Balancing, bugfixes

This commit is contained in:
Anuken
2018-10-28 00:31:28 -04:00
parent ebf6f6782f
commit d281277797
12 changed files with 99 additions and 55 deletions

View File

@@ -217,7 +217,6 @@ text.editor.description = Description\:
text.editor.name = Name\: text.editor.name = Name\:
text.editor.teams = Teams text.editor.teams = Teams
text.editor.elevation = Elevation text.editor.elevation = Elevation
text.editor.badsize = [orange]Invalid image dimensions\![]\nValid map dimensions\: {0}
text.editor.errorimageload = Error loading file\:\n[orange]{0} text.editor.errorimageload = Error loading file\:\n[orange]{0}
text.editor.errorimagesave = Error saving file\:\n[orange]{0} text.editor.errorimagesave = Error saving file\:\n[orange]{0}
text.editor.generate = Generate text.editor.generate = Generate
@@ -348,10 +347,8 @@ setting.difficulty.easy = easy
setting.difficulty.normal = normal setting.difficulty.normal = normal
setting.difficulty.hard = hard setting.difficulty.hard = hard
setting.difficulty.insane = insane setting.difficulty.insane = insane
setting.difficulty.purge = purge
setting.difficulty.name = Difficulty\: setting.difficulty.name = Difficulty\:
setting.screenshake.name = Screen Shake setting.screenshake.name = Screen Shake
setting.indicators.name = Enemy Indicators
setting.effects.name = Display Effects setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Autosave Interval setting.saveinterval.name = Autosave Interval
@@ -361,7 +358,6 @@ setting.multithread.name = Multithreading
setting.fps.name = Show FPS setting.fps.name = Show FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Show Power Lasers setting.lasers.name = Show Power Lasers
setting.healthbars.name = Show Entity Health bars
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume setting.musicvol.name = Music Volume
setting.mutemusic.name = Mute Music setting.mutemusic.name = Mute Music

View File

@@ -38,7 +38,7 @@ public class ProductionBlocks extends BlockList implements ContentList{
updateEffect = BlockFx.pulverizeMedium; updateEffect = BlockFx.pulverizeMedium;
drillEffect = BlockFx.mineBig; drillEffect = BlockFx.mineBig;
consumes.power(0.16f); consumes.power(0.11f);
}}; }};
blastDrill = new Drill("blast-drill"){{ blastDrill = new Drill("blast-drill"){{
@@ -80,7 +80,7 @@ public class ProductionBlocks extends BlockList implements ContentList{
liquidCapacity = 30f; liquidCapacity = 30f;
rotateSpeed = 1.4f; rotateSpeed = 1.4f;
consumes.power(0.1f); consumes.power(0.09f);
}}; }};
oilExtractor = new Fracker("oil-extractor"){{ oilExtractor = new Fracker("oil-extractor"){{

View File

@@ -327,9 +327,9 @@ public class NetServer extends Module{
player.getPlaceQueue().clear(); player.getPlaceQueue().clear();
for(BuildRequest req : requests){ for(BuildRequest req : requests){
//auto-skip done requests //auto-skip done requests
if(req.remove && world.tile(req.x, req.y).block() == Blocks.air){ if(req.breaking && world.tile(req.x, req.y).block() == Blocks.air){
continue; continue;
}else if(!req.remove && world.tile(req.x, req.y).block() == req.recipe.result && (!req.recipe.result.rotate || world.tile(req.x, req.y).getRotation() == req.rotation)){ }else if(!req.breaking && world.tile(req.x, req.y).block() == req.recipe.result && (!req.recipe.result.rotate || world.tile(req.x, req.y).getRotation() == req.rotation)){
continue; continue;
} }
player.getPlaceQueue().addLast(req); player.getPlaceQueue().addLast(req);

View File

@@ -420,7 +420,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
for(BuildRequest request : getPlaceQueue()){ for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request) continue; if(getCurrentRequest() == request) continue;
if(request.remove){ if(request.breaking){
Block block = world.tile(request.x, request.y).target().block(); Block block = world.tile(request.x, request.y).target().block();
//draw removal request //draw removal request

