Workshop refactoring

This commit is contained in:
Anuken
2019-10-19 02:00:43 -04:00
parent f7be953bb5
commit d0dc21a52c
2 changed files with 41 additions and 35 deletions

View File

@@ -255,7 +255,6 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
map.update = Update Map
map.load.error = Error fetching workshop details: {0}
map.missing = This map has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked from the map.
@@ -264,7 +263,10 @@ map.menu = Select what you would like to do with this map.
map.changelog = Changelog (optional):
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation