update sprites

This commit is contained in:
Leonwang4234
2020-11-07 18:31:47 -08:00
parent b448b90999
commit d133709423
2 changed files with 31 additions and 3 deletions

View File

@@ -30,15 +30,17 @@ public class WeaponListValue implements StatValue{
@Override
public void display(Table table){
table.row();
for(Weapon weapon : weapons){
for(int i = 0;i < weapons.size;i ++){
Weapon weapon = weapons.get(i);
if(weapon.flipSprite){
continue;
}
if(weapon.outlineRegion.found()){
table.image(weapon.outlineRegion).size(10 * 8).right().top();
table.image(Core.atlas.find(unit.name + "-weapon" + i)).size(15 * 8).right().top();
}else{
table.image(unit.icon(Cicon.full)).size(10 * 8).right().top();
table.image(unit.icon(Cicon.full)).size(15 * 8).right().top();
}
table.table(Tex.underline, w -> {