More plugin customization / Renamed Rectangle
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@@ -17,11 +17,11 @@ public class EntityCollisions{
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private static final float seg = 1f;
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//tile collisions
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private Rectangle tmp = new Rectangle();
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private Rect tmp = new Rect();
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private Vec2 vector = new Vec2();
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private Vec2 l1 = new Vec2();
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private Rectangle r1 = new Rectangle();
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private Rectangle r2 = new Rectangle();
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private Rect r1 = new Rect();
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private Rect r2 = new Rect();
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//entity collisions
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private Array<SolidTrait> arrOut = new Array<>();
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@@ -57,7 +57,7 @@ public class EntityCollisions{
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public void moveDelta(SolidTrait entity, float deltax, float deltay, boolean x){
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Rectangle rect = r1;
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Rect rect = r1;
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entity.hitboxTile(rect);
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entity.hitboxTile(r2);
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rect.x += deltax;
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@@ -84,7 +84,7 @@ public class EntityCollisions{
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entity.setY(entity.getY() + rect.y - r2.y);
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}
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public boolean overlapsTile(Rectangle rect){
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public boolean overlapsTile(Rect rect){
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rect.getCenter(vector);
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int r = 1;
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