Fixed many various bugs
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@@ -11,13 +11,20 @@ public class DefaultWaves{
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if(spawns == null && UnitTypes.dagger != null){
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spawns = Array.with(
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new SpawnGroup(UnitTypes.dagger){{
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end = 8;
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end = 10;
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unitScaling = 2f;
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}},
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new SpawnGroup(UnitTypes.crawler){{
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begin = 5;
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end = 13;
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unitAmount = 2;
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unitScaling = 1.5f;
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}},
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new SpawnGroup(UnitTypes.wraith){{
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begin = 12;
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end = 14;
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end = 16;
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unitScaling = 1f;
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}},
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@@ -39,7 +46,7 @@ public class DefaultWaves{
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new SpawnGroup(UnitTypes.dagger){{
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begin = 8;
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unitScaling = 1;
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unitAmount = 1;
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unitAmount = 4;
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spacing = 2;
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}},
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@@ -66,7 +66,7 @@ public class Rules{
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/** Whether this is the editor gamemode. */
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public boolean editor = false;
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/** Items that the player starts with here. Not applicable to zones.*/
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public Array<ItemStack> startingItems = Array.with(new ItemStack(Items.copper, 100));
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public Array<ItemStack> startingItems = Array.with(new ItemStack(Items.copper, 200));
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/** Copies this ruleset exactly. Not very efficient at all, do not use often. */
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public Rules copy(){
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