View File

@@ -8,6 +8,7 @@ import io.anuke.mindustry.content.fx.BlockFx;
import io.anuke.mindustry.entities.Player; import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity; import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.entities.Unit; import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.game.EventType.BuildSelectEvent;
import io.anuke.mindustry.gen.Call; import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Palette; import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
@@ -18,6 +19,7 @@ import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.BuildBlock; import io.anuke.mindustry.world.blocks.BuildBlock;
import io.anuke.mindustry.world.blocks.BuildBlock.BuildEntity; import io.anuke.mindustry.world.blocks.BuildBlock.BuildEntity;
import io.anuke.ucore.core.Effects; import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Events;
import io.anuke.ucore.core.Timers; import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.trait.Entity; import io.anuke.ucore.entities.trait.Entity;
import io.anuke.ucore.graphics.Draw; import io.anuke.ucore.graphics.Draw;
@@ -65,10 +67,10 @@ public interface BuilderTrait extends Entity{
BuildRequest request = getCurrentRequest(); BuildRequest request = getCurrentRequest();
if(request != null){ if(request != null){
output.writeByte(request.remove ? 1 : 0); output.writeByte(request.breaking ? 1 : 0);
output.writeInt(world.toPacked(request.x, request.y)); output.writeInt(world.toPacked(request.x, request.y));
output.writeFloat(request.progress); output.writeFloat(request.progress);
if(!request.remove){ if(!request.breaking){
output.writeByte(request.recipe.id); output.writeByte(request.recipe.id);
output.writeByte(request.rotation); output.writeByte(request.rotation);
} }
@@ -181,18 +183,16 @@ public interface BuilderTrait extends Entity{
setMineTile(null); setMineTile(null);
} }
Tile tile = world.tile(current.x, current.y); Tile tile = world.tile(current.x, current.y);
if(unit.distanceTo(tile) > placeDistance){ if(unit.distanceTo(tile) > placeDistance){
return; return;
} }
if(!(tile.block() instanceof BuildBlock) ){ if(!(tile.block() instanceof BuildBlock)){
if(canCreateBlocks() && !current.remove && Build.validPlace(unit.getTeam(), current.x, current.y, current.recipe.result, current.rotation)){ if(canCreateBlocks() && !current.breaking && Build.validPlace(unit.getTeam(), current.x, current.y, current.recipe.result, current.rotation)){
Build.beginPlace(unit.getTeam(), current.x, current.y, current.recipe, current.rotation); Build.beginPlace(unit.getTeam(), current.x, current.y, current.recipe, current.rotation);
}else if(canCreateBlocks() && current.remove && Build.validBreak(unit.getTeam(), current.x, current.y)){ }else if(canCreateBlocks() && current.breaking && Build.validBreak(unit.getTeam(), current.x, current.y)){
Build.beginBreak(unit.getTeam(), current.x, current.y); Build.beginBreak(unit.getTeam(), current.x, current.y);
}else{ }else{
getPlaceQueue().removeFirst(); getPlaceQueue().removeFirst();
@@ -222,7 +222,7 @@ public interface BuilderTrait extends Entity{
//progress is synced, thus not updated clientside //progress is synced, thus not updated clientside
if(!Net.client()){ if(!Net.client()){
//deconstructing is 2x as fast //deconstructing is 2x as fast
if(current.remove){ if(current.breaking){
entity.deconstruct(unit, core, 2f / entity.buildCost * Timers.delta() * getBuildPower(tile)); entity.deconstruct(unit, core, 2f / entity.buildCost * Timers.delta() * getBuildPower(tile));
}else{ }else{
entity.construct(unit, core, 1f / entity.buildCost * Timers.delta() * getBuildPower(tile)); entity.construct(unit, core, 1f / entity.buildCost * Timers.delta() * getBuildPower(tile));
@@ -232,6 +232,11 @@ public interface BuilderTrait extends Entity{
}else{ }else{
entity.progress = current.progress; entity.progress = current.progress;
} }
if(!current.initialized){
Events.fire(new BuildSelectEvent(tile, unit.getTeam(), this, current.breaking));
current.initialized = true;
}
} }
/**Do not call directly.*/ /**Do not call directly.*/
@@ -352,9 +357,10 @@ public interface BuilderTrait extends Entity{
class BuildRequest{ class BuildRequest{
public final int x, y, rotation; public final int x, y, rotation;
public final Recipe recipe; public final Recipe recipe;
public final boolean remove; public final boolean breaking;
public float progress; public float progress;
public boolean initialized;
/**This creates a build request.*/ /**This creates a build request.*/
public BuildRequest(int x, int y, int rotation, Recipe recipe){ public BuildRequest(int x, int y, int rotation, Recipe recipe){
@@ -362,7 +368,7 @@ public interface BuilderTrait extends Entity{
this.y = y; this.y = y;
this.rotation = rotation; this.rotation = rotation;
this.recipe = recipe; this.recipe = recipe;
this.remove = false; this.breaking = false;
} }
/**This creates a remove request.*/ /**This creates a remove request.*/
@@ -371,7 +377,7 @@ public interface BuilderTrait extends Entity{
this.y = y; this.y = y;
this.rotation = -1; this.rotation = -1;
this.recipe = Recipe.getByResult(world.tile(x, y).block()); this.recipe = Recipe.getByResult(world.tile(x, y).block());
this.remove = true; this.breaking = true;
} }
} }
} }

