Bundles updated

This commit is contained in:
Anuken
2018-10-13 08:58:41 -04:00
parent c526997aba
commit d70d3d95f0
15 changed files with 207 additions and 134 deletions

View File

@@ -74,8 +74,6 @@ text.loading=[accent] Wird geladen ...
text.wave=[orange] Welle {0}
text.wave.waiting=Welle in {0}
text.waiting=Warten...
text.enemies={0} Feinde
text.enemies.single={0} Feind
text.loadimage=Bild laden
text.saveimage=Bild speichern
text.editor.badsize=[orange]Ungültige Bildabmessungen! [] Gültige Kartenabmessungen: {0}
@@ -596,7 +594,6 @@ text.mission.linknode=Link Power Node
text.mission.display=[accent]Mission:\n[LIGHT_GRAY]{0}
text.hostserver.mobile=Host\nGame
setting.difficulty.training=training
keybind.ability.name=Ability
block.dense-alloy-wall.name=Dense Alloy Wall
block.dense-alloy-wall-large.name=Large Dense Alloy Wall
block.dart-ship-pad.name=Dart Ship Pad
@@ -646,3 +643,15 @@ tutorial.daggerfactory=Construct a[accent] dagger mech factory.[]\n\nThis will b
tutorial.router=Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger=Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle=The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
text.missions=Missions:[LIGHT_GRAY] {0}
text.mission.command=Send Command {0} To Units
text.mission.mech=Switch to mech[accent] {0}[]
text.mission.create=Create[accent] {0}[]
text.wave.enemies=[LIGHT_GRAY]{0} Enemies Remaining
text.wave.enemy=[LIGHT_GRAY]{0} Enemy Remaining
setting.autotarget.name=Auto-Target
command.attack=Attack
command.retreat=Retreat
command.patrol=Patrol
block.spawn.name=Enemy Spawn
block.fortress-factory.name=Fortress Mech Factory