diff --git a/core/src/io/anuke/mindustry/world/blocks/power/ImpactReactor.java b/core/src/io/anuke/mindustry/world/blocks/power/ImpactReactor.java index 6be147b54d..8f8cfefc4a 100644 --- a/core/src/io/anuke/mindustry/world/blocks/power/ImpactReactor.java +++ b/core/src/io/anuke/mindustry/world/blocks/power/ImpactReactor.java @@ -27,7 +27,7 @@ public class ImpactReactor extends PowerGenerator{ protected int plasmas = 4; protected float warmupSpeed = 0.001f; protected float itemDuration = 60f; - protected int explosionRadius = 40; + protected int explosionRadius = 50; protected int explosionDamage = 2000; protected Color plasma1 = Color.valueOf("ffd06b"), plasma2 = Color.valueOf("ff361b"); diff --git a/core/src/io/anuke/mindustry/world/blocks/power/NuclearReactor.java b/core/src/io/anuke/mindustry/world/blocks/power/NuclearReactor.java index 21e233d5a4..6468094447 100644 --- a/core/src/io/anuke/mindustry/world/blocks/power/NuclearReactor.java +++ b/core/src/io/anuke/mindustry/world/blocks/power/NuclearReactor.java @@ -34,7 +34,7 @@ public class NuclearReactor extends PowerGenerator{ protected int itemDuration = 120; //time to consume 1 fuel protected float heating = 0.01f; //heating per frame * fullness protected float smokeThreshold = 0.3f; //threshold at which block starts smoking - protected int explosionRadius = 30; + protected int explosionRadius = 40; protected int explosionDamage = 1350; protected float flashThreshold = 0.46f; //heat threshold at which the lights start flashing protected float coolantPower = 0.5f;