Block damage multiplier rule
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@@ -133,6 +133,9 @@ public class Vars implements Loadable{
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public static boolean clearSectors = false;
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/** whether any light rendering is enabled */
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public static boolean enableLight = true;
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/** Whether to draw shadows of blocks at map edges and static blocks.
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* Do not change unless you know exactly what you are doing.*/
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public static boolean enableDarkness = true;
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/** application data directory, equivalent to {@link Settings#getDataDirectory()} */
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public static Fi dataDirectory;
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/** data subdirectory used for screenshots */
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