Removed mech ability key
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@@ -23,7 +23,6 @@ public class TutorialSector{
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private static int droneIndex;
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public static Array<Mission> getMissions(){
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//int x = sectorSize/2, y = sectorSize/2;
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Array<Mission> missions = Array.with(
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new ItemMission(Items.copper, 60).setMessage("$tutorial.begin"),
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@@ -153,15 +152,9 @@ public class TutorialSector{
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private static void generateBase(){
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int x = sectorSize/2 + sectorSize, y = sectorSize/2;
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world.setBlock(world.tile(x, y), StorageBlocks.core, waveTeam);
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// world.setBlock(world.tile(x + 1, y + 2), TurretBlocks.duo, waveTeam);
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//world.setBlock(world.tile(x + 1, y - 2), TurretBlocks.duo, waveTeam);
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world.setBlock(world.tile(x - 1, y + 2), UnitBlocks.daggerFactory, waveTeam);
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world.setBlock(world.tile(x - 1, y - 3), UnitBlocks.daggerFactory, waveTeam);
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//fill turret ammo
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//world.tile(x + 1, y + 2).block().handleStack(Items.copper, 1, world.tile(x + 1, y + 2), null);
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//world.tile(x + 1, y - 2).block().handleStack(Items.copper, 1, world.tile(x + 1, y - 2), null);
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//since placed() is not called here, add core manually
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state.teams.get(waveTeam).cores.add(world.tile(x, y));
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}
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