Cleanup, main menu progress

This commit is contained in:
Anuken
2019-07-03 23:36:51 -04:00
90 changed files with 4123 additions and 16883 deletions

View File

@@ -13,8 +13,7 @@ import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.blocks.defense.*;
import io.anuke.mindustry.world.blocks.defense.turrets.*;
@@ -310,11 +309,11 @@ public class Blocks implements ContentList{
saltRocks = new StaticWall("saltrocks"){{
}};
sporePine = new StaticWall("spore-pine"){{
sporePine = new StaticTree("spore-pine"){{
variants = 0;
}};
pine = new StaticWall("pine"){{
pine = new StaticTree("pine"){{
variants = 0;
}};

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@@ -0,0 +1,18 @@
package io.anuke.mindustry.content;
import io.anuke.mindustry.entities.effect.Fire;
import io.anuke.mindustry.entities.effect.Puddle;
import io.anuke.mindustry.entities.type.Player;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.game.TypeID;
public class TypeIDs implements ContentList{
public static TypeID fire, puddle, player;
@Override
public void load(){
fire = new TypeID("fire", Fire::new);
puddle = new TypeID("puddle", Puddle::new);
player = new TypeID("player", Player::new);
}
}