Fixed #2556
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@@ -87,7 +87,7 @@ public class BuilderAI extends AIController{
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}
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//find new request
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if(!unit.team().data().blocks.isEmpty() && following == null){
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if(!unit.team().data().blocks.isEmpty() && following == null && timer.get(timerTarget3, 60 * 2f)){
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Queue<BlockPlan> blocks = unit.team().data().blocks;
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BlockPlan block = blocks.first();
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@@ -338,6 +338,8 @@ public class NetClient implements ApplicationListener{
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@Remote(variants = Variant.both)
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public static void setRules(Rules rules){
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state.rules = rules;
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//campaign is not valid in multiplayer
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state.rules.sector = null;
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}
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@Remote(variants = Variant.both)
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@@ -17,6 +17,7 @@ public class AIController implements UnitController{
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protected static final Vec2 vec = new Vec2();
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protected static final int timerTarget = 0;
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protected static final int timerTarget2 = 1;
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protected static final int timerTarget3 = 2;
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protected Unit unit;
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protected Interval timer = new Interval(4);
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@@ -42,6 +42,8 @@ public class NetworkIO{
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try(DataInputStream stream = new DataInputStream(is)){
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Time.clear();
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state.rules = JsonIO.read(Rules.class, stream.readUTF());
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//campaign is not valid in multiplayer
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state.rules.sector = null;
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state.map = new Map(SaveIO.getSaveWriter().readStringMap(stream));
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state.wave = stream.readInt();
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@@ -28,8 +28,8 @@ public class ExtendingItemBridge extends ItemBridge{
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int i = tile.absoluteRelativeTo(other.x, other.y);
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float ex = other.worldx() - x - Geometry.d4[i].x * tilesize / 2f,
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ey = other.worldy() - y - Geometry.d4[i].y * tilesize / 2f;
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float ex = other.worldx() - x - Geometry.d4(i).x * tilesize / 2f,
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ey = other.worldy() - y - Geometry.d4(i).y * tilesize / 2f;
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float uptime = state.isEditor() ? 1f : this.uptime;
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@@ -42,15 +42,15 @@ public class ExtendingItemBridge extends ItemBridge{
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Lines.stroke(8f);
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Lines.line(bridgeRegion,
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x + Geometry.d4[i].x * tilesize / 2f,
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y + Geometry.d4[i].y * tilesize / 2f,
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x + Geometry.d4(i).x * tilesize / 2f,
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y + Geometry.d4(i).y * tilesize / 2f,
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x + ex,
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y + ey, false);
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Draw.rect(endRegion, x, y, i * 90 + 90);
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Draw.rect(endRegion,
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x + ex + Geometry.d4[i].x * tilesize / 2f,
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y + ey + Geometry.d4[i].y * tilesize / 2f, i * 90 + 270);
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x + ex + Geometry.d4(i).x * tilesize / 2f,
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y + ey + Geometry.d4(i).y * tilesize / 2f, i * 90 + 270);
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int dist = Math.max(Math.abs(other.x - tile.x), Math.abs(other.y - tile.y));
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@@ -61,8 +61,8 @@ public class ExtendingItemBridge extends ItemBridge{
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for(int a = 0; a < arrows; a++){
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Draw.alpha(Mathf.absin(a / (float)arrows - time / 100f, 0.1f, 1f) * uptime * opacity);
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Draw.rect(arrowRegion,
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x + Geometry.d4[i].x * (tilesize / 2f + a * 6f + 2) * uptime,
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y + Geometry.d4[i].y * (tilesize / 2f + a * 6f + 2) * uptime,
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x + Geometry.d4(i).x * (tilesize / 2f + a * 6f + 2) * uptime,
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y + Geometry.d4(i).y * (tilesize / 2f + a * 6f + 2) * uptime,
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i * 90f);
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}
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Draw.reset();
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@@ -99,7 +99,7 @@ public class ItemBridge extends Block{
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float h = (link.y == y ? tilesize : Math.abs(link.y - y) * tilesize - tilesize);
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Lines.rect((x + link.x) / 2f * tilesize - w / 2f, (y + link.y) / 2f * tilesize - h / 2f, w, h);
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Draw.rect("bridge-arrow", link.x * tilesize + Geometry.d4[rot].x * tilesize, link.y * tilesize + Geometry.d4[rot].y * tilesize, link.absoluteRelativeTo(x, y) * 90);
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Draw.rect("bridge-arrow", link.x * tilesize + Geometry.d4(rot).x * tilesize, link.y * tilesize + Geometry.d4(rot).y * tilesize, link.absoluteRelativeTo(x, y) * 90);
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}
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Draw.reset();
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}
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@@ -321,8 +321,8 @@ public class ItemBridge extends Block{
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for(int a = 0; a < arrows; a++){
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Draw.alpha(Mathf.absin(a / (float)arrows - time / 100f, 0.1f, 1f) * uptime * opacity);
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Draw.rect(arrowRegion,
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x + Geometry.d4[i].x * (tilesize / 2f + a * 4f + time % 4f),
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y + Geometry.d4[i].y * (tilesize / 2f + a * 4f + time % 4f), i * 90f);
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x + Geometry.d4(i).x * (tilesize / 2f + a * 4f + time % 4f),
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y + Geometry.d4(i).y * (tilesize / 2f + a * 4f + time % 4f), i * 90f);
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}
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Draw.reset();
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}
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