Fixed many various bugs

This commit is contained in:
Anuken
2019-06-06 23:29:21 -04:00
parent 1b4b1d5c9f
commit d0b5b49bf8
8 changed files with 56 additions and 4 deletions
@@ -11,13 +11,20 @@ public class DefaultWaves{
if(spawns == null && UnitTypes.dagger != null){
spawns = Array.with(
new SpawnGroup(UnitTypes.dagger){{
end = 8;
end = 10;
unitScaling = 2f;
}},
new SpawnGroup(UnitTypes.crawler){{
begin = 5;
end = 13;
unitAmount = 2;
unitScaling = 1.5f;
}},
new SpawnGroup(UnitTypes.wraith){{
begin = 12;
end = 14;
end = 16;
unitScaling = 1f;
}},
@@ -39,7 +46,7 @@ public class DefaultWaves{
new SpawnGroup(UnitTypes.dagger){{
begin = 8;
unitScaling = 1;
unitAmount = 1;
unitAmount = 4;
spacing = 2;
}},
+1 -1
View File
@@ -66,7 +66,7 @@ public class Rules{
/** Whether this is the editor gamemode. */
public boolean editor = false;
/** Items that the player starts with here. Not applicable to zones.*/
public Array<ItemStack> startingItems = Array.with(new ItemStack(Items.copper, 100));
public Array<ItemStack> startingItems = Array.with(new ItemStack(Items.copper, 200));
/** Copies this ruleset exactly. Not very efficient at all, do not use often. */
public Rules copy(){