Sector layout fixes

This commit is contained in:
Anuken
2025-05-22 19:44:45 -04:00
parent 0de78ffa0d
commit d2c50ccd9e
4 changed files with 4 additions and 4 deletions

View File

@@ -543,7 +543,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
var icon =
sec.isAttacked() ? Fonts.getLargeIcon("warning") :
!sec.hasBase() && sec.preset != null && sec.preset.requireUnlock && sec.preset.unlocked() && preficon == null ?
sec.preset != null ? sec.preset.uiIcon : Fonts.getLargeIcon("terrain") :
(sec.preset != null && sec.preset.requireUnlock && sec.preset.unlocked() ? sec.preset.uiIcon : Fonts.getLargeIcon("terrain")) :
sec.preset != null && sec.preset.requireUnlock && sec.preset.locked() && sec.preset.techNode != null && (sec.preset.techNode.parent == null || !sec.preset.techNode.parent.content.locked()) ? Fonts.getLargeIcon("lock") :
preficon;
var color = sec.isAttacked() ? Team.sharded.color : Color.white;