Sound framework improvements

This commit is contained in:
Anuken
2020-11-12 18:07:26 -05:00
parent d163cacb6a
commit d1d3ef0c67
24 changed files with 162 additions and 355 deletions
+1 -4
View File
@@ -10,11 +10,10 @@ import arc.util.*;
import arc.util.Log.*;
import mindustry.ai.*;
import mindustry.async.*;
import mindustry.audio.*;
import mindustry.core.*;
import mindustry.entities.*;
import mindustry.game.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.input.*;
import mindustry.io.*;
@@ -188,7 +187,6 @@ public class Vars implements Loadable{
public static GameState state;
public static EntityCollisions collisions;
public static Waves waves;
public static LoopControl loops;
public static Platform platform = new Platform(){};
public static Mods mods;
public static Schematics schematics;
@@ -255,7 +253,6 @@ public class Vars implements Loadable{
if(mods == null) mods = new Mods();
content = new ContentLoader();
loops = new LoopControl();
waves = new Waves();
collisions = new EntityCollisions();
world = new World();