Added boss to sector damage calculations
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@@ -71,7 +71,9 @@ public class SectorInfo{
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public boolean shown = false;
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/** Special variables for simulation. */
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public float sumHealth, sumRps, sumDps, waveHealthBase, waveHealthSlope, waveDpsBase, waveDpsSlope;
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public float sumHealth, sumRps, sumDps, waveHealthBase, waveHealthSlope, waveDpsBase, waveDpsSlope, bossHealth, bossDps;
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/** Wave where first boss shows up. */
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public int bossWave = -1;
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/** Counter refresh state. */
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private transient Interval time = new Interval();
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