diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 796e9809df..aef04b1cc4 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -434,6 +434,11 @@ editor.rules = Правілы: editor.generation = Генерацыя: editor.objectives = Мэты editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Рэдагаваць ў гульні editor.playtest = Тэставаць editor.publish.workshop = Апублікаваць у майстэрні @@ -489,6 +494,7 @@ editor.default = [lightgray]<Па змаўчанні> details = Падрабязнасці... edit = Рэдагаваць... variables = Пераменныя +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Назва: editor.spawn = Стварыць баявую адзінку diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index a78369d6c1..fdd40cde47 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -439,6 +439,11 @@ editor.rules = Правила: editor.generation = Генериране: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Редактирай в игра editor.playtest = Playtest editor.publish.workshop = Публикувай в Работилницата @@ -495,6 +500,7 @@ editor.default = [lightgray]<Стандартно> details = Детайли... edit = Редактирай... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Име: editor.spawn = Създай Единица diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index aaf11f4a10..5165cdbe04 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -439,6 +439,11 @@ editor.rules = Regles editor.generation = Generació editor.objectives = Objectius editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Edita des de la partida editor.playtest = Prova el mapa editor.publish.workshop = Publica al Workshop @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detalls edit = Edita variables = Variables +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nom: editor.spawn = Genera una unitat diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 7ffd6977a9..2207a39196 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -440,6 +440,11 @@ editor.rules = Pravidla: editor.generation = Generace: editor.objectives = Úkoly: editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Upravit ve hře editor.playtest = Playtest editor.publish.workshop = Publikovat do Workshopu na Steamu @@ -496,6 +501,7 @@ editor.default = [lightgray][] details = Podrobnosti... edit = Upravit... variables = Hodnoty +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Jméno: editor.spawn = Zrodit jednotku diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 6d0dccd596..ce7ac58a72 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -435,6 +435,11 @@ editor.rules = Regler: editor.generation = Generering: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Ændr i spil editor.playtest = Playtest editor.publish.workshop = Publicer på Workshop @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Detaljer... edit = Rediger... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Navn: editor.spawn = Påkald enhed diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index d12d5bb6c3..4ed332d921 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -442,6 +442,11 @@ editor.rules = Regeln editor.generation = Generator editor.objectives = Ziele editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Im Spiel bearbeiten editor.playtest = Playtest editor.publish.workshop = Im Workshop veröffentlichen @@ -498,6 +503,7 @@ editor.default = [lightgray] details = Details edit = Bearbeiten variables = Variablen +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Name: editor.spawn = Spawnbereich diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 72f94349a8..f63857339a 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -439,6 +439,11 @@ editor.rules = Normas: editor.generation = Generación: editor.objectives = Objetivos editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Editar desde la nave editor.playtest = Probar mapa editor.publish.workshop = Publicar en Steam Workshop @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detalles... edit = Editar... variables = Variables +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nombre: editor.spawn = Generar unidad diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 2bd2079c43..855700b1d7 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -435,6 +435,11 @@ editor.rules = Reeglid: editor.generation = Genereerimine: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Redigeeri mängus editor.playtest = Playtest editor.publish.workshop = Avalda Workshop'is @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Üksikasjad... edit = Muuda... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nimi: editor.spawn = Tekita väeüksus diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 7cb2dcb491..48ef8c58fe 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -437,6 +437,11 @@ editor.rules = Arauak: editor.generation = Sorrarazi: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Editatu jolasean editor.playtest = Playtest editor.publish.workshop = Argitaratu lantegian @@ -492,6 +497,7 @@ editor.default = [lightgray] details = Xehetasunak... edit = Editatu... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Izena: editor.spawn = Sortu unitatea diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 5a308f3689..727fa81389 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -435,6 +435,11 @@ editor.rules = Säännöt: editor.generation = Generaatio: editor.objectives = Tehtävät editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Muokka pelin sisällä editor.playtest = Testaa pelin sisällä editor.publish.workshop = Julkaise Workshoppiin @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Yksityiskohdat... edit = Muokkaa... variables = Muuttujat +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nimi: editor.spawn = Luo yksikkö diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index b611eec885..4ab4e812af 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -435,6 +435,11 @@ editor.rules = Rules: editor.generation = Generation: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Edit In-Game editor.playtest = Playtest editor.publish.workshop = I-Publish Sa Workshop @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Details... edit = Edit... