Merge branch 'master' into schematic
This commit is contained in:
@@ -38,6 +38,8 @@ public class EntityIO{
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this.serializer = serializer;
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this.name = name;
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json.setIgnoreUnknownFields(true);
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directory.mkdirs();
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//load old revisions
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@@ -45,6 +47,8 @@ public class EntityIO{
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revisions.add(json.fromJson(Revision.class, fi));
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}
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revisions.sort(r -> r.version);
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//next revision to be used
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int nextRevision = revisions.isEmpty() ? 0 : revisions.max(r -> r.version).version + 1;
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@@ -61,11 +65,13 @@ public class EntityIO{
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//keep track of fields present in the entity
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presentFields.addAll(fields.map(f -> f.name));
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Revision previous = revisions.isEmpty() ? null : revisions.peek();
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//add new revision if it doesn't match or there are no revisions
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if(revisions.isEmpty() || !revisions.peek().equal(fields)){
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revisions.add(new Revision(nextRevision,
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fields.map(f -> new RevisionField(f.name, f.type.toString(),
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f.type.isPrimitive() ? BaseProcessor.typeSize(f.type.toString()) : -1))));
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fields.map(f -> new RevisionField(f.name, f.type.toString()))));
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Log.warn("Adding new revision @ for @.\nPre = @\nNew = @\n", nextRevision, name, previous == null ? null : previous.fields.toString(", ", f -> f.name + ":" + f.type), fields.toString(", ", f -> f.name + ":" + f.type.toString()));
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//write revision
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directory.child(nextRevision + ".json").writeString(json.toJson(revisions.peek()));
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}
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@@ -147,6 +153,12 @@ public class EntityIO{
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io(field.type, "");
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//just assign the two values so jumping does not occur on de-possession
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if(sf){
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st(field.name + lastSuf + " = this." + field.name);
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st(field.name + targetSuf + " = this." + field.name);
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}
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econt();
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}
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}
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@@ -316,8 +328,7 @@ public class EntityIO{
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for(int i = 0; i < fields.size; i++){
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RevisionField field = fields.get(i);
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FieldSpec spec = specs.get(i);
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//TODO when making fields, their primitive size may be overwritten by an annotation; check for that
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if(!(field.type.equals(spec.type.toString()) && (!spec.type.isPrimitive() || BaseProcessor.typeSize(spec.type.toString()) == field.size))){
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if(!field.type.replace("mindustry.gen.", "").equals(spec.type.toString().replace("mindustry.gen.", ""))){
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return false;
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}
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}
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@@ -327,11 +338,9 @@ public class EntityIO{
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public static class RevisionField{
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String name, type;
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int size; //in bytes
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RevisionField(String name, String type, int size){
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RevisionField(String name, String type){
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this.name = name;
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this.size = size;
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this.type = type;
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}
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@@ -77,7 +77,11 @@ public class EntityProcess extends BaseProcessor{
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for(Smethod elem : component.methods()){
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if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
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//get all statements in the method, store them
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methodBlocks.put(elem.descString(), elem.tree().getBody().toString());
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methodBlocks.put(elem.descString(), elem.tree().getBody().toString()
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//replace all self() invocations with this
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.replaceAll("this\\.<(.*)>self\\(\\)", "this")
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.replaceAll("self\\(\\)", "this")
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);
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}
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}
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@@ -468,6 +472,17 @@ public class EntityProcess extends BaseProcessor{
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mbuilder.addStatement("$L = $L", field.name(), field.name() + EntityIO.targetSuf);
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}
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}
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//SPECIAL CASE: method to snap to current position so interpolation doesn't go wild
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if(first.name().equals("snapInterpolation")){
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mbuilder.addStatement("updateSpacing = 16");
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mbuilder.addStatement("lastUpdated = $T.millis()", Time.class);
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for(Svar field : syncedFields){
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//reset last+current state to target position
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mbuilder.addStatement("$L = $L", field.name() + EntityIO.lastSuf, field.name());
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mbuilder.addStatement("$L = $L", field.name() + EntityIO.targetSuf, field.name());
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}
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}
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}
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for(Smethod elem : entry.value){
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@@ -631,10 +646,10 @@ public class EntityProcess extends BaseProcessor{
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//build mapping class for sync IDs
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TypeSpec.Builder idBuilder = TypeSpec.classBuilder("EntityMapping").addModifiers(Modifier.PUBLIC)
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.addField(FieldSpec.builder(TypeName.get(Prov[].class), "idMap", Modifier.PRIVATE, Modifier.STATIC).initializer("new Prov[256]").build())
