Configurable RTS AI parameters for logic
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@@ -1355,7 +1355,7 @@ public class LExecutor{
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}
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}
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case ambientLight -> state.rules.ambientLight.fromDouble(exec.num(value));
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case unitBuildSpeed, unitDamage, blockHealth, blockDamage, buildSpeed -> {
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case unitBuildSpeed, unitDamage, blockHealth, blockDamage, buildSpeed, rtsMinSquad, rtsMinWeight -> {
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if(exec.obj(p1) instanceof Team team){
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float num = exec.numf(value);
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switch(rule){
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@@ -1364,6 +1364,8 @@ public class LExecutor{
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case unitDamage -> team.rules().unitDamageMultiplier = Math.max(num, 0f);
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case blockHealth -> team.rules().blockHealthMultiplier = Math.max(num, 0.001f);
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case blockDamage -> team.rules().blockDamageMultiplier = Math.max(num, 0f);
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case rtsMinWeight -> team.rules().rtsMinWeight = num;
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case rtsMinSquad -> team.rules().rtsMinSquad = (int)num;
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}
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}
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}
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