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Name: editor.spawn = Spawn Unit diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 548d329ba1..64f90a2739 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -445,6 +445,11 @@ editor.rules = Règles editor.generation = Génération editor.objectives = Objectifs editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Éditer dans le jeu editor.playtest = Tester editor.publish.workshop = Publier sur le Workshop @@ -501,6 +506,7 @@ editor.default = [lightgray] details = Détails... edit = Modifier... variables = Variables +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nom : editor.spawn = Ajouter une unité diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index e8bd332dbc..3b7f3f96d2 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -445,6 +445,11 @@ editor.rules = Szabályok editor.generation = Előállítás editor.objectives = Célok editor.locales = Helyi csomagok +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Szerkesztés a játékban editor.playtest = Teszt a játékban editor.publish.workshop = Közzététel a Steam Műhelyben @@ -501,6 +506,7 @@ editor.default = [lightgray] details = Részletek... edit = Szerkesztés variables = Változók +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Beépített változók editor.name = Név: editor.spawn = Egység létrehozása diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index bae545e043..c044097225 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -439,6 +439,11 @@ editor.rules = Peraturan: editor.generation = Generasi: editor.objectives = Tujuan editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Sunting dalam Permainan editor.playtest = Tes Bermain editor.publish.workshop = Terbitkan di Workshop @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detail... edit = Sunting... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nama: editor.spawn = Munculkan Unit diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 2507cd797a..c971e312b9 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -437,6 +437,11 @@ editor.rules = Regole: editor.generation = Generazione: editor.objectives = Obbiettivi editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Modifica in Gioco editor.playtest = Playtest editor.publish.workshop = Pubblica nel Workshop @@ -493,6 +498,7 @@ editor.default = [lightgray] details = Dettagli... edit = Modifica... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nome: editor.spawn = Piazza un'Unità diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 47d38095ba..4448fcdf88 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -439,6 +439,11 @@ editor.rules = ルール: editor.generation = 生成: editor.objectives = オブジェクティブ editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = ゲーム内で編集する editor.playtest = Playtest editor.publish.workshop = ワークショップで公開 @@ -495,6 +500,7 @@ editor.default = [lightgray]<デフォルト> details = 詳細... edit = 編集... variables = 変数 +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = 名前: editor.spawn = ユニットを出す diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 4bf96659d5..0210837253 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -438,6 +438,11 @@ editor.rules = 규칙 editor.generation = 지형 생성 editor.objectives = 목표 editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = 인게임 편집 editor.playtest = 맵 테스트 editor.publish.workshop = 창작마당 게시 @@ -494,6 +499,7 @@ editor.default = [lightgray]<기본값> details = 설명... edit = 편집... variables = 변수 +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = 이름: editor.spawn = 기체 생성 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 5ff000217e..5001761e3c 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -435,6 +435,11 @@ editor.rules = Taisyklės: editor.generation = Generacija: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Redaguoti žaidime editor.playtest = Playtest editor.publish.workshop = Publikuoti Dirbtuvėje @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Detaliau... edit = Redaguoti... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Pavadinimas: editor.spawn = Atradinti vienetą diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 5e3a28968d..251ecf09b3 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -443,6 +443,11 @@ editor.rules = Regels: editor.generation = Generatie: editor.objectives = Doelen editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Bewerk In-Spel editor.playtest = Speeltest editor.publish.workshop = Publiceer in Werkplaats @@ -498,6 +503,7 @@ editor.default = [lightgray] details = Details... edit = Bewerk... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Naam: editor.spawn = Voeg Eenheid toe diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 930991bb72..dfcc1b9c0c 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -435,6 +435,11 @@ editor.rules = Rules: editor.generation = Generation: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Edit In-Game editor.playtest = Playtest editor.publish.workshop = Publish On Workshop @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Details... edit = Edit... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Name: editor.spawn = Spawn Unit diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 85e19fb74e..4f782d4ea7 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -439,6 +439,11 @@ editor.rules = Zasady: editor.generation = Generacja: editor.objectives = Cele editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Edytuj w Grze editor.playtest = Testuj Mapę editor.publish.workshop = Opublikuj w Warsztacie @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detale... edit = Edytuj... variables = Zmienne +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nazwa: editor.spawn = Stwórz Jednostkę diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 10fe9465da..239bf5edb3 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -439,6 +439,11 @@ editor.rules = Regras: editor.generation = Geração: editor.objectives = Objetivos: editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Editar em jogo editor.playtest = Jogar Teste editor.publish.workshop = Publicar na oficina @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detalhes... edit = Editar... variables = Variáveis +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nome: editor.spawn = Spawnar unidade diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 5e0607e5c5..9b37ed9fb5 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -435,6 +435,11 @@ editor.rules = Regras: editor.generation = Geração: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Editar em jogo editor.playtest = Playtest editor.publish.workshop = Publicar na oficina @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Detalhes... edit = Editar... