Block damage multiplier rule

This commit is contained in:
Anuken
2020-06-15 09:58:46 -04:00
parent 0968f0be59
commit d04ce2a750
13 changed files with 45 additions and 33 deletions
+3
View File
@@ -133,6 +133,9 @@ public class Vars implements Loadable{
public static boolean clearSectors = false;
/** whether any light rendering is enabled */
public static boolean enableLight = true;
/** Whether to draw shadows of blocks at map edges and static blocks.
* Do not change unless you know exactly what you are doing.*/
public static boolean enableDarkness = true;
/** application data directory, equivalent to {@link Settings#getDataDirectory()} */
public static Fi dataDirectory;
/** data subdirectory used for screenshots */