Fixed a small map renderer bug
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@@ -205,10 +205,12 @@ public class MapRenderer implements Disposable{
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mesh.draw((wx % chunksize) + (wy % chunksize)*chunksize, region, wx * tilesize, wy * tilesize, 8, 8);
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}
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boolean check = checkElevation(elev, wx, wy);
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if(wall.update || wall.destructible) {
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mesh.setColor(team.color);
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region = regions.get("block-border");
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}else if(elev > 0 && checkElevation(elev, wx, wy)){
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}else if(elev > 0 && check){
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mesh.setColor(tmpColor.fromHsv((360f * elev/127f * 4f) % 360f, 0.5f + (elev / 4f) % 0.5f, 1f));
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region = regions.get("block-elevation");
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}else{
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