View File

@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Queue; import com.badlogic.gdx.utils.Queue;
import io.anuke.mindustry.content.blocks.Blocks; import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.content.fx.BlockFx; import io.anuke.mindustry.content.fx.BlockFx;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity; import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.entities.Units; import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.traits.BuilderTrait; import io.anuke.mindustry.entities.traits.BuilderTrait;
@@ -12,7 +13,8 @@ import io.anuke.mindustry.entities.units.BaseUnit;
import io.anuke.mindustry.entities.units.FlyingUnit; import io.anuke.mindustry.entities.units.FlyingUnit;
import io.anuke.mindustry.entities.units.UnitCommand; import io.anuke.mindustry.entities.units.UnitCommand;
import io.anuke.mindustry.entities.units.UnitState; import io.anuke.mindustry.entities.units.UnitState;
import io.anuke.mindustry.game.EventType.BlockBuildEvent; import io.anuke.mindustry.game.EventType.BlockBuildBeginEvent;
import io.anuke.mindustry.game.EventType.BuildSelectEvent;
import io.anuke.mindustry.gen.Call; import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Palette; import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
@@ -35,7 +37,8 @@ import java.io.DataInput;
import java.io.DataOutput; import java.io.DataOutput;
import java.io.IOException; import java.io.IOException;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.unitGroups;
import static io.anuke.mindustry.Vars.world;
public class Drone extends FlyingUnit implements BuilderTrait{ public class Drone extends FlyingUnit implements BuilderTrait{
protected static float discoverRange = 120f; protected static float discoverRange = 120f;
@@ -44,6 +47,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
protected Item targetItem; protected Item targetItem;
protected Tile mineTile; protected Tile mineTile;
protected Queue<BuildRequest> placeQueue = new ThreadQueue<>(); protected Queue<BuildRequest> placeQueue = new ThreadQueue<>();
protected boolean isBreaking;
public final UnitState public final UnitState
@@ -66,9 +70,13 @@ public class Drone extends FlyingUnit implements BuilderTrait{
if(core == null) return; if(core == null) return;
if(entity.progress() < 1f && entity.tile.block() instanceof BuildBlock){ //building is valid if((entity.progress() < 1f || entity.progress() > 0f) && entity.tile.block() instanceof BuildBlock){ //building is valid
if(!isBuilding() && distanceTo(target) < placeDistance * 0.9f){ //within distance, begin placing if(!isBuilding() && distanceTo(target) < placeDistance * 0.9f){ //within distance, begin placing
getPlaceQueue().addLast(new BuildRequest(entity.tile.x, entity.tile.y, entity.tile.getRotation(), entity.recipe)); if(isBreaking){
getPlaceQueue().addLast(new BuildRequest(entity.tile.x, entity.tile.y));
}else{
getPlaceQueue().addLast(new BuildRequest(entity.tile.x, entity.tile.y, entity.tile.getRotation(), entity.recipe));
}
} }
//if it's missing requirements, try and mine them //if it's missing requirements, try and mine them
@@ -234,27 +242,40 @@ public class Drone extends FlyingUnit implements BuilderTrait{
}; };
static{ static{
Events.on(BlockBuildEvent.class, event -> {
Events.on(BuildSelectEvent.class, event -> {
EntityGroup<BaseUnit> group = unitGroups[event.team.ordinal()]; EntityGroup<BaseUnit> group = unitGroups[event.team.ordinal()];
if(!(event.tile.entity instanceof BuildEntity)) return; if(!(event.builder instanceof Player) || !(event.tile.entity instanceof BuildEntity)) return;
BuildEntity entity = event.tile.entity(); BuildEntity entity = event.tile.entity();
for(BaseUnit unit : group.all()){ for(BaseUnit unit : group.all()){
if(unit instanceof Drone){ if(unit instanceof Drone){
((Drone) unit).notifyPlaced(entity); Drone drone = (Drone)unit;
synchronized(drone.getPlaceQueue()){
if(drone.isBuilding()){
//stop building if opposite building begins.
BuildRequest req = drone.getCurrentRequest();
if(req.breaking != event.breaking && req.x == event.tile.x && req.y == event.tile.y){
drone.clearBuilding();
drone.setState(drone.repair);
}
}
}
drone.notifyPlaced(entity, event.breaking);
} }
} }
}); });
} }
private void notifyPlaced(BuildEntity entity){ private void notifyPlaced(BuildEntity entity, boolean isBreaking){
float timeToBuild = entity.recipe.cost; float timeToBuild = entity.recipe.cost;
float dist = Math.min(entity.distanceTo(x, y) - placeDistance, 0); float dist = Math.min(entity.distanceTo(x, y) - placeDistance, 0);
if(dist / type.maxVelocity < timeToBuild * 0.9f){ if(!state.is(build) && dist / type.maxVelocity < timeToBuild * 0.9f){
//Call.onDroneBeginBuild(this, entity.tile, entity.recipe);
target = entity; target = entity;
this.isBreaking = isBreaking;
setState(build); setState(build);
} }
} }

