Implemented player menu with kick option (untested)

This commit is contained in:
Anuken
2018-01-03 16:23:18 -05:00
parent 569a4db840
commit d22c682e5b
11 changed files with 117 additions and 5 deletions

View File

@@ -21,7 +21,7 @@ public class Player extends DestructibleEntity implements Syncable{
private static final float speed = 1.1f;
private static final float dashSpeed = 1.8f;
public String name = "player name";
public String name = "name";
public transient Weapon weapon = Weapon.blaster;
public Mech mech = Mech.standard;
public float angle;

View File

@@ -0,0 +1,4 @@
package io.anuke.mindustry.entities.enemies;
public class StandardEnemy {
}