Fixed UnitReq parsing

This commit is contained in:
Anuken
2021-02-18 21:07:48 -05:00
parent 78317e6126
commit d5448b59a2
4 changed files with 12 additions and 12 deletions

View File

@@ -21,7 +21,7 @@ public class Accelerator extends Block{
public @Load("launch-arrow") TextureRegion arrowRegion;
public Block launching = Blocks.coreNucleus;
public int[] capacities;
public int[] capacities = {};
public Accelerator(String name){
super(name);

View File

@@ -24,7 +24,7 @@ import static mindustry.Vars.*;
public class Reconstructor extends UnitBlock{
public float constructTime = 60 * 2;
public Seq<UnitType[]> upgrades = new Seq<>();
public int[] capacities;
public int[] capacities = {};
public Reconstructor(String name){
super(name);

View File

@@ -24,7 +24,7 @@ import mindustry.world.consumers.*;
import mindustry.world.meta.*;
public class UnitFactory extends UnitBlock{
public int[] capacities;
public int[] capacities = {};
public Seq<UnitPlan> plans = new Seq<>(4);