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@@ -1,6 +1,7 @@
package io.anuke.mindustry.game; package io.anuke.mindustry.game;
import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.traits.BuilderTrait;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.function.Event; import io.anuke.ucore.function.Event;
@@ -76,14 +77,33 @@ public class EventType{
} }
} }
/**Called when block building begins. The tile's block will nearly always be a BuildBlock.*/ /**Called when block building begins by placing down the BuildBlock.
public static class BlockBuildEvent implements Event{ * The tile's block will nearly always be a BuildBlock.*/
public static class BlockBuildBeginEvent implements Event{
public final Tile tile; public final Tile tile;
public final Team team; public final Team team;
public final boolean breaking;
public BlockBuildEvent(Tile tile, Team team){ public BlockBuildBeginEvent(Tile tile, Team team, boolean breaking){
this.tile = tile; this.tile = tile;
this.team = team; this.team = team;
this.breaking = breaking;
}
}
/**Called when a player or drone begins building something.
* This does not necessarily happen when a new BuildBlock is created.*/
public static class BuildSelectEvent implements Event{
public final Tile tile;
public final Team team;
public final BuilderTrait builder;
public final boolean breaking;
public BuildSelectEvent(Tile tile, Team team, BuilderTrait builder, boolean breaking){
this.tile = tile;
this.team = team;
this.builder = builder;
this.breaking = breaking;
} }
} }

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@@ -222,7 +222,7 @@ public class DesktopInput extends InputHandler{
player.isShooting = true; player.isShooting = true;
} }
}else if(Inputs.keyTap(section, "deselect") && (recipe != null || mode != none || player.isBuilding()) && }else if(Inputs.keyTap(section, "deselect") && (recipe != null || mode != none || player.isBuilding()) &&
!(player.getCurrentRequest() != null && player.getCurrentRequest().remove && KeyBinds.get(section, "deselect") == KeyBinds.get(section, "break"))){ !(player.getCurrentRequest() != null && player.getCurrentRequest().breaking && KeyBinds.get(section, "deselect") == KeyBinds.get(section, "break"))){
if(recipe == null){ if(recipe == null){
player.clearBuilding(); player.clearBuilding();
} }

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@@ -165,9 +165,9 @@ public class TypeIO{
public static void writeRequests(ByteBuffer buffer, BuildRequest[] requests){ public static void writeRequests(ByteBuffer buffer, BuildRequest[] requests){
buffer.putShort((short)requests.length); buffer.putShort((short)requests.length);
for(BuildRequest request : requests){ for(BuildRequest request : requests){
buffer.put(request.remove ? (byte) 1 : 0); buffer.put(request.breaking ? (byte) 1 : 0);
buffer.putInt(world.toPacked(request.x, request.y)); buffer.putInt(world.toPacked(request.x, request.y));
if(!request.remove){ if(!request.breaking){
buffer.put(request.recipe.id); buffer.put(request.recipe.id);
buffer.put((byte) request.rotation); buffer.put((byte) request.rotation);
} }

