Merge branch 'master' into schematic
This commit is contained in:
@@ -1,23 +1,28 @@
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#Maps entity names to IDs. Autogenerated.
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atrax=0
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block=1
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flare=2
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mace=3
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mega=4
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mindustry.entities.comp.BuildingComp=5
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mindustry.entities.comp.BulletComp=6
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mindustry.entities.comp.DecalComp=7
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mindustry.entities.comp.EffectStateComp=8
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mindustry.entities.comp.FireComp=9
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mindustry.entities.comp.LaunchCoreComp=10
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mindustry.entities.comp.PlayerComp=11
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mindustry.entities.comp.PuddleComp=12
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mindustry.type.Weather.WeatherStateComp=13
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mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=14
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mono=15
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nova=16
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poly=17
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pulsar=18
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risso=19
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spiroct=20
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alpha=0
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atrax=1
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block=2
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corvus=24
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flare=3
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mace=4
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mega=5
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mindustry.entities.comp.BuildingComp=6
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mindustry.entities.comp.BulletComp=7
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mindustry.entities.comp.DecalComp=8
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mindustry.entities.comp.EffectStateComp=9
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mindustry.entities.comp.FireComp=10
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mindustry.entities.comp.LaunchCoreComp=11
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mindustry.entities.comp.PlayerComp=12
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mindustry.entities.comp.PuddleComp=13
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mindustry.type.Weather.WeatherStateComp=14
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mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
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mindustry.world.blocks.defense.ForceProjector.ForceDrawComp=22
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mono=16
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nova=17
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poly=18
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pulsar=19
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quad=23
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risso=20
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spiroct=21
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vela=25
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