Added admin wave sending / Admin system fixes / Build fix

This commit is contained in:
Anuken
2018-07-04 11:57:04 -04:00
parent 76d0285e3f
commit d2a739262d
5 changed files with 46 additions and 29 deletions

View File

@@ -8,7 +8,9 @@ import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Scaling;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.Packets.AdminAction;
import io.anuke.mindustry.type.Recipe;
import io.anuke.mindustry.ui.IntFormat;
import io.anuke.mindustry.ui.Minimap;
@@ -331,13 +333,17 @@ public class HudFragment extends Fragment{
private void playButton(float uheight){
new imagebutton("icon-play", 30f, () -> {
state.wavetime = 0f;
if(Net.client() && players[0].isAdmin){
Call.onAdminRequest(players[0], AdminAction.wave);
}else {
state.wavetime = 0f;
}
}).height(uheight).fillX().right().padTop(-8f).padBottom(-12f).padLeft(-15).padRight(-10).width(40f).update(l->{
boolean vis = state.mode.disableWaveTimer && (Net.server() || !Net.active());
boolean vis = state.mode.disableWaveTimer && ((Net.server() || players[0].isAdmin) || !Net.active());
boolean paused = state.is(State.paused) || !vis;
l.getStyle().imageUp = Core.skin.getDrawable(vis ? "icon-play" : "clear");
l.setTouchable(!paused ? Touchable.enabled : Touchable.disabled);
}).visible(() -> state.mode.disableWaveTimer && (Net.server() || !Net.active()) && unitGroups[Team.red.ordinal()].size() == 0);
}).visible(() -> state.mode.disableWaveTimer && ((Net.server() || players[0].isAdmin) || !Net.active()) && unitGroups[Team.red.ordinal()].size() == 0);
}
}