From d53a2f52ac0894b46109a1cc58e107bf24f84e6b Mon Sep 17 00:00:00 2001 From: Anuken Date: Sat, 29 Oct 2022 20:09:00 -0400 Subject: [PATCH] Fixed compilation --- core/src/mindustry/game/Universe.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/mindustry/game/Universe.java b/core/src/mindustry/game/Universe.java index 109c2691a0..6ec77e62fd 100644 --- a/core/src/mindustry/game/Universe.java +++ b/core/src/mindustry/game/Universe.java @@ -225,10 +225,11 @@ public class Universe{ }else if(attacked && wavesPassed > 0 && sector.info.winWave > 1 && sector.info.wave + wavesPassed >= sector.info.winWave && !sector.hasEnemyBase()){ //autocapture the sector sector.info.waves = false; + boolean was = sector.info.wasCaptured; sector.info.wasCaptured = true; //fire the event - Events.fire(new SectorCaptureEvent(sector)); + Events.fire(new SectorCaptureEvent(sector, !was)); } float scl = sector.getProductionScale();