Additional pyratite balancing
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@@ -1131,14 +1131,14 @@ public class Blocks implements ContentList{
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differentialGenerator = new SingleTypeGenerator("differential-generator"){{
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differentialGenerator = new SingleTypeGenerator("differential-generator"){{
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requirements(Category.power, with(Items.copper, 70, Items.titanium, 50, Items.lead, 100, Items.silicon, 65, Items.metaglass, 50));
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requirements(Category.power, with(Items.copper, 70, Items.titanium, 50, Items.lead, 100, Items.silicon, 65, Items.metaglass, 50));
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powerProduction = 16f;
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powerProduction = 17f;
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itemDuration = 140f;
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itemDuration = 200f;
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hasLiquids = true;
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hasLiquids = true;
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hasItems = true;
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hasItems = true;
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size = 3;
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size = 3;
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consumes.item(Items.pyratite).optional(true, false);
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consumes.item(Items.pyratite).optional(true, false);
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consumes.liquid(Liquids.cryofluid, 0.15f);
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consumes.liquid(Liquids.cryofluid, 0.14f);
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}};
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}};
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rtgGenerator = new DecayGenerator("rtg-generator"){{
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rtgGenerator = new DecayGenerator("rtg-generator"){{
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@@ -84,7 +84,7 @@ public class Items implements ContentList{
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}};
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}};
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pyratite = new Item("pyratite", Color.valueOf("ffaa5f")){{
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pyratite = new Item("pyratite", Color.valueOf("ffaa5f")){{
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flammability = 1.4f;
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flammability = 1.5f;
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explosiveness = 0.4f;
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explosiveness = 0.4f;
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}};
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}};
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}
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}
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@@ -17,7 +17,7 @@ public class StatusEffects implements ContentList{
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none = new StatusEffect("none");
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none = new StatusEffect("none");
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burning = new StatusEffect("burning"){{
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burning = new StatusEffect("burning"){{
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damage = 0.075f;
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damage = 0.08f; //over 10 seconds, this would be 48 damage
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effect = Fx.burning;
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effect = Fx.burning;
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init(() -> {
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init(() -> {
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@@ -410,7 +410,7 @@ public class JoinDialog extends BaseDialog{
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}
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}
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float targetWidth(){
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float targetWidth(){
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return Math.min(Core.graphics.getWidth() / Scl.scl() * 0.9f, 500f);//Core.graphics.isPortrait() ? 350f : 500f;
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return Math.min(Core.graphics.getWidth() / Scl.scl() * 0.9f, 500f);
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}
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}
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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