Sound framework improvements
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@@ -10,11 +10,10 @@ import arc.util.*;
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import arc.util.Log.*;
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import mindustry.ai.*;
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import mindustry.async.*;
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import mindustry.audio.*;
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import mindustry.core.*;
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import mindustry.entities.*;
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import mindustry.game.*;
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import mindustry.game.EventType.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.input.*;
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import mindustry.io.*;
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@@ -188,7 +187,6 @@ public class Vars implements Loadable{
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public static GameState state;
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public static EntityCollisions collisions;
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public static Waves waves;
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public static LoopControl loops;
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public static Platform platform = new Platform(){};
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public static Mods mods;
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public static Schematics schematics;
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@@ -255,7 +253,6 @@ public class Vars implements Loadable{
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if(mods == null) mods = new Mods();
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content = new ContentLoader();
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loops = new LoopControl();
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waves = new Waves();
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collisions = new EntityCollisions();
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world = new World();
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