Minor generation improvements
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@@ -44,7 +44,7 @@ public class Planets implements ContentList{
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erekir = new Planet("erekir", sun, 1, 2){{
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generator = new ErekirPlanetGenerator();
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meshLoader = () -> new HexMesh(this, 4);
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meshLoader = () -> new HexMesh(this, 5);
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atmosphereColor = Color.valueOf("f07218");
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startSector = 10;
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atmosphereRadIn = 0.02f;
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@@ -68,10 +68,6 @@ public class Planets implements ContentList{
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drawOrbit = false;
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orbitOffset = offsets[fi];
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//new SectorPreset(name + "-sector", this, 0){{
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//}};
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generator = new BlankPlanetGenerator(){
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@Override
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public void generate(){
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@@ -18,7 +18,7 @@ import static mindustry.Vars.*;
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public class ErekirPlanetGenerator extends PlanetGenerator{
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public float scl = 2f;
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public float heightScl = 1f, octaves = 8, persistence = 0.7f, heightPow = 3f, heightMult = 1.5f;
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public float heightScl = 0.9f, octaves = 8, persistence = 0.7f, heightPow = 3f, heightMult = 1.6f;
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Block[][] arr = {
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{Blocks.regolith, Blocks.regolith, Blocks.yellowStone, Blocks.rhyolite, Blocks.basalt}
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