Input fixes

This commit is contained in:
Anuken
2019-10-12 12:52:50 -04:00
parent bd3463c824
commit d7ca2a33c8
9 changed files with 54 additions and 26 deletions

View File

@@ -277,7 +277,7 @@ public interface BuilderTrait extends Entity, TeamTrait{
public boolean initialized;
//animation variables
public float animScale;
public float animScale = 0f;
public float animInvalid;
/** This creates a build request. */

View File

@@ -433,6 +433,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
for(BuildRequest request : buildQueue()){
if(request.progress > 0.01f || (buildRequest() == request && request.initialized && (dst(request.x * tilesize, request.y * tilesize) <= placeDistance || state.isEditor()))) continue;
request.animScale = 1f;
if(request.breaking){
control.input.drawBreaking(request);
}else{