Basic non-in-game editor functionality

This commit is contained in:
Anuken
2019-05-10 00:01:48 -04:00
parent 69575dbab3
commit d26f533111
9 changed files with 41 additions and 20 deletions
@@ -8,6 +8,7 @@ import io.anuke.mindustry.game.Version;
import io.anuke.mindustry.gen.Serialization;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.maps.Map;
import io.anuke.mindustry.world.Tile;
import java.io.*;
import java.nio.ByteBuffer;
@@ -52,7 +53,7 @@ public class NetworkIO{
player.resetID(id);
player.add();
SaveIO.getSaveWriter().readMap(stream);
SaveIO.getSaveWriter().readMap(stream, Tile::new);
}catch(IOException e){
throw new RuntimeException(e);
}