Added LiquidExplodeAbility
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
package mindustry.entities.abilities;
|
||||
|
||||
import arc.math.*;
|
||||
import arc.util.noise.*;
|
||||
import mindustry.content.*;
|
||||
import mindustry.entities.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.type.*;
|
||||
import mindustry.world.*;
|
||||
|
||||
import static mindustry.Vars.*;
|
||||
|
||||
public class LiquidExplodeAbility extends Ability{
|
||||
public Liquid liquid = Liquids.water;
|
||||
public float amount = 120f;
|
||||
public float radAmountScale = 5f, radScale = 1f;
|
||||
public float noiseMag = 6.5f, noiseScl = 5f;
|
||||
|
||||
@Override
|
||||
public void death(Unit unit){
|
||||
int tx = unit.tileX(), ty = unit.tileY();
|
||||
int rad = (int)(unit.hitSize / tilesize * radScale);
|
||||
float realNoise = unit.hitSize / noiseMag;
|
||||
for(int x = -rad; x <= rad; x++){
|
||||
for(int y = -rad; y <= rad; y++){
|
||||
if(x*x + y*y <= rad*rad - Simplex.noise2d(0, 2, 0.5f, 1f / noiseScl, x + tx, y + ty) * realNoise * realNoise){
|
||||
float scaling = (1f - Mathf.dst(x, y) / rad) * radAmountScale;
|
||||
|
||||
Tile tile = world.tile(tx + x, ty + y);
|
||||
if(tile != null){
|
||||
Puddles.deposit(tile, liquid, amount * scaling);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user