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@@ -5,7 +5,7 @@ import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Vector2;
import io.anuke.mindustry.content.blocks.Blocks; import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.entities.Units; import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.game.EventType.BlockBuildEvent; import io.anuke.mindustry.game.EventType.BlockBuildBeginEvent;
import io.anuke.mindustry.game.Team; import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.type.ContentType; import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.Recipe; import io.anuke.mindustry.type.Recipe;
@@ -59,6 +59,8 @@ public class Build{
} }
} }
Tile ftile = tile;
threads.runDelay(() -> Events.fire(new BlockBuildBeginEvent(ftile, team, true)));
} }
/**Places a BuildBlock at this location.*/ /**Places a BuildBlock at this location.*/
@@ -100,8 +102,7 @@ public class Build{
} }
} }
threads.runDelay(() -> Events.fire(new BlockBuildBeginEvent(tile, team, false)));
threads.runDelay(() -> Events.fire(new BlockBuildEvent(tile, team)));
} }
/**Returns whether a tile can be placed at this location by this team.*/ /**Returns whether a tile can be placed at this location by this team.*/

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@@ -71,27 +71,25 @@ public class MendProjector extends Block{
Effects.effect(BlockFx.healWaveMend, Hue.mix(color, phase, entity.phaseHeat), tile.drawx(), tile.drawy(), realRange); Effects.effect(BlockFx.healWaveMend, Hue.mix(color, phase, entity.phaseHeat), tile.drawx(), tile.drawy(), realRange);
entity.charge = 0f; entity.charge = 0f;
Timers.run(10f, () -> { int tileRange = (int)(realRange / tilesize);
int tileRange = (int)(realRange / tilesize); healed.clear();
healed.clear();
for(int x = -tileRange + tile.x; x <= tileRange + tile.x; x++){ for(int x = -tileRange + tile.x; x <= tileRange + tile.x; x++){
for(int y = -tileRange + tile.y; y <= tileRange + tile.y; y++){ for(int y = -tileRange + tile.y; y <= tileRange + tile.y; y++){
if(Vector2.dst(x, y, tile.x, tile.y) > realRange) continue; if(Vector2.dst(x, y, tile.x, tile.y) > realRange) continue;
Tile other = world.tile(x, y); Tile other = world.tile(x, y);
if(other == null) continue; if(other == null) continue;
other = other.target(); other = other.target();
if(other.getTeamID() == tile.getTeamID() && !healed.contains(other.packedPosition()) && other.entity != null && other.entity.health < other.entity.maxHealth()){ if(other.getTeamID() == tile.getTeamID() && !healed.contains(other.packedPosition()) && other.entity != null && other.entity.health < other.entity.maxHealth()){
other.entity.healBy(other.entity.maxHealth() * (healPercent + entity.phaseHeat*phaseBoost)/100f); other.entity.healBy(other.entity.maxHealth() * (healPercent + entity.phaseHeat*phaseBoost)/100f);
Effects.effect(BlockFx.healBlockFull, Hue.mix(color, phase, entity.phaseHeat), other.drawx(), other.drawy(), other.block().size); Effects.effect(BlockFx.healBlockFull, Hue.mix(color, phase, entity.phaseHeat), other.drawx(), other.drawy(), other.block().size);
healed.add(other.packedPosition()); healed.add(other.packedPosition());
}
} }
} }
}); }
} }
} }

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@@ -74,7 +74,9 @@ public class DesktopPlatform extends Platform{
if(!state.is(State.menu)){ if(!state.is(State.menu)){
presence.state = Strings.capitalize(state.mode.name()); presence.state = Strings.capitalize(state.mode.name());
if(state.mode == GameMode.noWaves){ if(world.getMap() == null){
presence.details = "Unknown Map";
}else if(state.mode.disableWaves){
presence.details = Strings.capitalize(world.getMap().name); presence.details = Strings.capitalize(world.getMap().name);
}else{ }else{
presence.details = Strings.capitalize(world.getMap().name) + " | Wave " + state.wave; presence.details = Strings.capitalize(world.getMap().name) + " | Wave " + state.wave;