Fixed #2774
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@@ -1668,7 +1668,7 @@ public class Blocks implements ContentList{
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foreshadow = new ItemTurret("foreshadow"){{
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foreshadow = new ItemTurret("foreshadow"){{
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float brange = range = 500f;
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float brange = range = 500f;
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requirements(Category.turret, with(Items.copper, 1000, Items.metaglass, 600, Items.surgealloy, 300, Items.plastanium, 175, Items.thorium, 350));
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requirements(Category.turret, with(Items.copper, 1000, Items.metaglass, 600, Items.surgealloy, 300, Items.plastanium, 200, Items.silicon, 600));
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ammo(
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ammo(
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Items.surgealloy, new PointBulletType(){{
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Items.surgealloy, new PointBulletType(){{
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shootEffect = Fx.instShoot;
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shootEffect = Fx.instShoot;
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@@ -103,7 +103,10 @@ public class Conduit extends LiquidBlock implements Autotiler{
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Draw.color(botColor);
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Draw.color(botColor);
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Draw.rect(sliced(botRegions[bits], slice), x, y, rotation);
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Draw.rect(sliced(botRegions[bits], slice), x, y, rotation);
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Drawf.liquid(sliced(botRegions[bits], slice), x, y, smoothLiquid, liquids.current().color, rotation);
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Draw.color(liquids.current().color);
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Draw.alpha(smoothLiquid);
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Draw.rect(sliced(botRegions[bits], slice), x, y, rotation);
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Draw.color();
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Draw.rect(sliced(topRegions[bits], slice), x, y, rotation);
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Draw.rect(sliced(topRegions[bits], slice), x, y, rotation);
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}
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}
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