Input fixes
This commit is contained in:
@@ -277,7 +277,7 @@ public interface BuilderTrait extends Entity, TeamTrait{
|
||||
public boolean initialized;
|
||||
|
||||
//animation variables
|
||||
public float animScale;
|
||||
public float animScale = 0f;
|
||||
public float animInvalid;
|
||||
|
||||
/** This creates a build request. */
|
||||
|
||||
@@ -433,6 +433,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
|
||||
for(BuildRequest request : buildQueue()){
|
||||
if(request.progress > 0.01f || (buildRequest() == request && request.initialized && (dst(request.x * tilesize, request.y * tilesize) <= placeDistance || state.isEditor()))) continue;
|
||||
|
||||
request.animScale = 1f;
|
||||
if(request.breaking){
|
||||
control.input.drawBreaking(request);
|
||||
}else{
|
||||
|
||||
Reference in New Issue
Block a user