Bugfixes
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@@ -22,8 +22,7 @@ public class MusicControl{
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public Array<Music> darkMusic = Array.with();
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private Music lastRandomPlayed;
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private Interval timer = new Interval();
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private @Nullable
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Music current;
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private @Nullable Music current;
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private float fade;
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private boolean silenced;
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@@ -114,7 +114,7 @@ public class MechPad extends Block{
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MechFactoryEntity entity = tile.entity();
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if(entity.player != null){
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RespawnBlock.drawRespawn(tile, entity.heat, entity.progress, entity.time, entity.player, (!entity.sameMech && entity.player.mech == mech ? Mechs.starter : mech));
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RespawnBlock.drawRespawn(tile, entity.heat, entity.progress, entity.time, entity.player, (!entity.sameMech && entity.player.mech == mech ? mech : Mechs.starter));
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}
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}
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