Saving of rotation of static blocks
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@@ -74,6 +74,8 @@ public class Block extends UnlockableContent{
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public boolean solidifes;
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/** whether this is rotateable */
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public boolean rotate;
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/** for static blocks only: if true, rotation is saved in world data. */
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public boolean saveRotation;
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/** whether you can break this with rightclick */
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public boolean breakable;
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/** whether to add this block to brokenblocks */
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