This commit is contained in:
Anuken
2020-09-26 09:46:16 -04:00
parent ccdd94a090
commit d4d3b71d7d
17 changed files with 5624 additions and 5549 deletions

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@@ -43,7 +43,7 @@ public class Pathfinder implements Runnable{
PathTile.health(tile) * 5 + PathTile.health(tile) * 5 +
(PathTile.nearSolid(tile) ? 2 : 0) + (PathTile.nearSolid(tile) ? 2 : 0) +
(PathTile.nearLiquid(tile) ? 6 : 0) + (PathTile.nearLiquid(tile) ? 6 : 0) +
(PathTile.deep(tile) ? 70 : 0) + (PathTile.deep(tile) ? 6000 : 0) +
(PathTile.damages(tile) ? 30 : 0), (PathTile.damages(tile) ? 30 : 0),
//legs //legs
@@ -116,7 +116,7 @@ public class Pathfinder implements Runnable{
} }
return PathTile.get( return PathTile.get(
tile.build == null ? 0 : Math.min((int)(tile.build.health / 40), 127), tile.build == null ? 0 : Math.min((int)(tile.build.health / 40), 80),
tile.getTeamID(), tile.getTeamID(),
tile.solid(), tile.solid(),
tile.floor().isLiquid, tile.floor().isLiquid,

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@@ -333,10 +333,11 @@ public class Generators{
outliner.get(type.baseJointRegion); outliner.get(type.baseJointRegion);
if(type.constructor.get() instanceof Legsc) outliner.get(type.legRegion); if(type.constructor.get() instanceof Legsc) outliner.get(type.legRegion);
Image image = ImagePacker.get(type.region); Image image = outline.get(ImagePacker.get(type.region));
outline.get(image).save(type.name + "-outline"); image.save(type.name + "-outline");
//draw mech parts
if(type.constructor.get() instanceof Mechc){ if(type.constructor.get() instanceof Mechc){
image.drawCenter(type.baseRegion); image.drawCenter(type.baseRegion);
image.drawCenter(type.legRegion); image.drawCenter(type.legRegion);
@@ -344,6 +345,19 @@ public class Generators{
image.draw(type.region); image.draw(type.region);
} }
//draw outlines
for(Weapon weapon : type.weapons){
weapon.load();
image.draw(outline.get(ImagePacker.get(weapon.region)),
(int)(weapon.x / Draw.scl + image.width / 2f - weapon.region.width / 2f),
(int)(-weapon.y / Draw.scl + image.height / 2f - weapon.region.height / 2f),
weapon.flipSprite, false);
}
//draw base region on top to mask weapons
image.draw(type.region);
Image baseCell = ImagePacker.get(type.cellRegion); Image baseCell = ImagePacker.get(type.cellRegion);
Image cell = new Image(type.cellRegion.width, type.cellRegion.height); Image cell = new Image(type.cellRegion.width, type.cellRegion.height);
cell.each((x, y) -> cell.draw(x, y, baseCell.getColor(x, y).mul(Color.valueOf("ffa665")))); cell.each((x, y) -> cell.draw(x, y, baseCell.getColor(x, y).mul(Color.valueOf("ffa665"))));
@@ -353,7 +367,7 @@ public class Generators{
for(Weapon weapon : type.weapons){ for(Weapon weapon : type.weapons){
weapon.load(); weapon.load();
image.draw(weapon.region, image.draw(weapon.top ? outline.get(ImagePacker.get(weapon.region)) : ImagePacker.get(weapon.region),
(int)(weapon.x / Draw.scl + image.width / 2f - weapon.region.width / 2f), (int)(weapon.x / Draw.scl + image.width / 2f - weapon.region.width / 2f),
(int)(-weapon.y / Draw.scl + image.height / 2f - weapon.region.height / 2f), (int)(-weapon.y / Draw.scl + image.height / 2f - weapon.region.height / 2f),
weapon.flipSprite, false); weapon.flipSprite, false);

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@@ -182,9 +182,14 @@ class Image{
void draw(TextureRegion region, int x, int y, boolean flipx, boolean flipy){ void draw(TextureRegion region, int x, int y, boolean flipx, boolean flipy){
GenRegion.validate(region); GenRegion.validate(region);
draw(ImagePacker.get(region), x, y, flipx, flipy);
}
void draw(Image region, int x, int y, boolean flipx, boolean flipy){
int ofx = 0, ofy = 0; int ofx = 0, ofy = 0;
graphics.drawImage(ImagePacker.get(region).image, graphics.drawImage(region.image,
x, y, x, y,
x + region.width, x + region.width,
y + region.height, y + region.height,