New save slot system / Buffed smelter / Fixed flying shadow glitches
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@@ -22,10 +22,6 @@ public class SaveDialog extends LoadDialog{
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}
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public void addSetup(){
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if(!control.getSaves().canAddSave()){
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return;
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}
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slots.row();
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slots.addImageTextButton("$text.save.new", "icon-add", "clear", 14 * 3, () ->
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ui.showTextInput("$text.save", "$text.save.newslot", "", text -> {
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@@ -123,7 +123,7 @@ public class HudFragment extends Fragment{
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//paused table
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parent.fill(t -> {
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t.top().visible(() -> state.is(State.paused) && !Net.active());
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t.table(top -> top.add("[orange]< " + Bundles.get("text.paused") + " >").pad(6).get().setFontScale(fontScale * 0.75f));
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t.table("pane", top -> top.add("[orange]< " + Bundles.get("text.paused") + " >").pad(6).get().setFontScale(fontScale * 1.5f));
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});
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//'saving' indicator
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