diff --git a/core/src/io/anuke/mindustry/type/Weapon.java b/core/src/io/anuke/mindustry/type/Weapon.java index 0f2177bcf8..653d8bc8c9 100644 --- a/core/src/io/anuke/mindustry/type/Weapon.java +++ b/core/src/io/anuke/mindustry/type/Weapon.java @@ -54,7 +54,7 @@ public class Weapon{ /** whether shooter rotation is ignored when shooting. */ public boolean ignoreRotation = false; - public Sound shootSound = Sounds.die; + public Sound shootSound = Sounds.bang2; public TextureRegion region;