Block display bar cleanup
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@@ -291,7 +291,7 @@ public abstract class BulletType extends BaseBulletType<Bullet>{
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Draw.reset();
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}
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},
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flame = new BulletType(0.6f, 5){ //for turrets
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flame = new BulletType(0.7f, 5){ //for turrets
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public void draw(Bullet b){
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Draw.color(Color.YELLOW, Color.SCARLET, b.time/lifetime);
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float size = 6f-b.time/lifetime*5f;
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