Added TileEntity.read/writeConfig()
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@@ -22,8 +22,8 @@ import io.anuke.ucore.scene.ui.ButtonGroup;
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import io.anuke.ucore.scene.ui.ImageButton;
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import io.anuke.ucore.scene.ui.layout.Table;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.DataInput;
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import java.io.DataOutput;
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import java.io.IOException;
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import static io.anuke.mindustry.Vars.*;
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@@ -182,12 +182,12 @@ public class DebugBlocks extends BlockList implements ContentList{
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public Liquid source = Liquids.water;
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@Override
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public void write(DataOutputStream stream) throws IOException{
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public void writeConfig(DataOutput stream) throws IOException{
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stream.writeByte(source.id);
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}
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@Override
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public void read(DataInputStream stream) throws IOException{
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public void readConfig(DataInput stream) throws IOException{
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source = content.liquid(stream.readByte());
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}
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}
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