Fixed ridiculous screenshake, preparing for entity serialization

This commit is contained in:
Anuken
2017-08-23 17:38:25 -04:00
parent 3fa3456c2b
commit d6050c59db
6 changed files with 43 additions and 7 deletions

View File

@@ -24,7 +24,7 @@ public class Vars{
//how much the zoom changes every zoom button press
public static final int zoomScale = Math.round(Unit.dp.inPixels(1));
//if true, player speed will be increased, massive amounts of resources will be given on start, and other debug options will be available
public static boolean debug = false;
public static boolean debug = true;
//number of save slots-- increasing may lead to layout issues
public static final int saveSlots = 4;