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.addField(FieldSpec.builder(TypeName.get(Prov[].class), "idMap", Modifier.PUBLIC, Modifier.STATIC).initializer("new Prov[256]").build())
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.addField(FieldSpec.builder(ParameterizedTypeName.get(ClassName.get(ObjectMap.class),
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tname(String.class), tname(Prov.class)),
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"nameMap", Modifier.PRIVATE, Modifier.STATIC).initializer("new ObjectMap<>()").build())
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"nameMap", Modifier.PUBLIC, Modifier.STATIC).initializer("new ObjectMap<>()").build())
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.addMethod(MethodSpec.methodBuilder("map").addModifiers(Modifier.PUBLIC, Modifier.STATIC)
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.returns(TypeName.get(Prov.class)).addParameter(int.class, "id").addStatement("return idMap[id]").build())
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.addMethod(MethodSpec.methodBuilder("map").addModifiers(Modifier.PUBLIC, Modifier.STATIC)
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@@ -68,9 +68,9 @@ public class CallSuperProcess extends AbstractProcessor{
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}
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static class CodeAnalyzerTreeScanner extends TreePathScanner<Object, Trees>{
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private String methodName;
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private MethodTree method;
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private boolean callSuperUsed;
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String methodName;
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MethodTree method;
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boolean callSuperUsed;
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@Override
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public Object visitClass(ClassTree classTree, Trees trees){
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@@ -83,6 +83,9 @@ public class CallSuperProcess extends AbstractProcessor{
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if(extendTree instanceof JCIdent){
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JCIdent tree = (JCIdent)extendTree;
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if(tree == null || tree.sym == null) return super.visitClass(classTree, trees);
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com.sun.tools.javac.code.Scope members = tree.sym.members();
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if(checkScope(members))
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@@ -1,23 +1,28 @@
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#Maps entity names to IDs. Autogenerated.
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atrax=0
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block=1
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flare=2
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mace=3
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mega=4
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mindustry.entities.comp.BuildingComp=5
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mindustry.entities.comp.BulletComp=6
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mindustry.entities.comp.DecalComp=7
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mindustry.entities.comp.EffectStateComp=8
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mindustry.entities.comp.FireComp=9
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mindustry.entities.comp.LaunchCoreComp=10
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mindustry.entities.comp.PlayerComp=11
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mindustry.entities.comp.PuddleComp=12
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mindustry.type.Weather.WeatherStateComp=13
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mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=14
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mono=15
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nova=16
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poly=17
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pulsar=18
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risso=19
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spiroct=20
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alpha=0
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atrax=1
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block=2
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corvus=24
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flare=3
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mace=4
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mega=5
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mindustry.entities.comp.BuildingComp=6
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mindustry.entities.comp.BulletComp=7
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mindustry.entities.comp.DecalComp=8
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mindustry.entities.comp.EffectStateComp=9
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mindustry.entities.comp.FireComp=10
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mindustry.entities.comp.LaunchCoreComp=11
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mindustry.entities.comp.PlayerComp=12
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mindustry.entities.comp.PuddleComp=13
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mindustry.type.Weather.WeatherStateComp=14
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mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
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mindustry.world.blocks.defense.ForceProjector.ForceDrawComp=22
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mono=16
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nova=17
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poly=18
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pulsar=19
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||||
quad=23
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risso=20
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||||
spiroct=21
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vela=25
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@@ -0,0 +1 @@
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{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
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@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -1 +1 @@
|
||||
{fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:lifetime,type:float,size:4},{name:owner,type:mindustry.gen.Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
{fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:fdata,type:float,size:4},{name:lifetime,type:float,size:4},{name:owner,type:mindustry.gen.Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -1 +0,0 @@
|
||||
{version:1,fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:lifetime,type:float,size:4},{name:owner,type:Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -1 +0,0 @@
|
||||
{version:2,fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:lifetime,type:float,size:4},{name:owner,type:mindustry.gen.Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -1 +0,0 @@
|
||||
{version:3,fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:lifetime,type:float,size:4},{name:owner,type:Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -1 +0,0 @@
|
||||
{version:4,fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:lifetime,type:float,size:4},{name:owner,type:Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -1 +0,0 @@
|
||||
{version:5,fields:[{name:collided,type:arc.struct.IntSeq,size:-1},{name:damage,type:float,size:4},{name:data,type:java.lang.Object,size:-1},{name:lifetime,type:float,size:4},{name:owner,type:Entityc,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:type,type:mindustry.entities.bullet.BulletType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{fields:[{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
@@ -0,0 +1 @@
|
||||
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||
Reference in New Issue
Block a user