastUpdated);
|
||||
|
||||
lastUpdated = Time.millis();
|
||||
|
||||
@@ -21,6 +21,8 @@ import io.anuke.mindustry.net.Packets.StreamChunk;
|
||||
import io.anuke.mindustry.net.Streamable.StreamBuilder;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.BufferOverflowException;
|
||||
import java.nio.BufferUnderflowException;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
@@ -58,7 +60,9 @@ public class Net{
|
||||
String error = t.getMessage() == null ? "" : t.getMessage().toLowerCase();
|
||||
String type = t.getClass().toString().toLowerCase();
|
||||
|
||||
if(error.equals("mismatch")){
|
||||
if(e instanceof BufferUnderflowException || e instanceof BufferOverflowException){
|
||||
error = Core.bundle.get("text.error.io");
|
||||
}else if(error.equals("mismatch")){
|
||||
error = Core.bundle.get("text.error.mismatch");
|
||||
}else if(error.contains("port out of range") || error.contains("invalid argument") || (error.contains("invalid") && error.contains("address"))){
|
||||
error = Core.bundle.get("text.error.invalidaddress");
|
||||
|
||||
@@ -111,13 +111,6 @@ public class NetworkIO{
|
||||
}
|
||||
}
|
||||
|
||||
//now write a snapshot.
|
||||
player.con.viewX = world.width() * tilesize/2f;
|
||||
player.con.viewY = world.height() * tilesize/2f;
|
||||
player.con.viewWidth = world.width() * tilesize;
|
||||
player.con.viewHeight = world.height() * tilesize;
|
||||
netServer.writeSnapshot(player, stream);
|
||||
|
||||
}catch(IOException e){
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@@ -163,7 +156,7 @@ public class NetworkIO{
|
||||
Entities.clear();
|
||||
int id = stream.readInt();
|
||||
player.resetNoAdd();
|
||||
player.read(stream, Time.millis());
|
||||
player.read(stream);
|
||||
player.resetID(id);
|
||||
player.add();
|
||||
|
||||
@@ -252,9 +245,6 @@ public class NetworkIO{
|
||||
|
||||
world.endMapLoad();
|
||||
|
||||
//read raw snapshot
|
||||
netClient.readSnapshot(stream);
|
||||
|
||||
}catch(IOException e){
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user