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nome: editor.spawn = Criar unidade diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index a5ffd3722b..32bcc43c2b 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -439,6 +439,11 @@ editor.rules = Reguli: editor.generation = Generare: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Editează în Joc editor.playtest = Playtest editor.publish.workshop = Publică pe Workshop @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detalii... edit = Editează... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Nume: editor.spawn = Adaugă Unitate diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 0481a67066..d547dce469 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -439,6 +439,11 @@ editor.rules = Правила: editor.generation = Генерация: editor.objectives = Цели editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Редактировать в игре editor.playtest = Опробовать карту editor.publish.workshop = Опубликовать в Мастерской @@ -495,6 +500,7 @@ editor.default = [lightgray]<По умолчанию> details = Подробности… edit = Редактировать… variables = Переменные +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Название: editor.spawn = Создать боевую единицу diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 5e0870600f..e1399dedb2 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -439,6 +439,11 @@ editor.rules = Pravila: editor.generation = Generisanje: editor.objectives = Zadaci editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Izmeni "U Igri" editor.playtest = Testiranje editor.publish.workshop = Objavi u Radionicu @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detalji... edit = Izmeni... variables = Varijabla +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Ime: editor.spawn = Prizovi Jedinicu diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index d35b73b11d..46613b6f88 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -435,6 +435,11 @@ editor.rules = Regler: editor.generation = Generering: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Edit In-Game editor.playtest = Playtest editor.publish.workshop = Publish On Workshop @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Details... edit = Redigera... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Namn: editor.spawn = Spawn Unit diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index f24076882d..9cf751f457 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -439,6 +439,11 @@ editor.rules = กฎ editor.generation = เจนเนอเรชั่น editor.objectives = เป้าหมาย editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = แก้ไขในเกม editor.playtest = เล่นทดสอบ editor.publish.workshop = เผยแพร่บนเวิร์กช็อป @@ -495,6 +500,7 @@ editor.default = [lightgray]<ค่าเริ่มต้น> details = รายละเอียด... edit = แก้ไข... variables = ตัวแปร +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = ชื่อ: editor.spawn = สร้างยูนิต diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 413f9f4811..ff5af13079 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -435,6 +435,11 @@ editor.rules = Rules: editor.generation = Generation: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Edit In-Game editor.playtest = Playtest editor.publish.workshop = Publish On Workshop @@ -490,6 +495,7 @@ editor.default = [lightgray] details = Details... edit = Edit... variables = Vars +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = isim: editor.spawn = Spawn Unit diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index d124d89693..6111c94a09 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -439,6 +439,11 @@ editor.rules = Kurallar: editor.generation = Oluşum: editor.objectives = Görevler: editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Oyun içinde düzenle editor.playtest = Test Et editor.publish.workshop = Atölyede Yayınla @@ -495,6 +500,7 @@ editor.default = [lightgray] details = Detaylar... edit = Düzenle... variables = Değişkenler +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = İsim: editor.spawn = Birim Oluştur diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 72fbe93818..fe30ba9a16 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -441,6 +441,11 @@ editor.rules = Правила editor.generation = Генерація editor.objectives = Завдання editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Редагувати в грі editor.playtest = Протестувати в грі editor.publish.workshop = Опублікувати в Майстерні Steam @@ -497,6 +502,7 @@ editor.default = [lightgray]<За замовчуванням> details = Подробиці… edit = Змінити… variables = Змінні +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = Ім’я: editor.spawn = Створити бойову одиницю diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index ca1bc0bd32..98540e1938 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -445,6 +445,11 @@ editor.rules = Quy luật editor.generation = Tạo ra editor.objectives = Mục tiêu editor.locales = Gói ngôn ngữ +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = Chỉnh sửa trong trò chơi editor.playtest = Chơi thử editor.publish.workshop = Xuất bản lên Workshop @@ -501,6 +506,7 @@ editor.default = [lightgray] details = Chi tiết... edit = Chỉnh sửa variables = Thông số +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Thông số sẵn có editor.name = Tên: editor.spawn = Đơn vị xuất hiện diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 9553ecb6a0..f0b46c838d 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -442,6 +442,11 @@ editor.rules = 规则 editor.generation = 生成 editor.objectives = 目标 editor.locales = 本地化语言包 +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = 游戏内编辑 editor.playtest = 游戏内测试 editor.publish.workshop = 上传到创意工坊 @@ -498,6 +503,7 @@ editor.default = [lightgray]<默认> details = 详情… edit = 编辑… variables = 变量 +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = 内置变量 editor.name = 名称: editor.spawn = 生成单位 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 0e4ab816b4..10d0c5dacd 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -439,6 +439,11 @@ editor.rules = 規則: editor.generation = 自動生成: editor.objectives = Objectives editor.locales = Locale Bundles +editor.worldprocessors = World Processors +editor.worldprocessors.editname = Edit Name +editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below. +editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this? +editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall. editor.ingame = 在遊戲中編輯 editor.playtest = 測試 editor.publish.workshop = 在工作坊上發佈 @@ -495,6 +500,7 @@ editor.default = [lightgray](預設) details = 詳細資訊…… edit = 編輯…… variables = 變數 +logic.clear.confirm = Are you sure you want to clear all code from this processor? logic.globals = Built-in Variables editor.name = 名稱: editor.spawn = 重生單位